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Nurettin Güz; Israfil Yücel – International Journal on Social and Education Sciences, 2025
The rapid development following the emergence of web technologies has facilitated users' access to information. The design processes of web platforms are of great importance to ensure that all users can access these platforms. Within this process, it can be said that the use of web accessibility in the field of web technologies has become a key…
Descriptors: Foreign Countries, Access to Internet, Accessibility (for Disabled), Computer System Design
Colin W. Jones; Holley Nichols; Sarah Deal – Belk Center for Community College Leadership and Research, 2025
Effective student onboarding provides a powerful tool for fostering student success, particularly for the diverse community college student population, including adult learners, full-time workers and dually-enrolled students. This brief explores how Catawba Valley Community College (Catawba Valley) redesigned its onboarding process by expanding…
Descriptors: College Freshmen, School Orientation, Community College Students, Program Design
Tony Cawthon; R. Bradley Johnson; Dena Kniess – Journal of College and University Student Housing, 2025
Creating a sense of community and belonging for students is a desired outcome for residence life staff. This qualitative study explored how campus housing directors defined a sense of belonging and how they implemented curriculum, programs, and services to enhance residents' sense of connection and community. Utilizing semi-structured interviews,…
Descriptors: Sense of Belonging, College Students, College Housing, Administrator Attitudes
Elina Hannula; Kati Sormunen; Kai Hakkarainen; Tiina Korhonen – Education and Information Technologies, 2025
Transdisciplinary invention projects based on traditional and digital fabrication technologies engage young people in designing and making complex artifacts and constitute a central aspect of future-oriented education. In Finland, comprehensive school students (aged 7-15) from all over the country can practice their inventive skills in the annual…
Descriptors: Student Experience, Student Projects, Intellectual Property, Programming
E. Helin Yaban; Robert Gaschler – European Journal of Psychology of Education, 2025
Students in distance education face high demands for self-regulation, within which goal focus can play varying roles. The current study examined the (in)congruence between outcome and process-focused goals, and whether the nature and degree of this (in)congruence are associated with academic engagement in distance higher education, considering the…
Descriptors: Learner Engagement, Distance Education, Undergraduate Students, Online Courses
Aykut Durak; Vahide Bulut – Technology, Knowledge and Learning, 2025
The study uses the partial least squares-structural equation modeling (PLS-SEM) algorithm to predict the factors affecting the programming performance (PPE) (low, high) of the students receiving computer programming education. The participants of the study consist of 763 students who received programming education. In the analysis of the data, the…
Descriptors: Prediction, Low Achievement, High Achievement, Academic Achievement
Nattapat Suejam; Ian Walkinshaw – rEFLections, 2025
This study compares the self-reported attitudes and beliefs of materials designers at a private English language school in Thailand regarding Global Englishes Language Teaching (GELT) with their practice of materials design for speaking and listening classes. Twenty sets of previously-created English teaching materials were submitted for…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Instructional Materials
Min Jou; Tzu-Hsuan Kuo; Yu-Chun Chiang; Yungwei Hao; Chun-Chiang Huang – Turkish Online Journal of Educational Technology - TOJET, 2025
This study investigates how generative AI technologies influence pre-service teachers' pedagogical thinking and instructional design practices within a vocational education context. Drawing on a qualitative framework, the research engaged students in a task-based learning environment that integrated tools such as ChatGPT and image generators into…
Descriptors: Artificial Intelligence, Preservice Teacher Education, Preservice Teachers, Pedagogical Content Knowledge
Kyung H. Lee – English in Texas, 2025
This paper examines how purposeful cross-curricular choices for students, notably Emergent Bilingual students, create a rich learning environment and opportunities for students to thrive. It examines the intersection of U.S. History Studies Since 1877 and American literature, which often converge in Grade 11, and proposes the implementation of the…
Descriptors: Secondary School Students, Bilingual Students, English Learners, Prior Learning
Ampawan Yindeemak; Thada Jantakoon; Rukthin Laoha – Higher Education Studies, 2025
This study aimed to design, develop, and validate the RSiSTEM framework, a robotics-based simulation learning model intended to foster students' problem-solving and systems thinking competencies within STEM education. The research followed a two-phase developmental design. In Phase 1, the framework was constructed through a systematic synthesis of…
Descriptors: Computer Simulation, Robotics, Technology Uses in Education, Problem Solving
Muhamad Galang Isnawan; Naif Mastoor Alsulami; Rasilah; I. Ketut Sukarma; Zsolt Lavicza – European Journal of STEM Education, 2025
Many studies have examined representational abilities, but few have explored the use of lesson study activities based on didactical design research, which integrated STEM to solve problems in higher education. This research aimed to develop a STEM-based blended lecture design that optimized the representation abilities of prospective mathematics…
Descriptors: STEM Education, Preservice Teacher Education, Preservice Teachers, Mathematics Teachers
Julia E. Morris; Wesley Imms – Learning Environments Research, 2025
To ensure quality and equitable education requires an understanding of how all learners function within a learning environment, and the ways in which teachers' pedagogy can support inclusive practice. Drawing on research from a rural school in Western Australia, this paper identifies how furniture can be used as a tool to support student agency…
Descriptors: Foreign Countries, Inclusion, Student Needs, Furniture
Jo Van Herwegen; Thomas Masterman; Julie Dockrell; Rebecca Gordon; Chloe Marshall; Michael S. C. Thomas – Journal of Research in Special Educational Needs, 2025
No previous systematic reviews have focused on which targeted interventions successfully raise educational outcomes (i.e. reading, writing, mathematics, science and general attainment outcomes) for students with Down syndrome. This study reports on the findings from a larger pre-registered systematic review of targeted interventions for students…
Descriptors: Outcomes of Education, Down Syndrome, Intervention, Special Needs Students
Jiangjie Chen; Xin Sun; Wei Wei; Jue Bai – SAGE Open, 2025
In recent years, supported by digital technology, virtual reality (VR) has brought about a paradigm shift in education. Students can experience the interactivity and immersive learning offered by VR technology in virtual worlds. This study applies virtual reality as a new instructional mode in field trip courses and explores the factors…
Descriptors: Student Attitudes, Intention, Art Education, Field Trips
Hillary Chelednik; Cassie Quigley; Holly Plank; Amanda Godley; Tinukwa Boulder – Australian Educational Researcher, 2025
The purpose of this cross-case analysis is to understand how mathematics and English Language Arts (ELA) educators integrated social justice (SJ)-oriented computer science (CS) instruction into middle school classrooms. An integrated curriculum synthesises content and methods from two or more fields to teach curricular concepts and solve complex…
Descriptors: Computer Science Education, Teaching Methods, Social Justice, Mathematics Teachers

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