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Mohammed Estaiteyeh; Isha DeCoito – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2024
This research explored how teacher candidates (TCs) developed and curated learning resources that are both digitally enriched and focused on differentiated instruction (DI). The authors present the analysis of a course assignment in which TCs developed multimedia curriculum resource websites suitable for use by secondary teachers of science,…
Descriptors: Preservice Teachers, Individualized Instruction, Educational Technology, Technology Uses in Education
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Mohammad Ilyas – International Review of Education, 2024
This article explores the diverse challenges encountered by the school education system in Kashmir, a region marked by armed conflict and the unparalleled disruptions induced by the COVID-19 pandemic. The author examines how these dual lockdowns, one political and the other viral, have profoundly impacted school education in Kashmir. A region…
Descriptors: Conflict, COVID-19, Pandemics, Foreign Countries
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Milena Kuehnast; Konstantin Schulz; Anke Lüdeling – Cogent Education, 2024
The present paper evaluates the processes of reading acquisition in Latin from the component-skills approach and discusses how advances in reading in modern foreign languages could be adapted to the specific needs of Latin as a historical language. Compared to the holistic and socially embedded approaches to modern foreign language acquisition,…
Descriptors: Latin, Second Language Learning, Reading Skills, Intelligent Tutoring Systems
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Robert Weinhandl; Martin Mayerhofer; Cornelia S. Große; Branko Andic – Cogent Education, 2024
One goal of mathematics education is to adapt features of digital learning materials to students' characteristics. This paper presents a multi-layered research approach to identify key aspects of mathematics students within the persona approach. Data for this research was collected from 5,624 mathematics students using an instrument focusing on 15…
Descriptors: Mathematics Education, Self Concept, Validity, Instructional Materials
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S. Dumas Reyssier; A. Serna; S. Hallifax; J.-C. Marty; S. Simonian; E. Lavoué – Interactive Learning Environments, 2024
The gamification approach is often used in educational settings, with widely varying results on learner motivation. A new trend emerged these last years on adaptive gamification to fit learners' preferences for game mechanics, but little is known on how the adaptation of different game elements impacts different types of learner motivation. In…
Descriptors: Gamification, Student Motivation, Student Characteristics, Secondary School Students
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Salih Bardakci – International Review of Research in Open and Distributed Learning, 2024
Open and distance education (ODE) has continuously evolved, significantly influencing educational, daily, and professional spheres, thereby prompting interest in its sustainability and quality. This study explored global scientific perspectives on quality assurance in ODE using the science mapping method. Search terms centred on open education,…
Descriptors: Quality Assurance, Open Education, Distance Education, Computer Assisted Instruction
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Hashem A. Almusawi; Christopher M. Durugbo – IEEE Transactions on Learning Technologies, 2024
Digital technologies, such as wearables, offer immense potential for active and enhanced interactive, collaborative, and immersive learning. Wearable technologies are digital devices that can be worn on or near the human body as accessories or clothing. Interest and innovativeness in the educational use of such technologies depend on teacher…
Descriptors: Physical Education Teachers, Teacher Attitudes, Technology Uses in Education, Human Body
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Mark Anthony Camilleri – Interactive Technology and Smart Education, 2024
Purpose: Many educators are increasingly acquainting themselves and becoming adept with interactive technologies like augmented reality and virtual reality. Some of them are also looking forward to using Metaverse applications, as they want to benefit from its immersive three-dimensional capabilities. Therefore, the purpose of this study is to…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Cost Effectiveness
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Hanife Çivril; Emine Arugaslan – Journal of Educational Technology and Online Learning, 2024
The purpose of this study is to conduct a bibliometric analysis of research on open and distance learning, focusing on articles affiliated with institutions or authors in Türkiye. Articles were retrieved from the Web of Science (WoS) database, those indexed in the SSCI, SCIE, and ESCI categories, published between 2020 and 2024. A total of 1,229…
Descriptors: Foreign Countries, Distance Education, Open Education, COVID-19
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Fahad H. Abdeen; Waheeb S. Albiladi – Interactive Learning Environments, 2024
The purpose of this study was to identify factors that affect the adoption of a virtual reality (VR) technology among parents of adults with autism spectrum disorder (ASD). The study sought to learn what might increase adoption of VR technology among other parents of individuals with ASD. The study employed interviews, focus groups, and…
Descriptors: Computer Simulation, Educational Technology, Autism Spectrum Disorders, Parent Attitudes
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Nausheen W. Sadiq; Tabussom Qureshi – Papers on Postsecondary Learning and Teaching, 2024
The scope of this preliminary study revolves around investigating the effectiveness of experiential learning in upper-year science laboratory courses in a post-pandemic era. In this study we have explored two key questions: 1. Can experiential learning facilitate independent inquiry in an upper-year undergraduate laboratory in a post-pandemic era?…
Descriptors: Science Education, Science Laboratories, Undergraduate Students, College Science
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Joie N. Marhefka; Shirley Campbell; Amy Kuntz; Laura E. Cruz – Biomedical Engineering Education, 2024
In an effort to better engage biomedical engineering technology (BMET) students with material covered in lectures and to connect them with their future careers, we created interactive 360° videos in typical BMET workplaces. Students watched the videos using virtual reality (VR) headsets and reflected on the experience. Students commented that the…
Descriptors: Biomedicine, Engineering Education, Technology, College Students
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Candace A. Mulcahy; Kristine A. Camacho; Nicole S. Fenty – Exceptionality, 2024
Over the last decade, technology has become a critical component of everyday life, in and out of the classroom. As such, digital learning serves as a vehicle for accessing the general education curriculum, and is imperative to higher education, workforce development, and economic security. The purpose of this systematic literature review is to…
Descriptors: Incidence, Students with Disabilities, Technology Uses in Education, Assistive Technology
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Vaso Anastasiou; Yiota H. Diakou; Charoula Angeli – International Association for Development of the Information Society, 2024
This study examines the impact of educational robotics and cross-age peer tutoring in primary education and focuses explicitly on the outcomes for tutors and tutees. Forty students from a public school in a European country participated, with fifth graders as tutors and fourth graders as tutees. Using the LEGO Education SPIKE Prime Set, both…
Descriptors: Robotics, Peer Teaching, Tutoring, Outcomes of Education
Shawn Maurice McGuire Sr. – ProQuest LLC, 2024
This dissertation examined educational inequities exacerbated by disparities in technology and internet access in Title I schools. The global influence of information communication technologies on educational delivery, especially during the COVID-19 pandemic, has highlighted critical issues in technology access. The shift to remote learning…
Descriptors: Educational Technology, Internet, Access to Computers, At Risk Students
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