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Tsubasa Minematsu; Atsushi Shimada – International Association for Development of the Information Society, 2024
In using large language models (LLMs) for education, such as distractors in multiple-choice questions and learning by teaching, error-containing content is used. Prompt tuning and retraining LLMs are possible ways of having LLMs generate error-containing sentences in the learning content. However, there needs to be more discussion on how to tune…
Descriptors: Educational Technology, Technology Uses in Education, Error Patterns, Sentences
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Claudia R. Prindle; Nicholas M. Orchanian; Latha Venkataraman; Colin Nuckolls – Journal of Chemical Education, 2024
As social media platforms continue to grow in popularity, there is an increasing need for science outreach teams to bring STEM content to the virtual landscape. Here, we highlight the use of short-form videos on our TikTok channel-@IvyLeagueScience-as a new way to approach science outreach. Through a combination of content production and data…
Descriptors: Video Technology, Technology Uses in Education, Social Media, STEM Education
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Yang Fang; Luxana Keyuraphan; Niran Sutheeniran; Patchara Dechhome – World Journal of Education, 2024
The objectives of this research were: 1) to study the current situation of digital management in universities in Guangxi, 2) to develop the purpose model for improving digital management in universities in Guangxi, 3) to evaluate the suitability and feasibility of the purpose model for improving digital management in universities in Guangxi. The…
Descriptors: Foreign Countries, Higher Education, Educational Technology, Undergraduate Study
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Xiaoling Wu; Guodong Sun – International Journal of Web-Based Learning and Teaching Technologies, 2024
With the rapid change of information technology and the continuous development of internet technology, more and more colleges and universities have begun to try the interactive drama teaching mode based on internet remote technology. In the process of its development, this teaching mode has increasingly reflected its far-reaching educational…
Descriptors: Drama, Educational Technology, Internet, Technology Uses in Education
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Waqas Khan; Saira Sohail; Muhammad Azam Roomi; Qasim Ali Nisar; Muhammad Rafiq – Education and Information Technologies, 2024
This study highlighted the role played by digitalization elements, such as information and communication technology (ICT) adoption, the social internet of things (IoT), and artificial intelligence (AI), in e-learning systems. It also examined the mediating role of digital literacy (DL) and pedagogical digital competence (PDC) and the potential…
Descriptors: Foreign Countries, Educational Technology, Artificial Intelligence, Technology Integration
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Candace Walkington; Mitchell J. Nathan; Wen Huang; Jonathan Hunnicutt; Julianna Washington – Educational Technology Research and Development, 2024
The emergence of immersive digital technologies, such as shared augmented reality (shAR), virtual reality (VR) and motion capture (MC) offers promising new opportunities to advance our understanding of human cognition and design innovative technology-enhanced learning experiences. Theoretical frameworks for embodied and extended cognition can…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Motion
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Bryan Fulmer; Ahn Duong; Hannah Palmer; Kevin G. Owens – Journal of Chemical Education, 2024
Digital learning tools and laboratory simulations have been an area of great interest not only due to the advancements of at-home learning but also by allowing students and institutions access to experiences they would not have otherwise due to the high cost of commercial instrumentation. The need for online learning tools became especially…
Descriptors: Science Instruction, Educational Technology, Technology Uses in Education, Measurement Equipment
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Suzannie K. Y. Leung; Kimburley W. Y. Choi – European Early Childhood Education Research Journal, 2024
This study aimed at exploring kindergarten teachers' perceptions and usage of digital devices in their classrooms. A multiple case study (n = 4) was conducted to investigate how in-service experienced (n = 22) and novice (n = 24) kindergarten teachers interpreted the functional significance of digital devices, including the needs and challenges…
Descriptors: Visual Arts, Art Education, Films, Teacher Attitudes
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Jill Oeding; Theresa Gunn; Aleisha Jones – Online Journal of Distance Learning Administration, 2024
This quantitative study is designed to determine the impact of online proctoring software in graduate courses. The researchers compared the final grades of two groups of online graduate students who were taught by professors who had online exams before and after the university implemented proctoring software. Essentially the only difference…
Descriptors: Supervision, Electronic Learning, Computer Software, Tests
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Katie M. Wiskow; Shrinidhi Subramaniam; Esteban Montenegro-Montenegro – Journal of Applied Behavior Analysis, 2024
Equivalence-based instruction (EBI) is an efficient method that has been used to teach various skills, including content in college courses. This study extended the literature on EBI in higher education by teaching 13 graduate students to identify features of functional analysis conditions and variations. Equivalence-based instruction methods were…
Descriptors: Computer Oriented Programs, Teaching Methods, Graduate Students, Learning Management Systems
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Mario Vallarino; Saverio Iacono; Edoardo Bellanti; Gianni V. Vercelli – IEEE Transactions on Learning Technologies, 2024
This article introduces a novel approach to remote laboratory instruction, specifically designed for teaching three-dimensional modeling using Blender software. The lab uses virtual machines to provide students with the necessary computational power to carry out the course activities, along with the correct version of the software. The flipped…
Descriptors: Flipped Classroom, Distance Education, Laboratories, Peer Evaluation
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Mugur V. Geana; Dan Cernusca; Pan Liu – Journal of Computer Assisted Learning, 2024
Background: Education is, after gaming, the second largest sector embracing augmented reality (AR) at an accelerated pace, yet studies on AR's potential as an efficient learning environment had mixed results. Objectives: This study's primary objective is to test students' interaction with graphical 3D elements in AR and its impact on information…
Descriptors: Learner Engagement, Computer Simulation, Technology Uses in Education, Information Dissemination
Alma M. Sanchez – ProQuest LLC, 2024
This qualitative study examined the impact of high school instructional technology on college students' academic strategies. It examined the historical and modern advancements of technology in education, uncovering significant milestones in technology integration within classrooms in the United States. Using a narrative inquiry approach grounded…
Descriptors: Research Universities, Technology Uses in Education, Educational Technology, Technology Integration
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Begum Canaslan Akyar; Angélica Monteiro; Preciosa Fernandes – Education and Information Technologies, 2024
This study aims to explore preschool educators' attitudes towards to information and communication technology (ICT), its factors and implementation of ICT tools in preschool education by the educators. To this end, a mixed-method research approach was applied, comprising qualitative and quantitative data, collected using survey and field…
Descriptors: Preschool Teachers, Teacher Attitudes, Information Technology, Learning Activities
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Adrian Mikhailov; Alexey Tikhonov; Vladimir Fedulov – Education and Information Technologies, 2024
The article is devoted to the analysis of the features of the manifestation of digital inequality in education during COVID-19 pandemic. It analyzes the definitions, levels and criteria for assessing the digital divide. We consider current examples of digital divide in education at the following levels: divide in access to information technology…
Descriptors: COVID-19, Pandemics, Disadvantaged, Access to Education
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