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Günbas, Nilgün – International Journal of Psychology and Educational Studies, 2020
In an attempt to improve Technological Pedagogical Content Knowledge (TPACK), prospective mathematics teachers (N=52) were trained in creating technology-based mathematics teaching materials. They learned visual programming, worked in pairs and created mathematics stories, which are intended to improve fourth grade students' mathematics word…
Descriptors: Preservice Teachers, Mathematics Education, Elementary Education, Grade 4
Katz, Hilary; Winegardner, Zachary – Art Education, 2020
Gazing into the future, how can educators refocus art and museum curricula to reflect emerging digital technologies while maintaining the value of hands-on making and educator-facilitated practice? With the goal of supplying opportunities for learners to activate the space and reach a profound understanding of art, without relying on human…
Descriptors: Museums, Art Products, Teaching Methods, Educational Technology
Wilson, Kristy J.; Long, Tammy M.; Momsen, Jennifer L.; Speth, Elena Bray – CBE - Life Sciences Education, 2020
As an instructional tool, models can transform the student experience from the static to the dynamic, the flat to the 3D, and the siloed to the integrated. Few practical resources exist to help instructors transition toward model-based classroom practices. The "Modeling in the Classroom" evidence-based teaching guide provides instructors…
Descriptors: Modeling (Psychology), Teaching Methods, Evidence Based Practice, Guides
Silbir, Lokman; Cosar, Asiye Mevhibe; Kartal, Yasemin; Altun, Taner; Atasoy, Murat; Özçamkan-Ayaz, Gülsen – International Electronic Journal of Elementary Education, 2020
This study examined the development process of graphic symbol-based animations for enhancing literacy skills of deaf or hard of hearing students (D/HH). Participants of the study consisted of two teachers and seven students studying in the third and fourth grade in a primary school for hard of hearing. As a result of the studies conducted…
Descriptors: Deafness, Hearing Impairments, Animation, Visual Aids
Vere?, Sanda; Magda?, Ioana – Romanian Review of Geographical Education, 2020
This research aims to analyse the process of grasping the Solar System by the students during their learning activities in which we used an animation film and other educational means (geographic globe, schematic drawings, 3D model, etc.), as well as the results obtained. In order to achieve this goal, we organized an action-research within…
Descriptors: Science Instruction, Teaching Methods, Animation, Films
Yaman, Fatma; Ayas, Alipasa; Çalik, Muammer – Turkish Journal of Education, 2019
The purpose of this study was to enhance grade 11 students' conceptual understanding of fundamental acid-base models using Predict-Observe-Explain based animated movies (POE-AM). Twelve grade 11 students participated in the study. To collect data, the students' responses to the POE-AM tasks and interview protocols were used. The findings indicated…
Descriptors: High School Students, Grade 11, Adolescents, Concept Formation
Anatürk Tombak, Ceren; Ateskan, Armagan – Journal of Turkish Science Education, 2019
This study aimed to explore the beliefs and attitudes of 36 science teachers (biology, physics and chemistry) in six high schools in Ankara towards the use of Interactive White Boards (IWB). Of these, three teachers from each school were chosen for interview and classroom observations according to their questionnaire results with purposeful…
Descriptors: Science Teachers, Teacher Attitudes, High School Teachers, Video Technology
Saputra, Eri; Fahrizal, Effan – Malikussaleh Journal of Mathematics Learning, 2019
Geogebra is software designed to solve geometry, calculus and algebra material as well as applications for designing spaces and buildings. The purpose of this research is to produce teaching material products through Geogebra software in mathematics courses that can be utilized in learning. The stages in this research include: (1) the stage of…
Descriptors: Mathematics Materials, Material Development, Computer Software, Independent Study
Tibell, Lena A. E.; Harms, Ute – Science & Education, 2017
Modern evolutionary theory is both a central theory and an integrative framework of the life sciences. This is reflected in the common references to evolution in modern science education curricula and contexts. In fact, evolution is a core idea that is supposed to support biology learning by facilitating the organization of relevant knowledge. In…
Descriptors: Biology, Scientific Concepts, Fundamental Concepts, Evolution
Stephens, Philip J. – World Journal of Education, 2017
The purpose of this study is to determine whether viewing narrated video clips improves student learning. The study was conducted with undergraduate, mostly Biology majors, in an Animal Physiology course held in successive semesters. When both classes were given the same face-to-face lectures and identical online resources their performance on an…
Descriptors: Video Technology, Teaching Methods, Animation, Computer Simulation
Davis, Larry; Norris, John – ETS Research Report Series, 2021
The elicited imitation task (EIT), in which language learners listen to a series of spoken sentences and repeat each one verbatim, is a commonly used measure of language proficiency in second language acquisition research. The "TOEFL® Essentials"™ test includes an EIT as a holistic measure of speaking proficiency, referred to as the…
Descriptors: Task Analysis, Language Proficiency, Speech Communication, Language Tests
Choi, Seohyun; Kim, Dongsik; Jung, Jaewon – IAFOR Journal of Education, 2021
Emphasis manipulation is a way to help learners by directing their attention to particular subcomponents of a learning task. This study investigated the effects of different approaches to emphasis manipulation on knowledge transfer and cognitive load. This was done by examining the impact of three task selection strategies: system-controlled,…
Descriptors: Cognitive Ability, Task Analysis, High School Students, Comparative Analysis
Dikmenli, Yurdal; Danabas, Faki; Çelik, Baris Bilge; Tekin, Özgür – Participatory Educational Research, 2018
Today, use of different teaching models, materials, and tools in education and teaching process have increased. The main reason for such increase is the search to make education more quality, easier, more entertaining, and more permanent. In this sense, animation films are technological products that contribute learners in visual and audial terms.…
Descriptors: Foreign Countries, Animation, Teaching Methods, Films
D'Ambruoso, Gemma D.; Cremeens, Matthew E.; Hendricks, Brett R. – Journal of Chemical Education, 2018
Instructional videos have been prepared using Adobe Captivate software to create animated tutorials to capture instrument and molecular modeling software simulations and to allow for increased independent hands-on instrument use by students and faster training for instructors and teaching assistants. The videos are available on YouTube and can be…
Descriptors: Animation, Computer Software, Student Surveys, Computer Simulation
Sung, Jihyun – Child & Youth Care Forum, 2018
Background: Despite widespread use of digital toys, research evidence of how a digital toy's features affect children's development and the nature of parent-child interactions during play is limited. Objective: The present study aimed to examine how mother-child dyads experience a traditional stuffed toy and an animated digital toy by comparing…
Descriptors: Toys, Mothers, Play, Parent Child Relationship