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Md. Tauseef Qamar; Abdullah Malik; Juhi Yasmeen; Mohd. Sadiqe; Mohd Ajmal – Asian Association of Open Universities Journal, 2024
Purpose: This study examines learner readiness and satisfaction with blended learning systems in India's post-vaccine classrooms, focusing on the relationship between face-to-face (F2F), online learning (OL), and blended learning (BL) indicators and identifying which predictors within these systems most significantly affect learners' satisfaction…
Descriptors: In Person Learning, Electronic Learning, Blended Learning, COVID-19
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Yue Liu; Yuxuan Lu; Shixiu Ren; Danhui Zhang – Research in Science Education, 2024
Web-based inquiry learning provides opportunities for students to take responsibility to regulate their learning. However, due to a lack of science inquiry-specific self-regulated learning (SRL) frameworks, there is insufficient understanding of SRL processes in inquiry-based science learning. This study aims to explore students' SRL patterns by…
Descriptors: Metacognition, Learning Strategies, Science Instruction, Scientific Research
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Ting, Fridolin S. T.; Shroff, Ronnie H.; Lam, Wai Hung; Garcia, Raycelle C. C.; Chan, Chi Lok; Tsang, Wing Ki; Ezeamuzie, Ndudi O. – Asia-Pacific Education Researcher, 2023
The objective of this study is to perform a meta-analysis of published data on the effects of active learning on Asian students' performance in science, technology, engineering, and mathematics (STEM) subjects. This comprehensive meta-analysis study includes a systematic review of papers related to various active learning approaches and…
Descriptors: Meta Analysis, Active Learning, Asians, Academic Achievement
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Matovu, Henry; Ungu, Dewi Ayu Kencana; Won, Mihye; Tsai, Chin-Chung; Treagust, David F.; Mocerino, Mauro; Tasker, Roy – Studies in Science Education, 2023
The advanced visualisation and interactive capabilities make immersive virtual reality (IVR) attractive for educators to investigate its educational benefits. This research reviewed 64 studies published in 2016-2020 to understand how science educators designed, implemented, and evaluated IVR-based learning. The immersive design features (sensory,…
Descriptors: Computer Simulation, Science Instruction, Teaching Methods, Science Education
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Dike, Felix Okechukwu; Chukwuorji, JohnBosco Chika – Journal of Transformative Education, 2022
The theory of transformative learning (TL) has been criticized secondhand for its lack of clarity in capturing and explaining in detail the processes undergone by learners who are going through TL experiences and their link to learning outcomes. Using a case study design, and carefully synthesized TL processes (TLPs) from Mezirow's TL theory, we…
Descriptors: Transformative Learning, Learning Theories, Reflection, Learning Processes
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Webb, Stuart; Uchihara, Takumi; Yanagisawa, Akifumi – Language Teaching, 2023
There is a great deal of variation in gains found between studies of second language (L2) incidental vocabulary learning, as well as many factors that affect learning. This meta-analysis investigated the effects of exposure to L2 meaning-focused input on incidental vocabulary learning with an aim to clarify the proportional gains that occur…
Descriptors: Second Language Learning, Vocabulary Development, Incidental Learning, Individual Characteristics
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Fiorella, Logan – Educational Psychology Review, 2023
How do learners make sense of what they are learning? In this article, I present a new framework of sense-making based on research investigating the benefits and boundaries of generative learning activities (GLAs). The generative sense-making framework distinguishes among three primary sense-making modes--explaining, visualizing, and…
Descriptors: Student Attitudes, Learning Processes, Learning Strategies, Learning Activities
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Pinheiro, Margarida; Rebelo, Teresa; Lourenço, Paulo Renato; Dimas, Isabel – Journal of Workplace Learning, 2023
Purpose: The purpose of this study is to analyze the configurational effect of transformational leadership, team conflict, team cohesion and psychological safety on team learning. Design/methodology/approach: The questionnaire and two different data sources (team members and team leaders) were used as data collection strategy. Based on a sample of…
Descriptors: Cooperative Learning, Learning Processes, Workplace Learning, Transformational Leadership
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Afota, Marie-Colombe; Robinson, Melanie A. – Management Teaching Review, 2023
Work motivation is a core component of many management courses. However, its effective teaching can be hampered by the fragmentation and seeming incoherence of the various theories of work motivation. To address this challenge, we describe an interactive role-play activity that induces students to synthesize, apply, and compare several theories of…
Descriptors: Experiential Learning, Role Playing, Theories, Motivation
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Fan, Yizhou; Tan, Yuanru; Rakovic, Mladen; Wang, Yeyu; Cai, Zhiqiang; Shaffer, David Williamson; Gaševic, Dragan – Journal of Computer Assisted Learning, 2023
Background: Select and enact appropriate learning tactics that advance learning has been considered a critical set of skills to successfully complete highly flexible online courses, such as Massive open online courses (MOOCs). However, limited by analytic methods that have been used in the past, such as frequency distribution, sequence mining and…
Descriptors: MOOCs, Students, Learning Processes, Learning Strategies
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Radovic, Slaviša; Hummel, Hans G. K.; Vermeulen, Marjan – Teaching in Higher Education, 2023
The concept of lifelong learning is becoming increasingly important in contemporary educational research and development. Although the relationship between experience (practice) and knowledge (theory) is becoming an important aspect of the formal learning process, current instructional design models do not point to educational strategies that…
Descriptors: Instructional Design, Experiential Learning, Higher Education, Models
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Vilhauer, Heather – Schole: A Journal of Leisure Studies and Recreation Education, 2023
Today's contemporary students look to universities to provide a variety of modalities for them to participate in their courses. Combining face-to-face and online modes, HyFlex does just that, provide students flexibility in participating in courses in ways that work for them. This brief provides background information on HyFlex and the…
Descriptors: Blended Learning, College Students, Electronic Learning, Student Participation
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Wang, Wei-Sheng; Cheng, Yu-Ping; Lee, Hsin-Yu; Lin, Chia-Ju; Huang, Yueh-Min – Journal of Computer Assisted Learning, 2023
Background: Benefited from advances in technology, virtual reality (VR) has been widely applied to learning content in operational training as well as hands-on courses. However, most current studies tend to evaluate learning effectiveness in this application, and few were focused on how learners can be benefited from transferring the knowledge…
Descriptors: Computer Simulation, Learning, Experiential Learning, Anxiety
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Xing, Wanli; Zhu, Gaoxia; Arslan, Okan; Shim, Jaesub; Popov, Vitaliy – Journal of Computing in Higher Education, 2023
Engagement is critical in learning, including computer-supported collaborative learning (CSCL). Previous studies have mainly measured engagement using students' self-reports which usually do not capture the learning process or the interactions between group members. Therefore, researchers advocated developing new and innovative engagement…
Descriptors: Learning Analytics, Cooperative Learning, Learner Engagement, Learning Motivation
Yeonji Jung – ProQuest LLC, 2023
Actionability is a critical issue in learning analytics for driving impact in learning, bridging the gap between insights and improvement. This dissertation places actionability at the forefront, integrating it throughout the learning analytics process to fully leverage its potential. The study involves designing, developing, and implementing…
Descriptors: Learning Analytics, Design, Cooperative Learning, Documentation
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