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David Ortega-Jiménez; Mateo Peñaherrera-Aguirre; Silvia Vaca Gallegos; Belén Paladines-Costa; Francisco D. Bretones – Teaching in Higher Education, 2025
University professors are exposed to high levels of stress as a result of the multiple activities involved in their profession. The objective of this research is to explain how a sequence of psychosocial variables directly and indirectly influences stress. Method: A non-probabilistic and non-clinical sample of 480 professors from different…
Descriptors: Foreign Countries, College Faculty, Stress Variables, Working Hours
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Kuen-Yi Lin; Chih-Jung Ku; Hsiu-Tien Wei; Kuang-Chao Yu; P. John Williams – International Journal of STEM Education, 2025
Background: A key research gap in current STEM education lies in the need for a more in-depth exploration of STEM teachers as curriculum designers, particularly in how they collaborate in designing STEM curricula and their roles within that process. This study selected two high-performing STEM teaching teams for investigation and employed a…
Descriptors: STEM Education, Curriculum Development, Curriculum Design, Teacher Collaboration
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Ling Zhang; Zijun Yao; Arya Hadizadeh Moghaddam – Journal of Teacher Education, 2025
Educator preparation, personalized learning (PL) implementation, and applications of Generative AI converge as three interrelated systems that, when carefully designed, can help achieve the long-sought goal of providing inclusive education for all learners. However, realizing this potential comes with challenges resulting from theoretical…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, Faculty Development
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Ha Nguyen; Victoria Nguyen; Sara Ludovise; Rossella Santagata – British Journal of Educational Technology, 2025
While offering the potential to support learning interactions, emerging AI applications like Large Language Models (LLMs) come with ethical concerns. Grounding technology design in human values can address AI ethics and ensure adoption. To this end, we apply Value-Sensitive Design--involving empirical, conceptual and technical investigations--to…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, High Schools
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Xin Pan; Xuhui Jiao; Xinchen Shen; Juming Shen – Journal of Educators Online, 2025
Although online teaching can be affected by a number of factors, ranging from the usage of broadband and digital equipment to the skills of users, teachers' digital literacy has been recognized as a key component that can impact the practices of online teaching considerably. This study takes Suzhou Singapore Industrial Park Foreign Language School…
Descriptors: Foreign Countries, High School Teachers, Language Teachers, Digital Literacy
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Ali Ardalan – Decision Sciences Journal of Innovative Education, 2025
In response to a large backlog of demand for data analytics expertise, universities are adding analytics courses and/or programs. Data visualization and exploration are among the pillars of the analytics curriculum and should be included in analytics programs. This article presents the philosophy, structure, and content of a data visualization and…
Descriptors: Models, Data Analysis, Visualization, Statistics Education
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Luke K. Fryer; Chunqi Li; Zhixing Guo; Lishi Liang; Yuchun Zhong – Studies in Second Language Learning and Teaching, 2025
Self-efficacy is essential for persistence in learning across formal education. There are few subjects in formal education that demand more persistence than learning a new language. Researchers have noted this intersection, resulting in a burgeoning body of research examining self-efficacy's role within foreign/second (L2) classroom language…
Descriptors: Self Efficacy, Second Language Instruction, Second Language Learning, Research Reports
Adam B. Lockwood – Communique, 2025
School psychologists constantly seek innovative ways to support students and colleagues. They understand the unique challenges within schools, including complex student needs, systemic pressures, and ever-increasing paperwork. What if they could create custom digital tools like games, interactive simulations, or decision-making aids, all tailored…
Descriptors: Educational Technology, Technology Uses in Education, Artificial Intelligence, Computer Oriented Programs
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Selçuk Dogan – Asian Journal of Distance Education, 2025
This article explores the integration of ChatGPT into instructional design, utilizing a backward planning framework to align learning objectives, assessments, and activities for enhanced educational outcomes. Grounded in the principles of Understanding by Design (UbD) the paper introduces a threestep human-AI hybrid co-design model that enables…
Descriptors: Artificial Intelligence, Technology Uses in Education, Man Machine Systems, Instructional Effectiveness
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Ibrahim Bozan; Erdal Taslidere – Education and Information Technologies, 2025
Coding and digital game design activities have been used in recent years to contribute to students' academic achievement and twenty-first century skills. This study aimed to investigate the effect of the 5E model enriched with coding and digital game design activities (5EECD) on gifted students' academic achievement and problem-solving skills. A…
Descriptors: Models, Coding, Computer Games, Educational Games
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Parama Kwangmuang; Anucha Somabut; Pornpisut Duangngern; Sukruetai Changpetch; Chamas Dhithjaroen; Orawan Techapornpong; Paritchaya Sarakan; Sumalee Chaijaroen; Charuni Samat – Education and Information Technologies, 2025
Despite the advancements in blockchain and FinTech, more research must be done on the strategies and processes used to develop curricula for advanced professions, particularly in collaboration with industry partners. This study investigates the methods and processes used to develop an online "Blockchain & FinTech" curriculum for…
Descriptors: Artificial Intelligence, Technology Uses in Education, Information Technology, Financial Literacy
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Lavyne L. Rada; Scott W. Smalley – Journal of Agricultural Education, 2025
High-quality professional development programs are important to all agricultural education teachers, regardless of their stage in the teaching profession. The purpose of this study was to evaluate the perception of Minnesota SBAE teachers in the areas of program design and management, leadership, and Supervised Agricultural Experience (SAE)…
Descriptors: Agricultural Education, Teacher Workshops, Faculty Development, Educational Needs
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Frank Wehrmann; Raphael Zender – Journal of Computer Assisted Learning, 2025
Background: The role of virtual reality (VR) in education is increasing, which raises questions about VR learning in multi-user settings. While collaborative VR learning, characterised by shared goals and low division of labour, is well-researched, cooperative VR learning, which emphasises role differentiation and task interdependence, remains…
Descriptors: Cooperative Learning, Computer Simulation, Learning Processes, Individualized Instruction
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Aaron W. Beger; Sarah Hannan; Riya Patel; Eva M. Sweeney – Advances in Physiology Education, 2025
Virtual escape rooms (ERs) require learners to solve puzzles and answer riddles while trying to "escape" a digital room. Although the educational merit of such gamified learning activities continues to be realized, guides on the development of ERs are lacking, as well as student perceptions on how, if, and where they should be integrated…
Descriptors: Anatomy, Computer Simulation, Gamification, Foreign Countries
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Caroline Gilleran Stephens; Sarpong Hammond Antwi; Suzanne Linnane – Discover Education, 2025
Environmental Education (EE) remains marginalised in Irish primary schools despite its formal inclusion in the curriculum. This study investigates the barriers to EE integration and explores how Universal Design for Learning (UDL)-based Science Festival events can support teachers and students in overcoming these challenges. Survey and interview…
Descriptors: Access to Education, Program Design, Environmental Education, Outreach Programs
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