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Hughes, Connor; Buckley, Jim; Exton, Chris; O'Carroll, Des – Computer Science Education, 2005
This paper proposes an evaluation framework for assessing students' comprehension of concurrent programs. The need for such a framework is illustrated by a review of various Computer Science Education forums. This review suggests that there is little pedagogical research in the area of concurrent software, particularly with respect to assessing…
Descriptors: Programming, Computer Science Education, Computer Software, Computer Science
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Saunders, Danny; Wyn-Lewis, Eleri; Andrews, Jocelyn – Research in Post-Compulsory Education, 2005
Informal learning involves a wide variety of activities and pursuits which extend beyond conventional classrooms or lifelong learning courses. In this article one application of informal learning is explored in detail: the use of a sports theme, which deploys various multimedia applications in order to encourage adult learning. The article builds…
Descriptors: Informal Education, Team Sports, Internet, Adult Learning
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Taverner, William J. – American Journal of Sexuality Education, 2006
The term "sexual health" is often used in sexuality education without any concrete, operational definition, and students are left to ascertain the meaning for themselves. In the absence of a clear definition, students may adopt diverse or narrow understandings of this vague term, without learning the full scope of everything that sexual health…
Descriptors: Sex Education, Sexuality, Elementary Secondary Education, Health Education
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Klima, Richard E.; Sigmon, Neil P. – Mathematics and Computer Education, 2005
The use of the computer, and specifically the mathematics software package Maple, has played a central role in the authors' abstract algebra course because it provides their students with a way to see realistic examples of the topics they discuss without having to struggle with extensive computations. However, Maple does not provide the computer…
Descriptors: Programming Languages, Computer Science, Algebra, Computer Assisted Design
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Armoni, Michal; Gal-Ezer, Judith – Mathematics and Computer Education, 2005
When dealing with a complex problem, solving it by reduction to simpler problems, or problems for which the solution is already known, is a common method in mathematics and other scientific disciplines, as in computer science and, specifically, in the field of computability. However, when teaching computational models (as part of computability)…
Descriptors: Teaching Methods, Memory, Computer Science, Computer Simulation
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Deek, Fadi P.; McHugh, James A. – Journal of Interactive Learning Research, 2003
This article describes an integrated problem solving and program development environment, illustrating the application of the system with a detailed case study of a small-scale programming problem. The system, which is based on an explicit cognitive model, is intended to guide the novice programmer through the stages of problem solving and program…
Descriptors: Problem Solving, Computer Software, Engineering, Programming
Nunes, Miguel Baptista, Ed.; McPherson, Maggie, Ed. – International Association for Development of the Information Society, 2015
These proceedings contain the papers of the International Conference e-Learning 2015, which was organised by the International Association for Development of the Information and Society and is part of the Multi Conference on Computer Science and Information Systems (Las Palmas de Gran Canaria, Spain, July 21-24, 2015). The e-Learning 2015…
Descriptors: Conference Papers, Failure, Electronic Learning, Success
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Tseng, Shian-Shyong; Su, Jun-Ming; Hwang, Gwo-Jen; Hwang, Gwo-Haur; Tsai, Chin-Chung; Tsai, Chang-Jiun – Educational Technology & Society, 2008
The popularity of web-based learning systems has encouraged researchers to pay attention to several new issues. One of the most important issues is the development of new techniques to provide personalized teaching materials. Although several frameworks or methods have been proposed, it remains a challenging issue to design an easy-to-realize…
Descriptors: Computer Assisted Instruction, Educational Technology, Individualized Instruction, Intelligent Tutoring Systems
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Abel, Marie-Helene; Benayache, Ahcene; Lenne, Dominique; Moulin, Claude; Barry, Catherine; Chaput, Brigitte – Educational Technology & Society, 2004
E-learning leads to evolutions in the way of designing a course. Diffused through the web, the course content cannot be the direct transcription of a face to face course content. A course can be seen as an organization in which different actors are involved. These actors produce documents, information and knowledge that they often share. We…
Descriptors: Course Content, Internet, College Instruction, Models
Bullard, Susan; Tanner, Robin; Reedy, Brian; Grabavoi, Daphne; Ertman, James; Olson, Mark; Vaughan, Karen; Espinola, Ron – Nevada Department of Education, 2007
The standards in this document are for digital video and broadcast production programs and are designed to clearly state what the student should know and be able to do upon completion of an advanced high-school program. Digital Video and Broadcast Production is a program that consists of the initial fundamentals and sequential courses that prepare…
Descriptors: Video Technology, Programming (Broadcast), Information Technology, High School Students
Alberta Education, 2007
This document is intended for classroom teachers, resource personnel, administrators and parents. It is one of a series of documents developed to facilitate programming for students in grades 1 to 12 who have special education needs. The six essential components listed in this document are contained in "Standards for Special Education,…
Descriptors: Special Programs, Partial Hearing, Deafness, Programming
Guhlin, Miguel – Technology & Learning, 2007
Open source has continued to evolve and in the past three years the development of a graphical user interface has made it increasingly accessible and viable for end users without special training. Open source relies to a great extent on the free software movement. In this context, the term free refers not to cost, but to the freedom users have to…
Descriptors: Computer Software, School Community Relationship, Educational Change, Educational Technology
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Matos, Victor; Grasser, Rebecca – Journal of Information Systems Education, 2007
This paper presents an example of integrating IT skills using an interesting real life problem. We describe how the reverse- and forward-engineering of the USA National Do Not Call registry was used in our capstone course to illustrate the fusion of different (but interdependent) issues and techniques learned in the IT program. The purpose of the…
Descriptors: Information Technology, Engineering, Ethics, Learning Experience
Kafai, Yasmin B., Ed.; Peppler, Kylie A., Ed.; Chapman, Robbin N., Ed. – Teachers College Press, 2009
This book is about the Computer Clubhouse--the idea and the place--that inspires youth to think about themselves as competent, creative, and critical learners. So much of the social life of young people has moved online and participation in the digital public has become an essential part of youth identities. The Computer Clubhouse makes an…
Descriptors: Creativity, Evaluators, Social Life, Video Games
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Limanauskiene, Virginija; Stuikys, Vytautas – Electronic Journal of e-Learning, 2009
With the expansion of e-learning, the understanding and evaluation of already created e-learning environments is becoming an extremely important issue. One way to dealing with the problem is analysis of case studies, i.e. already created environments, from the reuse perspective. The paper presents a general framework and model to assess UNITE, the…
Descriptors: Electronic Learning, Communication Problems, Computer Assisted Instruction, Editing
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