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Malliet, Steven – Learning, Media & Technology, 2006
An attempt is made to translate the concept of perceived realism from the domain of general media studies to the domain of videogame studies. In order to make such a translation, a thorough knowledge and integration is required of the simulation aspects that distinguish videogames from older media such as film or television. The different meanings…
Descriptors: Realism, Adolescents, Attitude Measures, Research
Velasco, S.; Roman, F. L.; Gonzalez, A.; White, J. A. – International Journal of Mathematical Education in Science & Technology, 2006
In the nineteenth century many people tried to seek a value for the most famous irrational number, [pi], by means of an experiment known as Buffon's needle, consisting of throwing randomly a needle onto a surface ruled with straight parallel lines. Here we propose to extend this experiment in order to evaluate other irrational numbers, such as…
Descriptors: Geometric Concepts, Probability, Computer Simulation, Monte Carlo Methods
Wilks, Clarissa; Meara, Paul; Wolter, Brent – Second Language Research, 2005
This article explores some critical methodological and theoretical issues that emerge from recent research into word association behaviour in second language (L2) learners. The studies that we discuss here all use computer simulations as a tool to investigate L2 lexical networks, and to compare these networks with those of first language (L1)…
Descriptors: Second Language Learning, Computer Simulation, Research Methodology, Native Speakers
Almond, Russell G. – ETS Research Report Series, 2007
Over the course of instruction, instructors generally collect a great deal of information about each student. Integrating that information intelligently requires models for how a student's proficiency changes over time. Armed with such models, instructors can "filter" the data--more accurately estimate the student's current proficiency…
Descriptors: Markov Processes, Decision Making, Student Evaluation, Learning Processes
Godat, Meredith – Journal of Educational Multimedia and Hypermedia, 2007
Workplace learning in a crisis-rich environment is often difficult if not impossible to integrate into programs so that students are able to experience and apply crisis management practices and principles. This study presents the results of a pilot project that examined the effective use of a virtual reality (VR) environment as a tool to teach…
Descriptors: Physical Environment, Marketing, Computer Simulation, Corporations
Papaevripidou, M.; Constantinou, C. P.; Zacharia, Z. C. – Journal of Computer Assisted Learning, 2007
This study investigated acquisition and transfer of the modeling ability of fifth graders in various domains. Teaching interventions concentrated on the topic of marine ecosystems either through a modeling-based approach or a worksheet-based approach. A quasi-experimental (pre-post comparison study) design was used. The control group (n = 17)…
Descriptors: Grade 5, Teaching Methods, Marine Biology, Experimental Groups
Badala, A.; Blanco, F.; La Rocca, P.; Pappalardo, G. S.; Pulvirenti, A.; Riggi, F. – European Journal of Physics, 2007
The basic properties of extensive air showers of particles produced in the interaction of a high-energy primary cosmic ray in the Earth's atmosphere are discussed in the context of educational cosmic ray projects involving undergraduate students and high-school teams. Simulation results produced by an air shower development code were made…
Descriptors: Undergraduate Students, Physics, Internet, College Science
Bartolucci, Francesco – Psychometrika, 2007
We illustrate a class of multidimensional item response theory models in which the items are allowed to have different discriminating power and the latent traits are represented through a vector having a discrete distribution. We also show how the hypothesis of unidimensionality may be tested against a specific bidimensional alternative by using a…
Descriptors: Simulation, National Competency Tests, Item Response Theory, Models
Hattori, Masasi; Oaksford, Mike – Cognitive Science, 2007
In this article, 41 models of covariation detection from 2 x 2 contingency tables were evaluated against past data in the literature and against data from new experiments. A new model was also included based on a limiting case of the normative phi-coefficient under an extreme rarity assumption, which has been shown to be an important factor in…
Descriptors: Stimuli, Responses, Computer Simulation, Heuristics
Meir, Eli; Perry, Judy; Herron, Jon C.; Kingsolver, Joel – American Biology Teacher, 2007
Evolution is at the center of the biological sciences and is therefore a required topic for virtually every college biology student. Over the past year, the authors have been building a new simulation software package called EvoBeaker to teach college-level evolutionary biology through simulated experiments. They have built both micro and…
Descriptors: Student Attitudes, Computer Simulation, Computer Uses in Education, Science Laboratories
Sadler, Troy D.; Barab, Sasha A.; Scott, Brianna – Research in Science Education, 2007
The question of what students gain by engaging in socioscientific inquiry is addressed in two ways. First, relevant literature is surveyed to build the case that socioscientific issues (SSI) can serve as useful contexts for teaching and learning science content. Studies are reviewed which document student gains in discipline specific content…
Descriptors: Citizenship Education, Citizenship, Interdisciplinary Approach, Science and Society
Fischler, Robert – TechTrends: Linking Research and Practice to Improve Learning, 2007
Simulation-based learning (SBL) is a recent yet promising pedagogical approach. There is a plethora of medical and business simulations. However, there is a lack of simulation tools for other areas of study, like teacher education. Furthermore, since the content of many educational simulations is "hard-coded" into the tool, educators typically…
Descriptors: Simulated Environment, Preservice Teacher Education, Educational Planning, Preservice Teachers
De Vries, Bregje; Pieters, Jules – Educational Research and Evaluation, 2007
To improve the quality in teaching and learning, opportunities need to be provided where practitioners and researchers meet and share visions, disseminate findings, co-construct ideas, and set research agendas together. Visiting a conference is one well-known and established way to do this. But are they effective? A survey was conducted among the…
Descriptors: Foreign Countries, Information Dissemination, Educational Researchers, Conferences (Gatherings)
Pahl, Ronald H. – Social Studies, 2007
The author presents five classroom activities that involve students in the settlement at Jamestown. Activity 1 simulates the problems encountered on the "Godspeed," a fifty-two-foot foot boat with fifty-two passengers traveling across the Atlantic in 1607 for three slow months. In Activity 2, students plot their route, ocean currents,…
Descriptors: Learning Activities, Class Activities, American Indians, Females
Hol, A. Michiel; Vorst, Harrie C. M.; Mellenbergh, Gideon J. – Applied Psychological Measurement, 2007
In a randomized experiment (n = 515), a computerized and a computerized adaptive test (CAT) are compared. The item pool consists of 24 polytomous motivation items. Although items are carefully selected, calibration data show that Samejima's graded response model did not fit the data optimally. A simulation study is done to assess possible…
Descriptors: Student Motivation, Simulation, Adaptive Testing, Computer Assisted Testing

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