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Owens, Russ; Dwyer, Francis – International Journal of Instructional Media, 2005
The purpose of this study is to investigate the effectiveness of varied visual cueing strategies, used to complement animation, on cognitive processing and achievement of specific educational objectives. An instructional heart material was utilized in this study. Four criterion tests were used in this study, namely: (1) Drawing Test; (2)…
Descriptors: Educational Objectives, Item Analysis, Animation, Cues
Kali, Yael; Linn, Marcia C. – Elementary School Journal, 2008
Research has shown that technology-enhanced visualizations can improve inquiry learning in science when they are designed to support knowledge integration. Visualizations play an especially important role in supporting science learning at elementary and middle school levels because they can make unseen and complex processes visible. We identify 4…
Descriptors: Elementary School Science, Science Instruction, Visualization, Computer Uses in Education
Zhu, Li; Grabowski, Barbara L. – Journal of Educational Multimedia and Hypermedia, 2006
This quantitative study compared the instructional effects of two web-based animation strategies against static graphics by high and low prior knowledge participants. One strategy used animation to gain attention; the second to gain attention and provide elaboration. Participants were 111 college student volunteers. Two-way multiple analysis of…
Descriptors: Animation, Hypermedia, Instructional Effectiveness, Prior Learning
Verhallen, Maria J. A. J.; Bus, Adriana G.; de Jong, Maria T. – Journal of Educational Psychology, 2006
This research focuses on the ability of book-based animated stories, when well designed and produced, to have positive effects on young viewers' narrative comprehension and language skills. Sixty 5-year-olds, learning Dutch as a 2nd language, were randomly assigned to 4 experimental and 2 control conditions. The children profited to some extent…
Descriptors: Kindergarten, Young Children, At Risk Persons, Multimedia Materials
Paterno, Domenica R. – 1994
David Wisniewski's 1992 picture book version of the African epic of "Sundiata, Lion King of Mali" and the actual historical account of the 13th century Lion King, Sundiata, are both badly served by Disney's "The Lion King." Disney has been praised for using African animals as story characters; for using the African landscape as…
Descriptors: African Culture, African History, African Literature, Animation
Silverstein, Ora; Tamir, Pinchas – 1993
Today's literature on the psychology of learning points out that intelligent learning is the formation of concept structures communicated and manipulated by means of symbols. The study presented in this paper examines the learning of biology by means of unguided viewing of television using two different television symbol systems: story animation…
Descriptors: Animation, Audience Response, Biology, Cognitive Processes
Kodaira, Sachiko Imaizumi; Akiyama, Takashiro – 1988
This study focused on the television viewing behavior of a sample of 277 two- and three-year-old children, who were observed by their mothers as they watched a children's studio variety television program entitled "With Mother." The program consists of skits by performers disguised as animals, songs and games, exercises, an animation…
Descriptors: Animation, Attention Span, Child Development, Childhood Attitudes
New York State Education Dept., Albany. Educational Programs and Studies Information Service. – 1975
Students can see more in motion picture and television productions once they realize that they are already quite knowledgeable, and these ten discovery-experience lesson units on film and television productions provide teachers with a means to let them discover for themselves that they already know several characteristics of the moving media as…
Descriptors: Aesthetic Education, Animation, Commercial Television, Discovery Learning
Rice, Mabel – 1980
This study explored what children talk about when they watch television as a means of learning more about how and why children verbally encode information. Preschool and third-grade children watched four animated television programs that varied in amount of dialog (one high-dialog, two moderate, and one no-dialog). Their comments while viewing…
Descriptors: Animation, Bibliographies, Childhood Attitudes, Cognitive Processes
Rice, Susan, Ed.; Mukerji, Rose, Ed. – 1973
Because of the importance of television in the lives of our children--they spend more time with it than in school--it makes sense that they should learn to process the vast input from television and become knowing and active about the media. This collection of essays presents ideas by contributors outside of the "painfully vague conclusions of the…
Descriptors: Animation, Children, Creativity, Essays
Johnson, Craig W.; Orban, Deborah A. – Educational Technology, 1985
Routines developed for an ongoing course in research methods and statistics provides examples of the custom instructional applications that can be created using extended BASIC and a light pen, including title and transition displays, progressive disclosure, animation, overlays, and simulations. Strengths of this technique are reviewed. (MBR)
Descriptors: Animation, Classroom Techniques, Computer Graphics, Computer Simulation
Van Vliet, Lucille – School Library Media Activities Monthly, 1986
Presents a simplified technique for students to use in producing an animated film using cutouts, including the equipment needed, planning steps, and procedures. The production of such a film for a social studies project combining map skills with facts about the United States is described, and additional resources are suggested. (EM)
Descriptors: Animation, Elementary Secondary Education, Film Production, Learning Resources Centers
Gladhart, Marsha A. – 2002
In the hands of inspired teachers, computers can provide opportunities for creativity and interaction that add new excitement to learning. PowerPoint and HyperStudio are just two examples of computer software that are frequently used by students to share knowledge and develop communication skills using multimedia. Publishing their work with the…
Descriptors: Animation, Class Activities, Communication Skills, Computer Uses in Education
Johnson, Ian – 2003
TimeMap is a unique integration of database management, metadata and interactive maps, designed to contextualise and deliver cultural data through maps. TimeMap extends conventional maps with the time dimension, creating and animating maps "on-the-fly"; delivers them as a kiosk application or embedded in Web pages; links flexibly to…
Descriptors: Animation, Cultural Images, Culture, Database Design
Hedman, Anders; Lenman, Soren – 2002
This paper compares and discusses the results from two user studies of interactive television (ITV) with a total of 50 subjects. The interfaces of two different ITV information services were studied: one with a place-like interface rich in graphics, animation and audio, and the other a simple interface with text and still images. In the first…
Descriptors: Animation, Audiovisual Aids, Comparative Analysis, Computer Graphics