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Lonchamp, Jacques – International Journal of Computer-Supported Collaborative Learning, 2006
Future CSCL technologies are described by the community as flexible, tailorable, negotiable, and appropriate for various collaborative settings, conditions and contexts. This paper describes the key design issues of a generic synchronous collaborative learning environment, called Omega+. In this approach, model-based genericity is applied to the…
Descriptors: Models, Design Requirements, Evaluation Methods, Educational Technology
Idros, Sharifah Norhaidah Syed – Journal of Science and Mathematics Education in Southeast Asia, 2004
Science is at heart a rational activity. Reasoning, being an important component of critical thinking has been successfully taught using Socratic methods. As an approach, the instructor or designer of instruction models an inquiring and probing mind focusing on providing questions and not answers. The main aim has been to allow learners to…
Descriptors: Constructivism (Learning), Problem Solving, Genetics, Learning Processes
Sampson, Demetrios G.; Spector, J. Michael; Devedzic, Vladan; Kinshuk – Educational Technology & Society, 2004
This paper provides a reflective overview of the eight papers collected in this special issue of "Educational, Technology and Society" that is based on ICALT-2003. We provide a very brief description of the conference and then discuss the eight papers in the context of a focus on learning and a focus on systems. In the conclusion, we offer our…
Descriptors: Research and Development, Educational Research, Global Approach, Conferences (Gatherings)
Darabi, A. Aubteen; Nelson, David W.; Mackal, Melissa C. – Performance Improvement Quarterly, 2004
The measure of performance improvement potential (Gilbert, 1978) in human performance technology uses an exemplary performance as a criterion against which to measure the potential improvement in the performance of a workforce. The measure is calculated based on the performance efficiency which compares expended resources to productivity. The same…
Descriptors: Formative Evaluation, Performance Technology, Computer Assisted Testing, Instructional Effectiveness
Fidas, Christos; Kapsalis, Vasilios; Tranoris, Christos; Avouris, Nikolaos – Campus-Wide Information Systems, 2006
Purpose: The purpose of this paper is to present the design of a context-aware service for synchronous support in web-based educational systems. Design/methodology/approach: The proposed service supports synchronous interaction among tutors and students, based on their current context, thus increasing the communication channels, the reasoning and…
Descriptors: Distance Education, Internet, Computer Assisted Instruction, Educational Technology
Dark, Melissa Jane; Ekstrom, Joseph J.; Lunt, Barry M. – Journal of Information Technology Education, 2006
In December 2001 a meeting of interested parties from fifteen four-year IT programs from the US along with representatives from IEEE, ACM, and ABET (CITC-1) began work on the formalization of Information Technology as an accredited academic discipline. The effort has evolved into SIGITE, the ACM SIG for Information Technology Education. During…
Descriptors: Intellectual Disciplines, Information Technology, Technology Education, Information Science Education
Magidson, Susan – Journal of Mathematical Behavior, 2005
Within mathematics education, classroom teachers, educational researchers, and instructional designers share the common goals of understanding and improving the teaching and learning of mathematics. Teachers work to help students learn; researchers study how people learn and teach mathematics; and designers develop instructional materials to…
Descriptors: Instructional Design, Mathematics Education, Instructional Materials, Teachers
Mangenot, Francois; Nissen, Elke – CALICO Journal, 2006
Researchers investigating network-based language teaching (NBLT) seldom relate to computer-supported collaborative learning (CSCL), an important field in educational research which strongly stresses the value of group learning, adopting Vygotskian and Brunerian sociocultural views. As a result, the concept of collaboration is scarcely considered…
Descriptors: Preservice Teachers, Educational Research, Distance Education, Cooperation
Abbott, Lesley; Langston, Ann – European Early Childhood Education Research Journal, 2005
Government commitment to the care and education of children from birth to three years in England led to the commissioning in 2001 of "a framework of best practice" (DfEE, 2001:24) to support children in their earliest years. The resulting framework of "effective" practice, together with supporting materials, was developed by a…
Descriptors: Early Childhood Education, Foreign Countries, Best Practices, Material Development
Davis, Claire; Wilcock, Elizabeth – European Journal of Engineering Education, 2005
The use of case studies to teach materials science undergraduates is an exciting and interesting educational approach. As well as helping learners to connect theory and practice, the case method is also useful for creating an active learning environment, developing key skills and catering for a range of different learning styles. This paper…
Descriptors: Metallurgy, Active Learning, Case Studies, Case Method (Teaching Technique)
Boisselle, Juliet Habjan; Fliss, Susan; Mestre, Lori S.; Zinn, Fred – Resource Sharing & Information Networks, 2004
A Mellon workshop created teams including faculty, librarians, instructional technologists, and students from nine educational institutions to incorporate technology into curricula. Instructional technologists and librarians from Mount Holyoke and the University of Massachusetts Amherst recount initial and subsequent collaborative efforts in…
Descriptors: Educational Technology, Information Literacy, Technology Integration, Partnerships in Education
Cook, Diane J.; Huber, Manfred; Yerraballi, Ramesh; Holder, Lawrence B. – Journal of Computing in Higher Education, 2004
The goal of this project is to develop a unique simulation environment that can be used to increase students' interest and expertise in Computer Science curriculum. Hands-on experience with physical or simulated equipment is an essential ingredient for learning, but many approaches to training develop a separate piece of equipment or software for…
Descriptors: Science Curriculum, Interdisciplinary Approach, Games, Curriculum Development
Knight, Colin, Gasevic, Dragan; Richards, Griff – Educational Technology & Society, 2006
The paper describes an ontology-based framework for bridging learning design and learning object content. In present solutions, researchers have proposed conceptual models and developed tools for both of those subjects, but without detailed discussions of how they can be used together. In this paper we advocate the use of ontologies to explicitly…
Descriptors: Case Studies, Learning Strategies, Computer Software, Programming
Coffey, John W.; Canas, Alberto J. – Journal of Educational Technology Systems, 2003
This article contains a description of a network-based Learning Environment Organizer entitled LEO, which takes its impetus from the Assimilation Theory of meaningful learning. LEO represents a new approach to computer-mediated augmentation of face-to-face, or hybrid courses, and a different approach to distance learning course delivery. LEO…
Descriptors: Teaching Methods, Educational Environment, Advance Organizers, Distance Education
Kim, Yanghee; Baylor, Amy L. – Educational Technology Research and Development, 2006
This study was designed to examine the effects of the competency (low vs. high) and interaction type (proactive vs. responsive) of pedagogical agents as learning companions (PALs) on learning, self-efficacy, and attitudes. Participants were 72 undergraduates in an introductory computer-literacy course who were randomly assigned to one of four…
Descriptors: Instructional Design, Self Efficacy, Interaction, Competence

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