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Negin Mirriahi; Rebecca Marrone; Abhinava Barthakur; Florence Gabriel; Jill Colton; Ting Nga Yeung; Peter Arthur; Vitomir Kovanovic – Australasian Journal of Educational Technology, 2025
Generative artificial intelligence (GenAI) has quickly become prolific in our daily lives, including the higher education sector. Although an AI-fuelled world is unpredictable, there is an urgent need to understand how university students use GenAI to support their learning and the factors influencing GenAI adoption. In this study, underpinned by…
Descriptors: Artificial Intelligence, College Students, Adoption (Ideas), Computer Uses in Education
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Ayla Hendekci; Ilknur Aydin Avci – Psychology in the Schools, 2025
This study aims to determine the extent of leisure participation, digital addiction, and phubbing tendencies among adolescents. This study was descriptive correlational study. The study was conducted with a sample of 410 adolescents in a province in Northern X. As the data collection tools, an Information Form, the Leisure Activity Participation…
Descriptors: Adolescents, Leisure Time, Addictive Behavior, Computer Use
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Sinan Aydin – Turkish Online Journal of Distance Education, 2025
Open education systems play a significant role in providing flexible and accessible learning opportunities to large student populations, independent of time and location. These systems achieve cost efficiency through the effective implementation of economies of scale, reducing unit costs as student numbers increase. However, decision-making in the…
Descriptors: Testing, Planning, Heuristics, Algorithms
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Zhiyue Wu; Zheng Xia; Xin Chen; Dongliang Guo; Yu Wang; Shaoxing Zhang; Liang Zhou – Anatomical Sciences Education, 2025
The objective of this study is to evaluate the effectiveness of interactive Mixed Reality (MR) learning and compare it to traditional methods for independently learning inner ear anatomy through two experiments. The evaluation was conducted using HoloInnerEar, our new interactive MR tool for inner ear anatomy learning. In the first controlled…
Descriptors: Anatomy, Human Body, Computer Simulation, Instructional Effectiveness
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Bin Hu; Kairong Li; Yingyi Zhang – SAGE Open, 2025
With the rapid development of information technology, telecommunication network fraud poses a serious threat to college students. Urgent action is needed to enhance their awareness of fraud prevention through effective educational methods. This study constructed a behavioral willingness model to use an anti-fraud educational game among university…
Descriptors: Deception, Telecommunications, College Students, Gamification
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Oliver Woollett – Curriculum Journal, 2025
Debate exists about the role and value of teaching spelling in the middle years of schooling. The increasing use of assistive technology in schools, has prompted questions about the time devoted to teaching spelling. Yet spelling and writing continue to be the means through which students are assessed as they move through school. In their study of…
Descriptors: Spelling Instruction, Curriculum Development, Computer Uses in Education, Artificial Intelligence
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Sebastian Schorcht; Franziska Peters; Julian Kriegel – Digital Experiences in Mathematics Education, 2025
This study explores the application of communicative AI agents, specifically a network of customized generative pretrained transformer agents, in designing mathematical tasks. It focuses on how these AI agents, functioning as a multi-professional team, can perform mathematical task design (concerning a collection of task activities and not…
Descriptors: Artificial Intelligence, Mathematics Activities, Mathematics Education, Computer Uses in Education
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Hyun-Bin Hwang – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2025
App-based language learning has gained attention for its potential to promote L2 learning beyond the classroom. However, few learners use L2 learning apps long enough to fully benefit from this learning method. Using the unified theory of acceptance and use of technology, I explored the acceptance and use of a commercially available language…
Descriptors: Computer Oriented Programs, Computer Uses in Education, Second Language Learning, Independent Study
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Jacqueline Anton; Giulia Cosentino; Mirko Gelsomini; Kshitij Sharma; Michail N. Giannakos; Dor Abrahamson – Digital Experiences in Mathematics Education, 2025
We present an innovative educational design for basic arithmetic that responds to students' documented difficulties with adding and subtracting single-digit positive and negative numbers. The design utilizes MOVES, a technological architecture that combines floor- and wall-projected interactive interfaces. Students enact arithmetic operations,…
Descriptors: Arithmetic, Mathematics Instruction, Educational Technology, Addition
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Muxiang Sun; Zhiwen Feng; Liangyong Xiao – Early Child Development and Care, 2025
This study tests a moderate mediation model and clarifies the mechanisms linking screen exposure to children's socioemotional competence. The objective is to examine if children's emotional ability mediates the relationship between screen exposure and socioemotional competence, and if parental media mediation moderates this pathway. Using…
Descriptors: Computer Use, Interpersonal Competence, Emotional Response, Parent Role
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Thomas Corbin; Phillip Dawson; Danny Liu – Assessment & Evaluation in Higher Education, 2025
Generative AI (GenAI) challenges assessment validity by enabling students to complete tasks without demonstrating genuine capability. In response to this challenge, institutions have developed and implemented various approaches that aim to communicate permissible AI use to students. Familiar examples include the 'traffic light' approach now…
Descriptors: Artificial Intelligence, Student Evaluation, Evaluation Methods, Change
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Hyeon-Taek Hong; Seung-Il Song – Journal of Mental Health Research in Intellectual Disabilities, 2024
Introduction: This review aimed to synthesize and review computerized cognitive rehabilitation studies on children with disabilities to confirm their effectiveness. Methods: In 2021, an electronic search of academic articles was performed using PubMed, CINAHL, Science Direct, and Cochrane databases. Results: First, two experienced researchers…
Descriptors: Rehabilitation, Program Effectiveness, Cognitive Development, Cognitive Ability
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Sylvester Kyei-Gyamfi – SAGE Open, 2024
In modern society, children actively engage with social media platforms, and Ghana is not an exception to this trend. People have, however, placed an excessive amount of focus on the negative implications of using social media, which has overshadowed the positive effects that it has on children. This study examines the use of social media by…
Descriptors: Foreign Countries, Children, Adolescents, Social Media
Abdul Rehman Siddiqui – ProQuest LLC, 2024
One of the growing phenomena of our digital age is the proliferation of digital fan spaces (Gee, 2018). Dedicated to a specific fandom or activity, these spaces have allowed participants to play competitively, share videos with each other, create fanfiction, provide feedback to one another and engage in a host of literacies around something they…
Descriptors: Clubs, Social Behavior, Literacy, Interests
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Aysegul Bakar-Corez; Aslihan Kocaman-Karoglu – Education and Information Technologies, 2024
Academic dishonesty is basically defined as unethical or undeserved behavior by students within an educational setting. Although numerous studies have been published that were conducted with undergraduate students, much less is known about the e-dishonesty of postgraduate students. In this study, besides determining the status of e-dishonesty…
Descriptors: Foreign Countries, Graduate Students, Masters Programs, Doctoral Programs
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