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Paladines, José; Ramírez, Jaime; Berrocal-Lobo, Marta – Interactive Learning Environments, 2023
This paper addresses the challenge of integrating a dialog system with an ITS created for supporting procedural training in a 3D virtual environment. To this end, we first describe the desired features of the dialog to be provided to students in such system. Then, we explain some technical issues of our proposal such as the architecture; the…
Descriptors: Intelligent Tutoring Systems, Dialogs (Language), Man Machine Systems, Computer Simulation
Weise, Michael A.; Vicente, Joshua A.; Ponce de Leon, Belle P.; Savola, Makena; Hernandez, Kimberly; Flanagan, Sean P.; Hinkel-Lipsker, Jacob W. – Journal of Motor Learning and Development, 2023
Action observation, where a learner observes a model demonstrating a skill, has long been established in the literature as an effective means to acquire motor skills. Developments in virtual reality technology have made it possible for a 3D action observation viewing perspective, theoretically providing a viewing experience similar to observing a…
Descriptors: Computer Simulation, Observation, Psychomotor Skills, Skill Development
Cynthia L. Adams-McClain – ProQuest LLC, 2023
Nursing literature has reported episodes of nursing student anxiety in the simulated class. The students gave accounts of their experiences, difficulties learning, and performing nursing skills. The purpose of the qualitative descriptive study was to explore how nursing students describe the influence of anxiety on their skill performance and…
Descriptors: Nursing Students, Simulation, Anxiety, Skills
Egonsdotter, Gunilla; Bengtsson, Staffan – Journal of Social Work Education, 2023
Case-based learning has a long history in social work education, but has been relatively unaffected by the advances of information and computer technology. The aim of this study is to discuss new, and perhaps more rewarding, forms of decision case learning by using a computer-based simulation, SimChild, that puts the student in the position of a…
Descriptors: Case Method (Teaching Technique), Computer Simulation, Social Work, Professional Education
Han, Zhongmei; Tu, Yaxin; Huang, Changqin – IEEE Transactions on Learning Technologies, 2023
The education metaverse (Edu-Metaverse), as a simulated extension of the real world, is an infinite virtual space where learners can build their relationships with others and create interactive content. However, preparing learners to engage fully with Edu-Metaverse remains challenging. As technologies on Edu-Metaverse are new to learners, there is…
Descriptors: Technology Uses in Education, Computer Simulation, Learner Engagement, Interaction
Shane V. Crowley – Journal of Chemical Education, 2023
This paper outlines the design of an interactive simulation of Stokes' law, which is used frequently in the study of particle sedimentation and flotation. The software application includes dynamic visualizations and statistical outputs. Descriptions of how the simulation can be used in a teaching context are provided. The application and its…
Descriptors: Interaction, Simulation, Computer Software, Teaching Methods
Sarker Monojit Asish – ProQuest LLC, 2023
Virtual Reality (VR) has been found useful to improve engagement and retention level of students, for some topics, compared to traditional learning tools such as books, and videos. However, a student could still get distracted and disengaged due to a variety of factors including stress, mind-wandering, unwanted noise, external alerts, and internal…
Descriptors: Students, Attention Control, Computer Simulation, Artificial Intelligence
Matthew J. Madison; Seungwon Chung; Junok Kim; Laine P. Bradshaw – Grantee Submission, 2023
Recent developments have enabled the modeling of longitudinal assessment data in a diagnostic classification model (DCM) framework. These longitudinal DCMs were developed to provide measures of student growth on a discrete scale in the form of attribute mastery transitions, thereby supporting categorical and criterion-referenced interpretations of…
Descriptors: Models, Cognitive Measurement, Diagnostic Tests, Classification
Jenkins, Daniel M.; Pickett, Meghan L. – New Directions for Student Leadership, 2022
This chapter explores strategies for using virtual games in leadership education. Pedagogical practices, examples, and connections to leadership learning frameworks, learning goals, and competencies are also included. Implications for practice such as intentional design, pairing with other instructional strategies, and debriefing are also…
Descriptors: Leadership Training, Game Based Learning, Computer Simulation, Computer Games
Jabbari, Yasaman; Kenney, Darren M.; von Mohrenschildt, Martin; Shedden, Judith M. – Cognitive Research: Principles and Implications, 2022
We used a driving simulator to investigate landmark-based route navigation in young adults. Previous research has examined how proximal and distal landmarks influence route navigation, however, these effects have not been extensively tested in ecologically-relevant settings. We used a virtual town in which participants learned various routes while…
Descriptors: Navigation, Young Adults, Simulation, Proximity
Williams, Joseph – Journal of Technical Writing and Communication, 2022
The virtual museum tour has claimed new audiences during the pandemic, but not all virtual tours are created equal. First, this paper will explore the world of virtual museums and UX scholarship. Secondly, the paper will propose a viable set of options in determining effectiveness of virtual museums. Thirdly, the paper will discuss specific…
Descriptors: Museums, Exhibits, Computer Simulation, Computer Software
Tyler, Paul – Primary Science, 2022
This article discusses how abstract concepts in primary science can be tackled using interactive digital simulations, models, and analogies. The author provides information on simulations for physics; abstract space concepts; size and scale; distances; time; and weather. Interactive digital simulations are a way to help children visualise some of…
Descriptors: Interaction, Simulation, Concept Formation, Scientific Concepts
Timothy Scott Holcomb – ProQuest LLC, 2022
In this study, the performance of the Lambda Coefficient of Rater-Mediated Agreement was evaluated with other chance-corrected agreement coefficients. Lambda is grounded in rater-mediated assessment theory and was developed as an alternative to Kappa (Cohen, 1960) and other chance-corrected agreement coefficients. Lambda has two variations, a…
Descriptors: Evaluation Methods, Rating Scales, Simulation, Robustness (Statistics)
Joseph Alan Lyon – ProQuest LLC, 2022
The concept of computational thinking (CT) has become more prevalent across the engineering education research and teaching landscape. Yet much of the research to date has been more definitional and has not offered many ways to convert CT theory to practice. One prominent set of tools used across engineering disciplines is modeling and simulation,…
Descriptors: Thinking Skills, Computation, Models, Simulation
Bixi Zhang; Wolfgang Wiedermann – Society for Research on Educational Effectiveness, 2022
Background: Studying causal effects is an important aim in education. Causal relationships indicate how well implements (e.g., interventions) work for the target subjects. A good strategy to get the inference in such relationships is to conduct randomized experiments. However, random assignment is limited in education research, even is discouraged…
Descriptors: Statistical Analysis, Causal Models, Algorithms, Simulation