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Tortelli, Chiara; Turi, Marco; Burr, David C.; Binda, Paola – Journal of Autism and Developmental Disorders, 2021
We measured the pupil response to a light stimulus subject to a size illusion and found that stimuli perceived as larger evoke a stronger pupillary response. The size illusion depends on combining retinal signals with contextual 3D information; contextual processing is thought to vary across individuals, being weaker in individuals with stronger…
Descriptors: Eye Movements, Visual Stimuli, Autism, Symptoms (Individual Disorders)
Darby, Kevin P.; Deng, Sophia W.; Walther, Dirk B.; Sloutsky, Vladimir M. – Child Development, 2021
Selective attention is the ability to focus on goal-relevant information while filtering out irrelevant information. This work examined the development of selective attention to natural scenes and objects with a rapid serial visual presentation paradigm. Children (N = 69, ages 4-6 years) and adults (N = 80) were asked to attend to either objects…
Descriptors: Child Development, Young Children, Adults, Bias
Cuartas, Jorge; Weissman, David G.; Sheridan, Margaret A.; Lengua, Liliana; McLaughlin, Katie A. – Child Development, 2021
Spanking remains common around the world, despite evidence linking corporal punishment to detrimental child outcomes. This study tested whether children (M[subscript age] = 11.60) who were spanked (N = 40) exhibited altered neural function in response to stimuli that suggest the presence of an environmental threat compared to children who were not…
Descriptors: Punishment, Child Development, Neurological Organization, Brain Hemisphere Functions
Sisk, Caitlin A.; Interrante, Victoria; Jiang, Yuhong V. – Cognitive Research: Principles and Implications, 2021
When a visual search target frequently appears in one target-rich region of space, participants learn to search there first, resulting in faster reaction time when the target appears there than when it appears elsewhere. Most research on this location probability learning (LPL) effect uses 2-dimensional (2D) search environments that are distinct…
Descriptors: Spatial Ability, Probability, Visual Stimuli, Learning Processes
Soares, Ana Paula; Lages, Alexandrina; Velho, Mariana; Oliveira, Helena M.; Hernández-Cabrera, Juan – Reading and Writing: An Interdisciplinary Journal, 2021
Soares, Lages, Oliveira, and Cabrera-Hernández (2019) recently showed that the mirror-letter interference effect observed for words containing reversal letters was reliable for words containing left-oriented mirror-letters as 'd', but not for words containing right-oriented mirror-letters as 'b', thus indicating that the directionality of the…
Descriptors: Visual Stimuli, Word Recognition, Alphabets, Interference (Learning)
Kristi Hendrickson; Katlyn Bay; Philip Combiths; Meaghan Foody; Elizabeth Walker – Journal of Speech, Language, and Hearing Research, 2024
Objectives: We provide a novel application of psycholinguistic theories and methods to the field of auditory training to provide preliminary data regarding which minimal pair contrasts are more difficult for listeners with typical hearing to distinguish in real-time. Design: Using eye-tracking, participants heard a word and selected the…
Descriptors: Eye Movements, Auditory Perception, Auditory Training, Visual Aids
Basil Wahn; Laura Schmitz – Cognitive Research: Principles and Implications, 2024
With the increased sophistication of technology, humans have the possibility to offload a variety of tasks to algorithms. Here, we investigated whether the extent to which people are willing to offload an attentionally demanding task to an algorithm is modulated by the availability of a bonus task and by the knowledge about the algorithm's…
Descriptors: College Students, Algorithms, Cognitive Processes, Technology Uses in Education
Emily Cantillon – ProQuest LLC, 2024
It has been widely recognized that a visual impairment can limit an individual's ability to learn through visual observations. This decreased limited visual access which could impact how the skills to access and recognize the world around them develop. However, when the visual impairment was brain-based, such as in Cortical/Cerebral Visual…
Descriptors: Visual Impairments, Children, Intelligence Tests, Scores
Jensen Chotto; Elizabeth Linton; Jeanne M. Donaldson – Journal of Applied Behavior Analysis, 2024
The Good Behavior Game (GBG) is an effective procedure for reducing disruptive classroom behavior. Students in three fifth-grade classes selected the rules of the GBG and then experienced the GBG with different forms of feedback for rule violations (vocal and visual, vocal only, visual only, no feedback). Following an initial baseline, the four…
Descriptors: Feedback (Response), Student Behavior, Games, Elementary School Students
Ramey, Michelle M.; Yonelinas, Andrew P.; Henderson, John M. – Learning & Memory, 2020
When we look at repeated scenes, we tend to visit similar regions each time--a phenomenon known as "resampling." Resampling has long been attributed to episodic memory, but the relationship between resampling and episodic memory has recently been found to be less consistent than assumed. A possibility that has yet to be fully considered…
Descriptors: Memory, Eye Movements, Semantics, Visual Stimuli
Zhao, Chong; Fukuda, Keisuke; Park, Sohee; Woodman, Geoffrey F. – Cognitive Research: Principles and Implications, 2022
Past studies of emotion and mood on memory have mostly focused on the learning of emotional material in the laboratory or on the consequences of a punctate catastrophic event. However, the influence of a long-lasting global condition on memory and learning has not been studied. The COVID-19 pandemic unfortunately offered a unique situation to…
Descriptors: Affective Behavior, COVID-19, Pandemics, Long Term Memory
Kadriu, Fortesa; Claes, Laurence; Witteman, Cilia; Vroling, Maartje; Norré, Jan; Krans, Julie – Applied Cognitive Psychology, 2022
This study aimed to assess the characteristics and content of intrusive images in patients with eating disorders, and test the relations between intrusive images, core beliefs and autobiographical memories. As an exploratory aim, patients with anorexia nervosa, bulimia nervosa and binge eating disorders were compared on the level of dissociation…
Descriptors: Patients, Eating Disorders, Correlation, Visual Stimuli
Phipps, Laura; Robinson, Eric Lee; Grebe, Stacey – Journal of Behavioral Education, 2022
The Strategic Incremental Rehearsal (SIR) intervention, a modified version of Incremental Rehearsal, is an efficient flashcard procedure that has demonstrated effectiveness on sight word acquisition for children who exhibit reading difficulties. However, to date, the procedure has not been evaluated with children identified with a reading…
Descriptors: Sight Method, Grade 3, Special Education, Reading Difficulties
He, Chuanxiuyue; Gunalp, Peri; Meyerhoff, Hauke S.; Rathbun, Zoe; Stieff, Mike; Franconeri, Steven L.; Hegarty, Mary – Cognitive Research: Principles and Implications, 2022
Visual working memory (VWM) is typically measured using arrays of two-dimensional isolated stimuli with simple visual identities (e.g., color or shape), and these studies typically find strong capacity limits. Science, technology, engineering and mathematics (STEM) experts are tasked with reasoning with representations of three-dimensional (3D)…
Descriptors: Visual Perception, Short Term Memory, Computer Simulation, Visual Stimuli
Montero Perez, Maribel – Language Teaching, 2022
This article discusses research into the role of audio-visual input for second language (L2) or foreign language learning. It also addresses questions related to the effectiveness of audio-visual input with different types of on-screen text such as subtitles (i.e., in learners' first language) and captions (i.e., subtitles in the same language as…
Descriptors: Second Language Learning, Television Viewing, Layout (Publications), Linguistic Input

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