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Parish, Charles R.; And Others – School Science and Mathematics, 1987
Promotes the use of computers in teaching not only to solve problems but also to help students be better at analyzing problems and developing procedures for their solution. Outlines several problems where a computer-assisted analysis can help give students a thorough understanding of the topic. (TW)
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Literacy, Computer Simulation
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Wright, Susan G. – Education Libraries, 1986
This annotated listing provides information on 23 microcomputer programs in the areas of career/vocational information, college and financial information, and job-seeking skills. Information provided for each program includes the title, appropriate level for use (children to adult), availability, hardware required, and a brief description. (CDD)
Descriptors: Adolescents, Adults, Annotated Bibliographies, Career Awareness
Gonen, Selahattin; Kocakaya, Serhat; Inan, Cemil – Online Submission, 2006
This study provides a comparative effect study of the Computer Assisted Teaching and the 7E model of the Constructivist Learning methods on attitudes and achievements of the students in physics classes. The experiments have been carried out in a private high school in Diyarbakir/Turkey on groups of first year students whose pre-test scores of…
Descriptors: Constructivism (Learning), Student Attitudes, Physics, Achievement Tests
Brozik, Doris – 1999
The purpose of this research effort was to introduce the use of simulations in adult learning situations to enhance communication skills in a creative, effective, and enjoyable manner. Adult educators in academic settings or in business and industry training can use simulations not only to teach a concept but also to improve communication skills…
Descriptors: Adult Education, Adult Learning, Communication Skills, Community Colleges
Watermeier, Daniel J. – Alternative Higher Education: The Journal of Nontraditional Studies, 1982
A course focusing on the avant-garde epoch and presenting an in-depth look at the arts of the period is described. Peer instruction, individualized instruction, experiential learning, and contracts were incorporated into a traditional lecture format. Student characteristics and attitudes were monitored. Course successes and problems are outlined.…
Descriptors: Art History, Discussion (Teaching Technique), Experiential Learning, Fine Arts
Bonta, Juan Pablo – Journal of Architectural Education, 1979
Playing simulation games is seen as having obvious educational value with players learning through personal involvement. Several games are described, including Communication Networks, Heating and Air-Conditioning (HAC), Construction Management Game, Semiotics, Awards, Blocks, Would You Like to Be an Architect?, POLIGRIP, and PASS. (MLW)
Descriptors: Air Conditioning, Architects, Architectural Education, Building Design
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Vort, Jeanine VanDe – Journal of Geography, 1997
Discusses the development and implementation of a simulation game for a sixth-grade class that used the structure of Thornton Wilder's play, "Our Town," to examine the geographical issues involved in community planning. The land development issue discussed was based on a real-life local concern. (MJP)
Descriptors: Built Environment, Citizen Participation, Community Development, Community Planning
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Weller, Herman G. – Journal of Research on Computing in Education, 1996
This article is a review of the impact upon science learning of classroom and laboratory uses of computers in grades K-16 as revealed by published, peer-reviewed research from 1988-95. Highlights include problems with media-comparison studies, computer-assisted instruction, computer simulations, microcomputer-based laboratories, interactive video,…
Descriptors: Computer Assisted Instruction, Computer Simulation, Elementary Secondary Education, Futures (of Society)
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Laney, James D.; Moseley, Patricia A. – Social Studies and the Young Learner, 1990
Argues the archaeologist/anthropologist approach motivates and engages students, and teaches interpretive and problem-solving skills. Outlines a role play for intermediate grades in which students observe, describe, and make inferences about the contents of a suitcase packed by someone known to the students. Lists objectives, materials,…
Descriptors: Anthropology, Archaeology, Cooperative Learning, Inferences
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Journal of Chemical Education, 1989
Reviews two chemistry software packages: (1) "Organic Reaction Chemistry" (organic chemistry, college level, Apple II); and (2) "Chemical Reactions, Reactions in Aqueous Solution, and Oxidation Reduction Reactions" (general chemistry, college level, IBM). (MVL)
Descriptors: Chemical Analysis, Chemical Nomenclature, Chemical Reactions, Chemistry
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Coomber, Jan; Evans, Rosemary – History and Social Science Teacher, 1989
Presents 18 secondary level student activities that focus on women in twentieth-century Canadian history. Designed to challenge students to question their assumptions and sharpen critical thinking skills, these strategies use role playing, simulation, and research skills to explore the enfranchisement, socialization and historical role of women.…
Descriptors: Class Activities, Critical Thinking, Debate, Females
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Journal of Computers in Mathematics and Science Teaching, 1989
Summarizes eight papers from the 1989 National Educational Computing Conference (NECC). The papers describe: (1) programs for teaching physical science, astronomy, and mathematics; (2) integrating telecommunications into school science; (3) use of models and simulations; and (4) the 1988 Association for the Education of Teachers in Science…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Oriented Programs, Computer Simulation
Classroom Computer Learning, 1989
Reviews three software programs: (1) "Cartooners"--develops creative arts and animation, grades 1-6, Apple IIGS; (2) "PC Globe+"--social studies, geography, grades 4-12, IBM(384K); (3) "Wood Car Rally"--physical science, scientific method, grades 3-9, Apple II. (MVL)
Descriptors: Animation, Computer Graphics, Computer Simulation, Computer Software Reviews
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Harward, Stan; And Others – TechTrends, 1995
Describes a space education center that was developed in a Utah elementary school as a spacecraft simulator. Highlights include funding methods; business and community participation; student programs, including field trip opportunities for other schools; and the use of technology, including videodisc, videotapes, computers, telephone systems, and…
Descriptors: Closed Circuit Television, Computer Assisted Instruction, Educational Finance, Educational Technology
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O'Reilly, Kevin – Southern Social Studies Journal, 1994
Contends that an important goal in history instruction is helping students understand the complexity of events. Describes the use of "Escalation," a commercially available computer simulation, in a high school U.S. history class. Includes excerpts from student journals kept during the activity. (CFR)
Descriptors: Computer Simulation, Computer Uses in Education, Foreign Countries, History Instruction
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