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da Silva, Henrique Alvarenga; Moura, Alexandre Sampaio – Journal of Statistics Education, 2020
Biostatistics is a critical skill to physicians in an evidence-based medicine era, but teaching basic statistical concepts is challenging. Students often experience anxiety caused by the complexity of statistics and might express negative attitudes toward the subject. We aimed to analyze the effect of an introductory biostatistics course using…
Descriptors: Introductory Courses, Medical Schools, Gender Differences, Statistics
Benhadi-Marín, Jacinto; Pereira, José Alberto; Sousa, José Paulo; Santos, Sónia A. P. – Journal of Biological Education, 2020
Individual based models (IBMs) are up-to-date tools both in research and educational areas. Here we introduce an IBM built on NetLogo platform that simulates a top-down trophic cascade controlled by the pressure exerted by two model predators (web-building spiders and ground runner spiders) on a model pest (the olive fruit fly) within a…
Descriptors: Biology, Models, Science Instruction, Teaching Methods
Flores, Rejeenald M.; Rodrigo, Ma. Mercedes T. – Journal of Educational Computing Research, 2020
Wheel-spinning refers to the failure to master a skill in a timely manner or after a considerable number of practice opportunities. Several past studies have developed wheel-spinning models in the areas of Mathematics and Physics. However, no models have been made for the context of novice programming. The purpose of this study was to develop…
Descriptors: Mastery Learning, Novices, Programming, Computer Science Education
Nouri, Jalal; Zhang, Lechen; Mannila, Linda; Norén, Eva – Education Inquiry, 2020
Teachers around the world have started teaching programming at the K-9 level, some due to the formal introduction of programming in the national curriculum, others without such pressure and on their own initiative. In this study, we attempted to understand which skills -- both CT-related and general -- are developed among pupils in the process of…
Descriptors: Skill Development, Computer Science Education, 21st Century Skills, Thinking Skills
Hassenfeld, Ziva R.; Govind, Madhu; de Ruiter, Laura E.; Bers, Marina Umaschi – Journal of Information Technology Education: Research, 2020
Aim/Purpose: This paper presents findings on a curricular intervention aimed at integrating computer programming with reading and writing in early elementary school. The purpose of this research was to explore the relation between students' varying literacy levels and their level of success in mastering an introductory programming language.…
Descriptors: Programming, Teaching Methods, Introductory Courses, Scores
Bezuidenhout, Hanrie S.; Henning, Elizabeth – Pythagoras, 2022
The current quantitative study, a naturalistic field experiment, was conducted in a public primary school in Soweto, Johannesburg, with the objective to examine how children's achievement on four assessments at the beginning of Grade R, namely their numeracy, their mathematics-specific vocabulary, their executive functions, and their logical…
Descriptors: Programming Languages, Public Schools, Elementary School Students, Grade 1
Baker-Doyle, Kira J. – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2018
This article is a commentary essay that uses the connected learning framework (Ito et al., 2013) as a lens to explore the relationship between making, coding, and critical literacy in the context of literacy teacher education. Critical literacy theorists have argued that it is important to understand the perspective and positionality of an author…
Descriptors: Coding, Programming, Computer Science Education, Reflection
Jeske, Heimo J.; Lall, Manoj; Kogeda, Okuthe P. – Journal of Information Technology Education: Innovations in Practice, 2018
Aim/Purpose: The aim of this article is to develop a tool to detect plagiarism in real time amongst students being evaluated for learning in a computer-based assessment setting. Background: Cheating or copying all or part of source code of a program is a serious concern to academic institutions. Many academic institutions apply a combination of…
Descriptors: Plagiarism, Identification, Computer Software, Computer Assisted Testing
Kabak, Kadir – Participatory Educational Research, 2021
The impact of developing technologies is also observed in educational environments where many digital content-based applications are used. When the studies conducted are examined, it is seen that the applications where digital content is presented to students constitute the majority. However, considering the 21st century skills, more is needed to…
Descriptors: Student Developed Materials, Computer Games, Computer Science Education, Computer Assisted Instruction
Chung, Chih-Hung; Chen, Lu-Jia – European Journal of Training and Development, 2021
Purpose: The purpose of this study is to explore the capabilities required by entry-level human resources (HR) professionals based on job advertisements by using text mining (TM) technique. Design/methodology/approach: This study used TM techniques to explore the capabilities required by entry-level HR professionals based on job advertisements on…
Descriptors: Human Resources, Educational Attainment, Job Skills, Employment
Enderle, Patrick; King, Natalie; Margulieux, Lauren – Science Teacher, 2021
Teaching about wave structure and function is a critical element of any physical science curriculum and supported by "Next Generation Science Standards (NGSS)" PS4: Waves and Their Applications in Technologies for Information Transfer. To support students' learning of these ideas, teachers often rely on developing graphic models of a…
Descriptors: Science Education, Standards, Teaching Methods, Science Curriculum
Bers, Marina Umaschi; Sullivan, Amanda – Journal of Information Technology Education: Innovations in Practice, 2019
Aim/Purpose: This paper aims to explore whether having state Computer Science standards in place will increase young children's exposure to coding and powerful ideas from computer science in the early years. Background: Computer science education in the K-2 educational segment is receiving a growing amount of attention as national and state…
Descriptors: Computer Science Education, Early Childhood Education, Young Children, Computer Software
Sáez-López, José-Manuel; Sevillano-García, Maria-Luisa; Vazquez-Cano, Esteban – Educational Technology Research and Development, 2019
This study highlights the importance of an educational design that includes robotics and programming through a visual programming language as a means to enable students to improve substantially their understanding of the elements of logic and mathematics. Gaining an understanding of computational concepts as well as a high degree of student…
Descriptors: Elementary School Students, Programming, Programming Languages, Robotics
Perceived Acceptance and Use of Scratch Software for Teaching Programming: A Scale Development Study
Yildiz, Serife Nur; Ates-Cobanoglu, Alev; Kisla, Tarik – International Journal of Computer Science Education in Schools, 2020
This paper reports the development process of a scale for Information and Communication Technology (ICT) teachers' acceptance and use of Scratch for teaching programming. For early beginners of programming, Scratch is the most popular block-based software for facilitating programming teaching (Zhang and Nouri, 2019) worldwide. Also, in Turkey,…
Descriptors: Programming Languages, Computer Software, Computer Science Education, Technology Integration
Luce, Thom – Information Systems Education Journal, 2020
This paper reviews the evolution of a senior level, live-client project development capstone class in the Analytics and Information Systems department of an AACSB accredited College of Business. The paper traces changes in methodologies and technologies leading to the current Scrum based approach, using ASP.NET Model-View-Controller, MVC, as the…
Descriptors: Capstone Experiences, College Seniors, Information Systems, Computer Software

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