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Shumack, Kellie A.; Reilly, Erin – Journal of Physical Education, Recreation & Dance (JOPERD), 2011
The term "video podcasting" can be both intimidating and exciting. It might sound like something only the technologically savvy know how to do, and it is evident that "digital native" students love it. This "how to" article bridges the gap between intimidating and exciting in order to bring video podcasting into the realm of possibility for those…
Descriptors: Physical Education, Video Technology, Handheld Devices, Instructional Materials
Roberts, Jane – Environmental Education Research, 2011
This paper takes as a case study an undergraduate field class from a UK university to rural Uganda. It describes and evaluates the use of video diaries as a tool for investigating the process of transformative learning in the context of education for sustainability. The applicability of threshold concept theory to this learning is investigated.…
Descriptors: Video Technology, Educational Research, Transformative Learning, Diaries
Walter, Sara Meghan; Thanasiu, Page L. – Journal of Creativity in Mental Health, 2011
Counselor-educators can benefit from specific guidelines and creative suggestions when implementing role-play and technology-related teaching strategies in counseling training programs. Therefore, the purpose of this article is to: (a) discuss the use of role-play and video recording in counselor education; (b) introduce counselor-educators to…
Descriptors: Video Technology, Role Playing, Counselor Training, Technology Uses in Education
Woolley, Jacqueline D.; Ma, Lili; Lopez-Mobilia, Gabriel – Journal of Cognition and Development, 2011
In this study, the authors assessed children's ability to use information overheard in other people's conversations to judge the reality status of a novel entity. Three- to 9-year-old children (N = 101) watched video clips in which two adults conversed casually about a novel being. Videos contained statements that explicitly denied, explicitly…
Descriptors: Video Technology, Cues, Child Development, Children
Engdahl, Ingrid – Early Child Development and Care, 2011
This article focuses on how children aged 17-24 months initiate play and interact with their peers during self-initiated play in preschools. Play is looked upon as a rich arena for observing toddler interaction. The ethnographic study was carried out in a toddler unit with 15 children. Six one-year-old girls and boys were observed during five…
Descriptors: Video Technology, Play, Nonverbal Communication, Ethnography
Saines, Sherri – Journal of Academic Librarianship, 2011
The Ohio University Libraries has been a part of the university's Freshman Year Experience (FYE) classes almost since their inception. Over the past ten years, we have tried many variations on the "library day" lesson plan, with various (low) success rates. For fall of 2010, the FYE coordinator asked for an extremely simple plan: just…
Descriptors: Video Technology, Film Study, Research Libraries, Library Services
Butson, Russell; Thomson, Carla – Journal of Research Practice, 2011
In a recent study of undergraduates' use of information and communication technologies to support their academic work, we asked students to make video recordings of their personal study sessions. Our motivation was to capture their study practice as it occurred rather than relying solely on self-reports of their perceived or remembered practice.…
Descriptors: Undergraduate Students, Video Technology, Study Habits, Technology Uses in Education
Soussignan, Robert; Courtial, Alexis; Canet, Pierre; Danon-Apter, Gisele; Nadel, Jacqueline – Developmental Science, 2011
No evidence had been provided so far of newborns' capacity to give a matching response to 2D stimuli. We report evidence from 18 newborns who were presented with three types of stimuli on a 2D screen. The stimuli were video-recorded displays of tongue protrusion shown by: (a) a human face, (b) a human tongue from a disembodied mouth, and (c) an…
Descriptors: Video Technology, Visual Perception, Visual Stimuli, Neonates
Buggey, Tom; Hoomes, Grace – Young Exceptional Children, 2011
Video self-modeling (VSM) is a method that, with some creative editing, allows children to view positive examples of their behavior or demonstrations of skills slightly beyond their present ability. Although VSM has been successfully used across a range of behaviors and ages with children having a variety of disabilities, its use with preschoolers…
Descriptors: Video Technology, Autism, Pervasive Developmental Disorders, Skill Development
Snyder, Mark – Tech Directions, 2011
Technology educators who teach digital photography should consider incorporating an infrared (IR) photography component into their program. This is an area where digital photography offers significant benefits. Either type of IR imaging is very interesting to explore, but traditional film-based IR photography is difficult and expensive. In…
Descriptors: Photography, Nonprint Media, Video Technology, Technology Education
Wu, Baixue – ProQuest LLC, 2010
As both computer and mobile phone reach nearly ubiquity in the U.S. market, the slow uptake of mobile video, in contrast to the thriving usage of PC-based video, warrants a deeper understanding of user-oriented factors contributing to the two diffusion paths. Unlike the majority of existing diffusion research practices, the dissertation…
Descriptors: Evidence, Video Technology, Expectation, Information Technology
Schaffner, Spencer – Kairos: A Journal of Rhetoric, Technology, and Pedagogy, 2010
Desktop MCs work in the space of the desktop, choreographing content using multiple applications. For the desktop MC, new technologies allow for new combinatory forms of composition.
Descriptors: Music, Computers, Video Technology, Musical Composition
Spont, Marya – Studies in Art Education: A Journal of Issues and Research in Art Education, 2010
This article begins with the premise that art education should engage with forms of popular visual culture in the art classroom so that students can better understand, evaluate, and critique the world around them. The researcher argues that studying video art with students offers a valuable approach to critiquing film and television, among other…
Descriptors: Mass Media, Video Technology, Art, Art Education
Forman, George E. – Early Childhood Research & Practice, 2010
Through six video clips and accompanying commentary, the author argues that by carefully observing how very young children play, adults can gain insight into their high-level thinking and their knowledge, as well as the implications that their strategies hold for their assumptions, theories, and expectations. Adults can then become more protective…
Descriptors: Play, Young Children, Cognitive Processes, Thinking Skills
Forman, George – Theory Into Practice, 2010
As currently written, early childhood learning standards have little discriminative power and create a mindset that children have skills, rather than minds. In order for behaviors to be compared across different programs, the behavioral indicators necessarily are written as often-cited skills rather than unique appropriations of intelligent…
Descriptors: Evaluators, Early Childhood Education, Documentation, Video Technology

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