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Gross, Samuel R. – Journal of Legal Education, 1990
A clinical law simulation exercise based on students testimony about events in their own lives was designed to train students as effective trial lawyers through direct and cross-examination, sensitization to the roles of other courtroom players, and consideration of social and ethical consequences of our trial methods. (MSE)
Descriptors: Class Activities, Classroom Techniques, Course Descriptions, Court Litigation
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Nugent, William R. – Journal of the American Society for Information Science, 1991
Explains virtual reality as a computer-synthesized three-dimensional environment (cyberspace) in which human participants, appropriately interfaced, appear to be enveloped. Cyberspace in science fiction is discussed; contributions of aerospace and military simulation trainers, digital imaging, and motion picture special effects are described; and…
Descriptors: Aerospace Technology, Computer Simulation, Cybernetics, Films
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Jones, Richard C. – Science Teacher, 1993
Describes an activity to simulate the geometries of a spreading pathogen such as HIV throughout a generation. Students exchange "bodily fluids" three times and are then tested for the presence of "infection." Materials used include base solutions (NaOH or KOH), phenolphthalein (pH indicator), clear plastic cups, and an eye dropper. (PR)
Descriptors: Acquired Immune Deficiency Syndrome, Biology, Health Education, High Schools
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Nandakumar, Ratna; Stout, William – Journal of Educational Statistics, 1993
A detailed investigation is provided of Stout's statistical procedure (the computer program DIMTEST) for testing the hypothesis that an essentially unidimensional latent trait model fits observed binary item response data from a psychological test. Three refinements achieve greater power. The revised approach is validated using real data sets.…
Descriptors: Computer Simulation, Equations (Mathematics), Hypothesis Testing, Item Response Theory
Beach, Barbara Kres – Training and Development, 1993
The director of Northwestern University's Institute for the Learning Sciences describes software that creates simulated environments in which learners focus on skills rather than facts. Also addressed are learning motivation and learning style issues. (SK)
Descriptors: Adult Education, Computer Assisted Instruction, Computer Simulation, Corporate Education
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Claudet, Joseph – T.H.E. Journal, 1998
Discussion of integrating computer technology with the case-based approach for teaching school leadership focuses on an overview of project activities and initial findings of one funded multimedia research and development effort, the Administrator Case Simulation Project, to design, develop, and use CD-ROM case simulations as reflective thinking…
Descriptors: Administrator Education, Case Method (Teaching Technique), Computer Simulation, Instructional Leadership
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Reid, Robert D.; Sykes, Wylmarie – T.H.E. Journal, 1999
Discusses the use of virtual reality as an educational tool. Highlights include examples of virtual reality in public schools that lead to a more active learning process, simulated environments, integrating virtual reality into any curriculum, benefits to teachers and students, and overcoming barriers to implementation. (LRW)
Descriptors: Active Learning, Computer Assisted Instruction, Computer Simulation, Curriculum Development
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Hersch, Joni; Viscusi, W. Kip – Journal of Economic Education, 1998
Presents a classroom trial exercise in which student teams representing the plaintiff and defense provide calculations of economic damages. Argues that because the exercise replicates actual activities by economists in trial settings, it is a credible exercise for motivating economics students in general and pre-law students in particular. (DSK)
Descriptors: Court Litigation, Courts, Economics Education, Experiential Learning
Morse, Timothy E. – School Business Affairs, 1999
Special education uses three types of computer-based instruction software: drill and practice, tutorials, and computer simulation. Assistive technology applications (electronic communication devices, voice-activated software, and print readers) are available for students whose disabilities do not allow them to perform functional tasks…
Descriptors: Assistive Devices (for Disabled), Computer Assisted Instruction, Computer Simulation, Education Work Relationship
Andrews, Dee H.; Dineen, Toni; Bell, Herbert H. – Educational Technology, 1999
Discusses the use of constructive modeling and virtual simulation in team training; describes a military application of constructive modeling, including technology issues and communication protocols; considers possible improvements; and discusses applications in team-learning environments other than military, including industry and education. (LRW)
Descriptors: Case Studies, Computer Simulation, Educational Environment, Industrial Training
de Porto, Beatriz Chelle – Forum, 1997
Proposes the use of simulations to develop oral-language skills in the English-as-a-Foreign-Language classroom. Simulations allow students to interact in meaningful and realistic contexts and generate their own discourse. (Author/VWL)
Descriptors: Classroom Communication, Classroom Techniques, English (Second Language), Foreign Countries
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Scheidlinger, Zygmunt – Educational Technology & Society, 1999
Highlights changes brought on by computers and technological advancement and notes that only those with a vision of the future can direct and participate in the evolution of education. Suggests that virtual reality, simulation, animation and other computer-based features will render traditional class learning futile and that computerized education…
Descriptors: Computer Assisted Instruction, Computer Attitudes, Computer Simulation, Educational Change
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Passig, David; Eden, Sigal – American Annals of the Deaf, 2000
A study investigated whether rotating three-dimensional objects using virtual reality would affect flexible thinking in 14 children (ages 8-11) with hearing impairments. Children played virtual 3-D Tetris individually, 15 minutes once weekly over 3 months. Before-and-after testing showed significantly improved flexible thinking in the experimental…
Descriptors: Adolescents, Children, Childrens Games, Computer Simulation
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McQuaide, Judith; Leinhardt, Gaea; Stainton, Catherine – Journal of Educational Computing Research, 1999
Describes a study that examined high school students' ethical reasoning in the context of their participation in a computer simulation of a workplace environment. Includes opportunities for ethical decision-making, classroom observation of participating students, and responses to hypothetical ethical dilemmas. (Author/LRW)
Descriptors: Classroom Observation Techniques, Computer Assisted Instruction, Computer Simulation, Decision Making
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Baillie, Caroline; Percoco, Gilda – European Journal of Engineering Education, 2000
Discusses the needs, problems, advantages, disadvantages, and solutions in the use of new technologies in a specific context such as engineering education. Finds that lecturers in scientific subjects believe that the technical subjects benefit greatly from the ability to teach with technology, but logistical problems especially prevent the use of…
Descriptors: Computer Simulation, Computer Uses in Education, Educational Technology, Engineering Education
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