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Jason Brames – ProQuest LLC, 2022
Educational technology (EdTech) hardware and software solutions are continually evaluated by decision makers to determine which should remain as part of their organization's educational technology portfolio and which should not. Often these decisions are based on factors or criteria that may or may not lead to effective continuity decisions. The…
Descriptors: Educational Technology, Technology Uses in Education, Program Termination, Measures (Individuals)
Soren Rousseau Rosier – ProQuest LLC, 2022
Article 1: One-on-one tutoring is the most effective teaching arrangement. Most schools and families, however, cannot afford to provide each child with a tutor. Peer tutoring in classrooms, a more feasible and scalable learning arrangement, increases learning for both tutors and tutees, but peer tutors' efficacy is often limited by their didactic…
Descriptors: Middle School Mathematics, Middle School Students, Student Centered Learning, Tutoring
Samantha G. Daley; Michelle E. Heckman; Rebecca L. Rosen; Halil I. Sari – Journal of Early Adolescence, 2025
The COVID-19 pandemic resulted in dramatic changes to the experiences of school for young people around the world as youth and adults navigated changes to instructional format and means of engaging in teaching and learning. School connectedness during the pandemic served a potentially protective role for adolescents during this uncertain time. In…
Descriptors: COVID-19, Pandemics, Student Attitudes, Interpersonal Relationship
Salah M. Ali; Kamariah Yunus; Turky Alshaikhi; Abdussalam Marie Aliia – E-Learning and Digital Media, 2025
The aim of the study is to investigate the use of digital technology in English as a foreign language (EFL) classroom using various digital tools through computers and cell phones. These tools and their effect on self-perceived knowledge, learning, and English use were analyzed at the University of Tabuk. The study was conducted on a sample of 605…
Descriptors: Educational Technology, English (Second Language), Second Language Learning, Self Concept
Wahid Yunianto; Adi Nur Cahyono; Theodosia Prodromou; Shereen El-Bedewy; Zsolt Lavicza – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2025
Creativity and problem-solving are 21st-century skills that we need to develop in our students. Research on computational thinking (CT) integration in school subjects and STEAM activities has shown a positive effect on students' problem-solving skills and creativity. Our study extends our previous work from the integration of CT in a mathematics…
Descriptors: Computation, Thinking Skills, STEM Education, Creativity
European Union, 2025
The Digital Education Accelerator supported 21 digital education solutions over three years, providing structured guidance, expert mentorship, testing, showcasing, and validation opportunities. As part of the European Digital Education Hub, the programme aimed to foster innovation by helping teams refine their solutions, scale their impact, and…
Descriptors: Educational Innovation, Preschool Education, Elementary Secondary Education, Career and Technical Education
Maria Fahlgren; Mats Brunström – International Journal of Mathematical Education in Science and Technology, 2025
This paper provides some insights into the use of example-generating tasks in the design of a technology-rich learning environment to enhance students' mathematical thinking. The paper reports on an early stage of a design-based research project concerning the design of tasks and associated feedback utilising the affordances provided by a combined…
Descriptors: Mathematics Instruction, Educational Technology, Technology Uses in Education, Computer Software
Ahmad Syawaluddin; Nur Aeni – Discover Education, 2025
This study looks at how utilizing digital versions of classic games specifically Snakes and Ladders can help young learners learn more vocabulary in English. The study focuses on how digital versions of classic games can improve primary school students' vocabulary learning and retention. A quasi-experimental approach was used, with a control group…
Descriptors: Educational Technology, Technology Uses in Education, Vocabulary Development, English (Second Language)
Seray Can; Fatma Ilker Kerkez; Gülay Manav – Journal on Efficiency and Responsibility in Education and Science, 2025
This study aims to explore the perceptions of physical education and sports teachers regarding the use of Web 2.0 tools, which they employed during the COVID-19 emergency remote teaching process, in face-to-face education. A mixed-method approach was utilized, incorporating individual in-depth interviews and a survey administered to physical…
Descriptors: Physical Education Teachers, Athletics, Teacher Attitudes, Web 2.0 Technologies
Yvonna Graham; Victoria Francis – Solution Tree, 2025
Simple technological tools can empower students with dyslexia to engage with reading alongside their peers. From headphone usage to AI integration, Yvonna Graham and Victoria Francis share proven interventions, step-by-step procedures, and templates that support neurodiversity, foster full inclusion, and save teachers time. This book equips…
Descriptors: Educational Technology, Technology Uses in Education, High School Students, Dyslexia
Christine Wusylko; Pavlo Antonenko; Brian Abramowitz; Jeremy Waisome; Victor Perez; Stephanie Killingsworth; Bruce MacFadden – Journal of Technology and Teacher Education, 2025
As artificial intelligence (AI) is rapidly being adopted and used in society, it is imperative that teachers feel supported to integrate AI and computer science (CS) into their coursework. To help support teachers to integrate CS and AI into their instruction, we designed and developed an innovative AI curriculum, Shark AI, for in-service science…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Technology Integration
Jingjing Ma; Qingtang Liu; Shufan Yu; Jindian Liu; Xiaojuan Li; Chunhua Wang – British Journal of Educational Technology, 2025
This research employs the fuzzy-set qualitative comparative analysis (fsQCA) method to investigate the configurations of multiple factors influencing scientific concept learning, including augmented reality (AR) technology, the concept map (CM) strategy and individual differences (eg, prior knowledge, experience and attitudes). A quasi-experiment…
Descriptors: Science Education, Scientific Concepts, Comparative Analysis, Qualitative Research
Morris Gellisch; Juliane Cramer; Justin Trenkel; Franziska Bäker; Martin Bablok; Gabriela Morosan-Puopolo; Thorsten Schäfer; Beate Brand-Saberi – Anatomical Sciences Education, 2025
In recent years, there has been a growing trend toward the digitization of education, highlighting the need to understand how different learning modalities impact medical student outcomes. This study analyzes user behavior among medical students in Microscopic Anatomy, focusing on preferences for digital versus face-to-face guided self-study. A…
Descriptors: Educational Technology, Technology Uses in Education, Anatomy, In Person Learning
Mirza Shahzan Asagar – Online Submission, 2025
Digital technology has significantly transformed education, requiring teacher educators to develop robust digital competencies to navigate 21st-century classrooms. Digital competence, defined by the European Commission's DigComp framework, includes information and data literacy, communication and collaboration, digital content creation, safety,…
Descriptors: Teacher Competencies, Technological Literacy, Barriers, Educational Policy
Eren Kesim; Taner Atmaca; Selahattin Turan – Leadership and Policy in Schools, 2025
This research explores the integration of artificial intelligence (AI) into the educational processes at Hisar Schools, a leading educational institution in Turkey. By examining the strategic implementation of AI, this research highlights how AI enhances personalized learning, supports differentiated instruction, and streamlines administrative…
Descriptors: Artificial Intelligence, Leadership Styles, Individualized Instruction, Administrator Role

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