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Nofvia De Vega; Muhammad Basri; Sahril Nur – Journal of Education and Learning (EduLearn), 2025
This study delves into information and communication technology (ICT) competency and mobile learning (m-learning) acceptance among Indonesian university students enrolled in English for specific purposes (ESP) programs across various disciplines, such as mathematics, health, management, and counselling guidance. Utilizing survey methodology with…
Descriptors: Technological Literacy, Electronic Learning, Interdisciplinary Approach, English for Special Purposes
Alfoncina Baeza; J. Enrique Hinostroza – Journal of Computer Assisted Learning, 2025
Background: After the mandated closure and reopening of schools during and after the coronavirus pandemic, online synchronous teaching and learning has emerged as an opportunity to expand the reach of K-12 education, however, there is a lack of understanding about the characteristics of the successful learning experiences during that period that…
Descriptors: Foreign Countries, Online Courses, Synchronous Communication, High School Students
Yuan Tian; Zhongjian Liu; Hainuo Liu; Min Fang – Journal of Computer Assisted Learning, 2025
Background: Online videos featuring human-generated drawing are increasingly popular in education. However, their effectiveness may vary depending on learners' prior knowledge, and further research is needed to confirm their advantages over other common instructional videos. Objectives: The primary goal of this study is to investigate the impact…
Descriptors: Video Technology, Educational Technology, Instructional Films, Freehand Drawing
Sam Rhodes; Kelly Reigle; Rita Della Valle; Jennifer Gonzales – Mathematics Teacher: Learning and Teaching PK-12, 2025
Metacognition supports students in successfully working through struggle by equipping them with the tools to maintain an awareness of what they are doing and to change directions when needed to overcome obstacles. Thus, it is of little surprise that effective problem solvers spend a significant amount of time analyzing tasks relative to the amount…
Descriptors: Student Development, Metacognition, Problem Solving, Mathematics Education
Jenny McDonald; Wendy Hu; Sylvia Heeneman – Journal of Learning Development in Higher Education, 2025
Portfolios are designed to promote self-regulated learning and reflective practice through guided reflection on collections of artefacts. However, many medical students are reluctant to write reflections. On social media and in social research, photographic self-portraits (selfies) document experiences, relationships, and identity. Therefore,…
Descriptors: Medical Students, Medical Education, Student Evaluation, Portfolio Assessment
Jessica Taggart; Lindsay B. Wheeler – Active Learning in Higher Education, 2025
Collaborative learning is a common teaching technique, posited to align with a constructivist approach to teaching and learning. This qualitative descriptive study explores how, if at all, faculty implementation and discussion of collaborative learning shows evidence of it as a constructivist practice. Nineteen faculty at a large public…
Descriptors: Cooperative Learning, Constructivism (Learning), Faculty, Group Activities
Liu Yang; Jiraporn Chano – Higher Education Studies, 2025
Blended learning, integrating traditional and online instruction, has emerged as a significant approach to enhancing English proficiency (listening, speaking, reading, writing) among non-native university students. This study conducted a PRISMA 2020-guided systematic review of 52 articles (2020-2024) from Web of Science, Scopus, EBSCOhost, and…
Descriptors: Blended Learning, English (Second Language), Language Proficiency, Language Skills
Wenyi Lu; Joseph Griffin; Troy D. Sadler; James Laffey; Sean P. Goggins – Journal of Learning Analytics, 2025
Game-based learning (GBL) is increasingly recognized as an effective tool for teaching diverse skills, particularly in science education, due to its interactive, engaging, and motivational qualities, along with timely assessments and intelligent feedback. However, more empirical studies are needed to facilitate its wider application in school…
Descriptors: Game Based Learning, Predictor Variables, Evaluation Methods, Educational Games
Elizabeth Rouse; Maria Nicholas – Journal of Early Childhood Literacy, 2025
The 'schoolification' of early childhood education and care programs, seen as readying children for formalised schooling, has had an impact on the education of younger and younger age groups. While the focus of past research has mainly focused on 4-5-year-old children, this study shifts the focus to 2-3-year-old children and the literacy focus of…
Descriptors: Foreign Countries, Infants, Toddlers, Play
Sweta Singh; Chetan Chitre – Journal of Workplace Learning, 2025
Purpose: This paper aims to further the understanding of the motivation to learn (ML) among an organisation's older cohort of employees. It is proposed that age diversity climate (ADC) will positively impact ML by improving employees' subjective age (SA) perception. Such a climate will indicate that the organisational climate is fair and inclusive…
Descriptors: Foreign Countries, Employees, Employee Attitudes, Age Differences
Nick Hopwood; Tracey-Ann Palmer; Gloria Angela Koh; Mun Yee Lai; Yifei Dong; Sarah Loch; Kun Yu – International Journal of Research & Method in Education, 2025
Student emotions influence assessment task behaviour and performance but are difficult to study empirically. The study combined qualitative data from focus group interviews with 22 students and 4 teachers, with quantitative real-time learning analytics (facial expression, mouse click and keyboard strokes) to examine student emotional engagement in…
Descriptors: Psychological Patterns, Student Evaluation, Learning Analytics, Learner Engagement
Matthew J. Smith; Katherine H. Burr; Laura A. Dean – Journal of Student Affairs Research and Practice, 2025
Informed by Kolb's experiential learning theory and Baxter Magolda's holistic theory of student development, this qualitative study explores the experiences of graduate students in a supervised internship. From an analysis of written assignments completed during the internship experience, our findings reveal abundant meaning-making opportunities…
Descriptors: Graduate Students, Masters Programs, Internship Programs, Individual Development
Rachel E. Rolf – Journal of Legal Studies Education, 2025
Experiential learning plays an important role in teaching business law. This paper builds upon prior research regarding the use of experiential learning activities to teach contract law, by adding the use of generative artificial intelligence to a contract simulation activity. As part of a multi-week, in-class simulation, students used generative…
Descriptors: Artificial Intelligence, Technology Uses in Education, Contracts, Business Education
Badruliman Batni; Syahrul Nizam Junaini – Education and Information Technologies, 2025
In the dynamic educational context of Malaysia, this study examines the impact of integrating Unplugged Activities (UA) with Block-Based Programming (BBP) on improving the computational thinking (CT) skills of secondary students in full boarding schools in Northern Peninsular Malaysia. Using a quasi-experimental design and mixed-methods analysis,…
Descriptors: Computation, Thinking Skills, Programming, Secondary School Students
Juan Li; Qian-Qian Li; Shu-Qi Wang; Zhen Jin; Xiao-Xiao Wang; Ni-Ming Sun; Hai-Xian Li; Xudan Ye – Education and Information Technologies, 2025
Spatial ability is a significant component of mathematical ability and a foundation for children to master mathematical knowledge. Although many studies have confirmed that technology can enhance children's learning, few have explored the use of technology in the area of children's spatial learning. In this study, we adopted a paradigm for…
Descriptors: Foreign Countries, Kindergarten, Preschool Children, Preschool Teachers

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