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Good, Judith; Howland, Katherine; Thackray, Liz – ALT-J: Research in Learning Technology, 2008
There is a growing use of immersive virtual environments for educational purposes. However, much of this activity is not yet documented in the public domain, or is descriptive rather than analytical. This paper presents a case study in which university students were tasked with building an interactive learning experience using Second Life as a…
Descriptors: Problem Based Learning, Virtual Classrooms, Learning Experience, Internet
Ting, Choo-Yee; Phon-Amnuaisuk, Somnuk; Chong, Yen-Kuan – Educational Technology & Society, 2008
This article aims at discussing how Dynamic Decision Network (DDN) can be employed to tackle the challenges in modeling temporally variable scientific inquiry skills and provision of adaptive pedagogical interventions in INQPRO, a scientific inquiry exploratory learning environment for learning O'level Physics. We begin with an overview of INQPRO…
Descriptors: Discovery Learning, Educational Environment, Science Instruction, Inquiry
Mildenhall, Paula; Swan, Paul; Northcote, Maria; Marshall, Linda – Australian Primary Mathematics Classroom, 2008
As part of the project titled "Hands-On Heads-On: The Effective Use of Manipulatives Both Virtual and Physical" being undertaken at Edith Cowan University, there was an investigation into the use of virtual manipulatives and the interactive whiteboard (IWB). Virtual manipulatives may be defined as a virtual representation of a physical…
Descriptors: Investigations, Mathematical Concepts, Manipulative Materials, Educational Technology
Liao, Yuen-kuang Cliff; Chang, Huei-wen; Chen, Yu-wen – Computers in the Schools, 2008
A meta-analysis was performed to synthesize existing research comparing the effects of computer applications (i.e., computer-assisted instruction, computer simulations, and Web-based learning) versus traditional instruction on elementary school students' achievement in Taiwan. Forty-eight studies were located from four sources, and their…
Descriptors: Elementary School Students, Computer Assisted Instruction, Computer Oriented Programs, Computers
Lopez-Varela, Asuncion, Ed. – InTech, 2012
This is a unique and groundbreaking collection of questions and answers coming from higher education institutions on diverse fields and across a wide spectrum of countries and cultures. It creates routes for further innovation, collaboration amidst the Sciences (both Natural and Social), the Humanities, and the private and public sectors of…
Descriptors: Social Sciences, Knowledge Management, Research Methodology, Higher Education
Peer reviewedJournal of Computers in Mathematics and Science Teaching, 1988
Includes a list of favorably reviewed science and mathematics microcomputer software for instructional use in preschool through grade 12. Developed as an aid to educators in locating programs they may want to preview. (MVL)
Descriptors: Computer Graphics, Computer Simulation, Computer Software Reviews, Computer Uses in Education
Peer reviewedClariana, Roy B. – Journal of Computers in Mathematics and Science Teaching, 1989
Discusses under what conditions computer simulations should be used. Considers the aspects and qualities of computer simulations used in simulating science laboratory experiments. Provides suggestions for selecting or designing simulations. Examines the idea of transfer when using simulations. (MVL)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Simulation
Mayrath, Michael Charles – ProQuest LLC, 2009
This study examined the effects of manipulating the modality (text-only, voice-only, voice+text) of a tutorial and restriction (restricted vs. unrestricted) of a simulation's interface on retention and transfer of tutorial content. The tutorial prepared novice students to use Packet Tracer, a simulation developed by Cisco that teaches network…
Descriptors: Multiple Choice Tests, Interaction, Educational Technology, Computer Networks
Understanding the Impact of Virtual World Environments on Social and Cognitive Processes in Learning
Zhang, Chi – ProQuest LLC, 2009
Researchers in information systems and technology-mediated learning have begun to examine how virtual world environments can be used in learning and how they enable learning processes and enhance learning outcomes. This research examined learning processes in a virtual world learning environment (VWLE). A research model of VWLE effects on learning…
Descriptors: Distance Education, Program Effectiveness, Interaction, Learning Processes
Charsky, Dennis; Kish, Mary L.; Briskin, Jessica; Hathaway, Sarah; Walsh, Kira; Barajas, Nicolas – TechTrends: Linking Research and Practice to Improve Learning, 2009
Human Communication in Organizations (HCO) is an introductory college course at Ithaca College, typically taken in the freshman year, in which students from a wide variety of majors examine the basic concepts, issues, and uses of organizational communication including communication theory, superior-subordinate and peer relationships, leadership,…
Descriptors: Organizational Communication, Group Dynamics, Internet, Technology Education
Asparouhov, Tihomir; Muthen, Bengt – Structural Equation Modeling: A Multidisciplinary Journal, 2009
Exploratory factor analysis (EFA) is a frequently used multivariate analysis technique in statistics. Jennrich and Sampson (1966) solved a significant EFA factor loading matrix rotation problem by deriving the direct Quartimin rotation. Jennrich was also the first to develop standard errors for rotated solutions, although these have still not made…
Descriptors: Structural Equation Models, Testing, Factor Analysis, Research Methodology
Barab, Sasha A.; Scott, Brianna; Siyahhan, Sinem; Goldstone, Robert; Ingram-Goble, Adam; Zuiker, Steven J.; Warren, Scott – Journal of Science Education and Technology, 2009
Drawing on game-design principles and an underlying situated theoretical perspective, we developed and researched a 3D game-based curriculum designed to teach water quality concepts. We compared undergraduate student dyads assigned randomly to four different instructional design conditions where the content had increasingly level of…
Descriptors: Environmental Education, Undergraduate Students, Water Quality, Test Items
Thorsteinsson, Gisli; Page, Tom – Journal of Educational Technology, 2007
Innovation Education (IE) is a new subject area in Icelandic schools. The aim of the subject is to train students to identify the needs and problems in their environment and to develop solutions: a process of ideation. This activity has been classroom based but now a Virtual Reality Learning Environment technology (VRLE) has been designed to…
Descriptors: Foreign Countries, Innovation, Creativity, Computer Simulation
Mislevy, Robert J.; Behrens, John T.; Bennett, Randy E.; Demark, Sarah F.; Frezzo, Dennis C.; Levy, Roy; Robinson, Daniel H.; Rutstein, Daisy Wise; Shute, Valerie J.; Stanley, Ken; Winters, Fielding I. – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2007
People use external knowledge representations (EKRs) to identify, depict, transform, store, share, and archive information. Learning how to work with EKRs is central to becoming proficient in virtually every discipline. As such, EKRs play central roles in curriculum, instruction, and assessment. Five key roles of EKRs in educational assessment are…
Descriptors: Educational Assessment, Computer Networks, Test Construction, Computer Assisted Testing
Kussin, Steven S. – Corwin Press, 2007
This book is an incredibly valuable resource to anyone involved in building a master schedule. The author provides a comprehensive description of the processes involved and makes the reader aware of what needs to be considered and done throughout the process. One of the most time-consuming tasks for school leaders is creating a master schedule…
Descriptors: Scheduling, Curriculum Development, Computer Simulation, Class Size

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