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Julia Mañero; Carlos Escaño – Interactive Learning Environments, 2024
Intercreativity is a phenomenon with significant social, cultural and educational implications in the postdigital era. Its meaning refers to the fact of solving problems and making a collective production. However--in a historical and philosophical context that has led to the rise and importance of knowledge production--intercreativity is a…
Descriptors: Creativity, Cooperative Learning, Problem Solving, Teaching Methods
Fengfeng Ke; Chih-Pu Dai; Luke West; Yanjun Pan; Jiabei Xu – Journal of Educational Computing Research, 2024
Students frequently struggled with the mathematizing process -- forging connections between implicit and explicit mathematical thinking -- when solving a context-rich applied problem. The current research investigated how students interact with and leverage purposively designed "mathematizing" supports when solving applied math problems…
Descriptors: Game Based Learning, Educational Environment, Problem Solving, Mathematics Education
Harry Budi Santoso; Oenardi Lawanto; Setiasih; Srisiuni Sugoto; Ni Putu Adelia Kesumaningsari; Ariana Yunita – Knowledge Management & E-Learning, 2024
Transitions in learning implementation have occurred at various levels of education during the COVID-19 pandemic. Learning that previously took place in conventional, face-to-face formats has been adjusted to fully online learning. Not all educational institutions are equally prepared for a pandemic, necessitating the study of student learning…
Descriptors: Undergraduate Students, Learning Experience, Electronic Learning, COVID-19
Kerstin Huber; Maria Bannert – Journal of Computing in Higher Education, 2024
The empirical study investigates what log files and process mining can contribute to promoting successful learning. We want to show how monitoring and evaluation of learning processes can be implemented in the educational life by analyzing log files and navigation behavior. Thus, we questioned to what extent log file analyses and process mining…
Descriptors: Learning Processes, Data Analysis, Navigation (Information Systems), Student Behavior
Karen Lambert; Shirley Gray; Justen O'Connor; Lisa Young – Physical Education and Sport Pedagogy, 2024
Background: Interest in and debates around meaningful movement and embodiment in physical education (EPE) have grown over the last ten years. The quality of these discussions centre on a degree of conceptual clarity for talking pedagogically about embodiment, and consideration of ways of applying it in practice in meaningful ways. The aim of this…
Descriptors: Physical Education, Teaching Methods, Educational Theories, Literature Reviews
Keitha-Gail Martin-Kerr; Stephanie Rollag Yoon; Jana Lo Bello Miller – Distance Learning, 2024
Utilizing feminist theory, this article offers online pedagogical practices that acknowledge time as a factor impacting students' learning experiences online in order to move toward collective well-being. Collective well-being acknowledges that students and instructors are human beings and need to be treated with respect and care to function at…
Descriptors: Feminism, Well Being, Electronic Learning, Online Courses
Peter T. Richtsmeier; Allison Gladfelter; Michelle W. Moore – Language, Speech, and Hearing Services in Schools, 2024
Purpose: This study examined learning via perception, learning via production, and semantic depth as contributors to word learning in preschool-aged children. There is broad evidence that semantic depth is an important contributor to word learning, especially when semantic cues are repeated and spaced out over time. Perceptual learning and…
Descriptors: Preschool Children, Semantics, Perceptual Development, Vocabulary Development
Timothy Gallagher; Bert Slof; Marieke van der Schaaf; Michaela Arztmann; Sofia Garcia Fracaro; Liesbeth Kester – Journal of Computer Assisted Learning, 2024
Background: Learning analytics dashboards are increasingly being used to communicate feedback to learners. However, little is known about learner preferences for dashboard designs and how they differ depending on the self-regulated learning (SRL) phases the dashboards are presented (i.e., forethought, performance, and self-reflection phases) and…
Descriptors: Learning Analytics, Experiential Learning, Individualized Instruction, Computer System Design
Michael Ciolfi; Loretta Howard – New Directions for Teaching and Learning, 2024
In this chapter, we use the scholarship of teaching and learning (SoTL) to explore the application of universal design for learning (UDL) (CAST 2018) to health care education. We begin by setting a historical context of health care education. Next, we provide an overview of UDL, a review of the literature of UDL in health care education, and then…
Descriptors: Access to Education, Teaching Methods, Learning Processes, Health Services
Eisuke Saito – Professional Development in Education, 2024
Professional learning may be the most significant when the teacher feels fundamentally challenged and questioned about their practices, beliefs, or identities. In this paper, the elements that cause such fundamental challenges and questions -- disruptions -- are called 'disruptive hooks'. In the process of addressing such disruptive hooks,…
Descriptors: Teachers, Professional Development, Inquiry, Learning Processes
Mengjiao Zhang – ProQuest LLC, 2024
The rise of Artificial Intelligence technology has raised concerns about the potential compromise of privacy due to the handling of personal data. Private AI prevents cybercrimes and falsehoods and protects human freedom and trust. While Federated Learning offers a solution by model training across decentralized devices or servers, thereby…
Descriptors: Privacy, Cooperative Learning, Natural Language Processing, Learning Processes
Hidetsugu Suto; Qianran Wang – New Directions for Adult and Continuing Education, 2024
Japan, like many countries, is facing problems with an aging society, and lifelong learning is becoming more and more important. To provide older adults with the opportunity to enroll in lifelong learning programs, it is essential to offer suitable programs. However, designing learning programs for older adults is not easy because they may have…
Descriptors: Foreign Countries, Lifelong Learning, Older Adults, Educational Opportunities
Lupo, Sarah M.; Frankel, Katherine K.; Lewis, Mark A.; Wilson, Ali M. – Journal of Teacher Education, 2024
There is a need to better understand the complex landscape of adolescent literacy intervention as a shared responsibility across all educational stakeholders. To address this need, we examined the self-reported literacy beliefs and practices about secondary readers and literacy intervention among a group of educators (including administrators,…
Descriptors: Secondary Schools, Intervention, Literacy Education, Adolescents
Ana E. Redstone; Tian Luo – TechTrends: Linking Research and Practice to Improve Learning, 2024
This article focuses on the practical implementation of Universal Design for Learning (UDL) in an online computer science course, articulating the collaborative efforts between the instructional designer (the first author) and the faculty member to redesign the course using UDL principles. Specific instances of redesigned learning modules and…
Descriptors: Electronic Learning, Computer Science, Student Empowerment, Higher Education
Yujie Zhou; Ge Cao; Xiao-Liang Shen – Education and Information Technologies, 2024
Online learning communities play a crucial role in delivering high-quality courses to a large number of learners. However, to maintain an economically sustainable and constantly evolving online learning ecosystem, it is essential to create a virtuous cycle from knowledge production to knowledge consumption by charging learners to incentivize…
Descriptors: Electronic Learning, Economics, Sustainability, Models

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