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Peer reviewedSquires, R. G.; And Others – Computer Applications in Engineering Education, 1996
Purdue University (Indiana) is developing a series of computer modules of state-of-the-art chemical engineering processes to serve as the basis for computer-simulated experiments. One, sponsored by Procter and Gamble, models the extraction step in the decaffeination process and allows students to determine the optimal extraction conditions for…
Descriptors: Chemical Engineering, Computer Simulation, Experiments, Food
Peer reviewedFitzpatrick, Anne R.; And Others – Journal of Educational Measurement, 1996
One-parameter (1PPC) and two-parameter partial credit (2PPC) models were compared using real and simulated data with constructed response items present. Results suggest that the more flexible three-parameter logistic-2PPC model combination produces better model fit than the combination of the one-parameter logistic and the 1PPC models. (SLD)
Descriptors: Comparative Analysis, Constructed Response, Goodness of Fit, Performance Based Assessment
Peer reviewedGraham, John W.; And Others – Multivariate Behavioral Research, 1996
The utility of the three-form design coupled with maximum likelihood methods for estimation of missing values was evaluated. Simulation studies demonstrate that maximum likelihood estimation and multiple imputation methods produce the most efficient and least biased estimates of variances and covariances for normally distributed and slightly…
Descriptors: Data Collection, Estimation (Mathematics), Maximum Likelihood Statistics, Research Design
Peer reviewedSantos, Joseph – Journal of Economic Education, 2002
Describes the Financial System Simulator game, an Internet-based, interactive teaching aid that introduces undergraduate students to the domestic and international consequences of monetary policy. States that student surveys indicate the game keeps learners motivated and interested and helps them understand monetary policy. (JEH)
Descriptors: Computer Assisted Instruction, Economics Education, Games, Higher Education
Peer reviewedMitchell, Melissa A.; Mitchell, James K. – Science Scope, 2002
Proposes a microbial mystery activity to test students' knowledge of human anatomy and their ability to identify microbes. Provides an opportunity for students to develop logical deductive reasoning. Includes national science education standards related to this activity, activity sheets with whole procedures, and Internet resources. (KHR)
Descriptors: Anatomy, Inquiry, Microbiology, Middle Schools
Cardwell, Paul, Jr. – Gifted Education International, 1995
This article discusses the value of using fantasy and role playing games (FRPG) in the curriculum of gifted students. It lists ways that FRPG can supplement 26 academic subjects and develop 24 learning skills. Objections from religious groups to use of the games are addressed. Different types of games are compared. (CR)
Descriptors: Curriculum Development, Educational Games, Elementary Secondary Education, Enrichment Activities
Peer reviewedAshmead, Daniel H.; Davis, DeFord L. – Child Development, 1996
Used computer simulations to examine effectiveness of different criteria for measuring infant visual habituation. Found that a criterion based on fitting a second-order polynomial regression function to looking-time data produced more accurate estimation of looking times and higher power for detecting novelty effects than did the traditional…
Descriptors: Computer Simulation, Criteria, Habituation, Infants
Peer reviewedHarrell, Pamela Esprivalo – American Biology Teacher, 1997
Describes how to lead students through a classroom-based simulation to teach a variety of concepts such as X-linked traits, sex determination, and sex anomalies. The simulation utilizes inexpensive materials such as plastic eggs that twist apart to represent human eggs and sperm. (AIM)
Descriptors: Biology, Genetics, Heredity, Learning Strategies
Peer reviewedSchell, John W.; Black, Rhonda S. – Journal of Industrial Teacher Education, 1997
Observations of and interviews with a class of adult learners using an organizational behavior simulation explored how they applied difficult concepts within an ill-structured environment. Group competition inhibited communication and application of knowledge; in an atmosphere of trust, learners empower themselves, enabling articulation of…
Descriptors: Constructivism (Learning), Educational Environment, Expectation, Graduate Study
Peer reviewedEdward, Norrie S. – British Journal of Educational Technology, 1997
Examines computer based simulations of practical laboratory experiments in engineering. Discusses the aims and achievements of lab work (cognitive, process, psychomotor, and affective); types of simulations (model building and behavioral); and the strengths and weaknesses of simulations. Describes the development of a centrifugal pump simulation,…
Descriptors: College Students, Computer Simulation, Engineering, Higher Education
Peer reviewedBolt, Daniel M.; Cohen, Allan S.; Wollack, James A. – Journal of Educational and Behavioral Statistics, 2001
Proposes a mixture item response model for investigating individual differences in the selection of response categories in multiple choice items. A real data example illustrates how the model can be used to distinguish examinees disproportionately attracted to different types of distractors, and a simulation study evaluates item parameter recovery…
Descriptors: Classification, Individual Differences, Item Response Theory, Mathematical Models
Peer reviewedCurran, Patrick J.; Bollen, Kenneth A.; Paxton, Pamela; Kirby, James; Chen, Feinian – Multivariate Behavioral Research, 2002
Examined several hypotheses about the suitability of the noncentral chi square in applied research using Monte Carlo simulation experiments with seven sample sizes and three distinct model types, each with five specifications. Results show that, in general, for models with small to moderate misspecification, the noncentral chi-square is well…
Descriptors: Chi Square, Models, Monte Carlo Methods, Sample Size
Peer reviewedWhitney, Matthew C. – Mathematics Teacher, 2001
Describes an activity designed to demonstrate the birthday paradox and introduce students to real-world applications of Monte Carlo-type simulation techniques. Includes a sample TI-83 program and graphical analysis of the birthday problem function. (KHR)
Descriptors: Graphing Calculators, Mathematics Activities, Mathematics Instruction, Monte Carlo Methods
Peer reviewedStuer, Gunther; Broeckhove, Jan; Arickx, Frans – Internet Research, 2003
Presents the design and implementation of a reliable multipeer protocol (RMPP), which is written in Java and is suitable for applications in the area of distributed virtual environments (DVEs). Discusses motivation, protocol classification, design goals and the error recovery algorithm and lists implementation issues. Presents two possible…
Descriptors: Computer Networks, Computer Simulation, Computer System Design, Design Requirements
Peer reviewedDesJardins, Stephen L.; Ahlburg, Dennis A.; McCall, Brian P. – Journal of Human Resources, 2002
Estimates from a hazard model of college student departure for 3,975 students simulated how financial aid changes affect withdrawal decisions. Changing loans to scholarships has a large impact and front-loading aid (giving gift aid for the first 2 years) a modest impact on retention. Financial aid may represent more to students than its dollar…
Descriptors: Change, College Students, Decision Making, Higher Education


