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Karen M. Sewell; Katherine Occhiuto; Sarah Tarshis; Alicia Kalmanovich; Sarah Todd – Journal of Social Work Education, 2024
This teaching note describes how a school of social work adapted Objective Structured Clinical Examinations (OSCE) during the COVID-19 pandemic to an online live-streamed format, providing students the opportunity to engage in this experiential learning activity despite pandemic-related limitations. A step-by-step process for developing online…
Descriptors: COVID-19, Pandemics, Electronic Learning, Video Technology
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Christopher J. Panebianco; Madhura P. Nijsure; Erin E. Berlew; Annie L. Jeong; Joel D. Boerckel – Biomedical Engineering Education, 2024
Mechanobiology is an interdisciplinary field that aims to understand how physical forces impact biological systems. Enhancing our knowledge of mechanobiology has become increasingly important for understanding human disease and developing novel therapeutics. There is a societal need to teach diverse students principles of mechanobiology so that we…
Descriptors: Learning Modules, Active Learning, Inquiry, Interdisciplinary Approach
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Yu-Shan Chang; Yen-Yin Wang; Yu-Te Ku – Interactive Learning Environments, 2024
Given the importance of innovation, artificial intelligence (AI) education, and online learning during the COVID-19 pandemic, we explored the effects of science, technology, engineering, art, and mathematics (STEAM) hands-on learning on online AI learning and creativity. We also analyzed the effects of creative emotions on AI learning using facial…
Descriptors: Electronic Learning, STEM Education, Experiential Learning, Artificial Intelligence
Parker Alexander Miles – ProQuest LLC, 2024
In this dissertation I explore the fugitive technology practices of Black high-schoolers in a tech-rich after-school makerspace. To do so, I invoke ontologies from two cyborgs to make sense of these Black teens' practices. First, James and Costa Vargas (2012) offer the Black Cyborg-- the rebel intellectual rejecting victimization through…
Descriptors: Multiple Literacies, High School Students, After School Education, After School Programs
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Kelsey Dayle John – Qualitative Research Journal, 2024
Purpose: The purpose of this paper is to outline the contributions of Smiths legacy in Indigenous methodologies and to show how her interventions encourage and facilitate meaningful research relationships with Indigenous communities. It is also a practical guide for future Indigenous researchers who aim to work with their communities.…
Descriptors: Research Methodology, Indigenous Populations, Researchers, Community Involvement
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Hao A. Nguyen; Emily Miura-Stempel; Christine M. Morrison; Grant J. Dixon; Micaela K. Homer; Florence Y. Dou; Alyssia Snow; Matthew R. Golder; Brandi M. Cossairt – Journal of Chemical Education, 2024
Chemistry students at community colleges often experience a lack of hands-on research opportunities, which can be a significant disadvantage when they transition to four-year universities. To address this, the Summer Chemistry Research Opportunities for Community College Students (SCROCCS) was established in 2022 by graduate students at the…
Descriptors: Summer Programs, Research Projects, Community College Students, Universities
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Kajamaa, Anu; Kumpulainen, Kristiina – International Journal of Computer-Supported Collaborative Learning, 2020
In this study, we aim to widen the understanding of how students' collaborative knowledge practices are mediated multimodally in a school's makerspace learning environment. Taking a sociocultural stance, we analyzed students' knowledge practices while carrying out STEAM learning challenges in small groups in the FUSE Studio, an elementary school's…
Descriptors: Shared Resources and Services, Cooperative Learning, STEM Education, Art Education
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Ochoa, Hector A.; Shirvaikar, Mukul V.; Onyango, Brolyne – Journal of STEM Education: Innovations and Research, 2020
Digital Systems is one of the basic foundational courses in Electrical and Computer Engineering. The job market is increasingly in need of Electrical Engineers with knowledge of Hardware Description Languages (HDL). Yet most digital systems design curriculum, largely remains based on design using Transistor-Transistor-Logic (TTL) devices or…
Descriptors: Curriculum Development, Engineering Education, Introductory Courses, College Curriculum
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Magnotta, Sarah R.; Peev, Plamen; Steffes, Erin – Journal of Marketing Education, 2020
Job opportunities in the field of professional sales are fast growing, with sales organizations striving to hire sales students who are prepared to embark on a sales career. Unfortunately, university business programs and faculty often lack the resources necessary to thoroughly prepare students for a sales career, or to expose them to career…
Descriptors: Competition, Salesmanship, Intercollegiate Cooperation, Program Implementation
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Chesley, Julie A.; Egan, Terri; Jones, Hannah E. – Journal of Leadership Education, 2020
The changing landscape that leaders face demands an evolution of leadership development that not only builds skills but also grows a leader's capacity to effectively respond to and manage an ambiguous, uncertain and changing future. Based on adult development theory, we explore the nuanced difference of leadership development through two distinct,…
Descriptors: Leadership Training, Management Development, Educational Practices, Coaching (Performance)
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Bylsma, Megan – Papers on Postsecondary Learning and Teaching, 2020
Implementing curriculum that includes all students, that celebrates individual learners' needs, that fosters student responsibility, and that teaches skills that transcend discipline-specific outcomes is possible with a pedagogy that embraces immersion learning. Reacting to the Past is a High Impact Practice (H.I.P.) approach that uses elaborate,…
Descriptors: Learner Engagement, Experiential Learning, Role Playing, Game Based Learning
Gumb, Lindsey – New England Journal of Higher Education, 2020
In the following Q&A, NEBHE's Fellow for Open Education Lindsey Gumb asks Heather Miceli, an adjunct professor at Roger Williams University (RWU) and Johnson & Wales University (JWU), about her integration of OER-enabled pedagogy in her general education science course, which has helped push the narrative of Open Educational Resources…
Descriptors: Open Educational Resources, Experiential Learning, Student Costs, Money Management
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Kimhi, Yael; Geronik, Leiky – Journal of Teacher Education, 2020
Teacher education is a leading issue in education research, and creativity has been targeted as an important goal in teacher education. This study investigated little-c creativity in first-year preservice teacher candidates, as manifested in their yearlong fieldwork. It was designed as a qualitative empirical study. Three major themes related to…
Descriptors: Preservice Teacher Education, Preservice Teachers, Creativity, Creative Development
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Tzafilkou, Katerina; Protogeros, Nicolaos; Chouliara, Adamandia – Education and Information Technologies, 2020
This study investigates students' performance, perception and acceptance when experiential learning approaches are integrated in Computer Science courses. An experiential learning approach has been designed to assist students in web development courses. The proposed learning approach in based on real-world examples and the abstraction of…
Descriptors: Experiential Learning, Computer Science Education, Academic Achievement, Student Attitudes
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Ahmad, Nawaz; Nauman, Sarwat – Journal of Education and Educational Development, 2020
In order to obtain good grades, students involve themselves in hard work according to the best of their ability, yet an experiential learning project makes it even harder to attain the grades that the students are aiming for. Researches have shown that students are generally optimistic about their grades, yet no research has been found in Pakistan…
Descriptors: Positive Attitudes, Student Attitudes, Experiential Learning, Grades (Scholastic)
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