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Akhdinirwanto, Raden Wakhid – Asia-Pacific Forum on Science Learning and Teaching, 2021
One of the skills highly needed in the 21st century is critical thinking. Therefore, this study was conducted to determine the effectiveness of the blended model of argumentation flipped learning (AFL) in improving the critical thinking skills of students during the COVID-19 period. This involved using 31 students in class VII Junior High School…
Descriptors: Thinking Skills, Critical Thinking, Skill Development, Persuasive Discourse
Rafiepour, Abolfazl; Farsani, Danyal – Journal on Mathematics Education, 2021
In this paper, six mathematics curriculum changes in Iran will be reviewed, spanning from 1900 until the present time. At first, change forces, barriers, and the main features of each curriculum reform will be represented. The first five curriculum changes are described briefly and the sixth and most recent curriculum reform will be elaborated. In…
Descriptors: Foreign Countries, Mathematics Curriculum, Curriculum Development, Computation
Guzey, S. Selcen; Jung, Ji Yoon – International Journal of Science and Mathematics Education, 2021
Recent reforms in science education have supported the inclusion of engineering in K-12 curricula. To this end, many science classrooms have incorporated engineering units that include design tasks. Design is an integral part of engineering and helps students think in creative and interdisciplinary ways. In this study, we examined middle-school…
Descriptors: Science Education, Elementary Secondary Education, STEM Education, Middle School Students
Girit Yildiz, Dilek; Durmaz, Burcu – Journal for the Education of the Gifted, 2021
Mathematically gifted students have a high potential for understanding and thinking through mathematical relations and connections between mathematical concepts. Currently, it is thought that generalizing patterns algebraically can serve to provide challenges and opportunities that match their potential. This article focuses on a mathematically…
Descriptors: Academically Gifted, High School Students, Mathematics Skills, Generalization
Waring, Melody K. – Journal of Social Work Education, 2021
The statistics requirement in social work curricula can be seen by students as a detour from the substance of social work. In this note, I describe my experience teaching part-time master's students that statistical thinking is social work: it is an application of the social work code of ethics and a critical tool in practice for making pragmatic…
Descriptors: Social Work, Counselor Training, Masters Programs, Statistics
Pala, Ferhat Kadir; Mihci Türker, Pinar – Interactive Learning Environments, 2021
In this study, the effects of Arduino IDE and C++ programming languages were investigated on the computational thinking skills of preservice teachers. The Computational Thinking Skills Scale was administered to preservice teachers. Firstly, a basic programming training was given and then it was asked to create group projects on a voluntary basis.…
Descriptors: Programming, Computer Science Education, Computation, Thinking Skills
Pratomo, Laurensia Claudia; Siswandari; Wardani, Dewi Kusuma – International Journal of Instruction, 2021
This research aims to examine the effectiveness of entrepreneurship learning with the Stanford D School design thinking approach and to make students more actively involved in learning activities so that their learning experiences can develop creative skills and entrepreneurial alertness. The underlying theory of the design thinking approach comes…
Descriptors: Design, Entrepreneurship, Thinking Skills, Comparative Analysis
Reiser, Elana – Mathematics Teacher: Learning and Teaching PK-12, 2021
The two most popular decision-making processes are tossing a coin and playing rock, paper, scissors. In the activity described in this article, students find the theoretical probabilities of winning a coin toss and a round of the rock, paper, scissors game. They next devise strategies to win and test them out. Students then compare the theoretical…
Descriptors: Probability, Mathematics Instruction, Decision Making, Learning Activities
Bachtiar, Rayendra Wahyu; Meulenbroeks, Ralph F. G.; van Joolingen, Wouter R. – Journal of Science Education and Technology, 2021
This article reports on a case study that aims to help students develop mechanistic reasoning through constructing a model based stop-motion animation of a physical phenomenon. Mechanistic reasoning is a valuable thinking strategy for students in trying to make sense of scientific phenomena. Ten ninth-grade students used stop-motion software to…
Descriptors: Secondary School Students, Grade 9, Physics, Science Process Skills
Breakstone, Joel; Smith, Mark; Wineburg, Sam; Rapaport, Amie; Carle, Jill; Garland, Marshall; Saavedra, Anna – Educational Researcher, 2021
Are today's students able to discern quality information from sham online? In the largest investigation of its kind, we administered an assessment to 3,446 high school students. Equipped with a live internet connection, the students responded to six constructed-response tasks. The students struggled on all of them. Asked to investigate a site…
Descriptors: Civics, Thinking Skills, Information Literacy, High School Students
Aubery, Frédéric; Sahn, David E. – Education Economics, 2021
In this paper, we measure the contribution of an additional year of schooling on skills acquisition for a cohort of young adults in Madagascar. We estimate a value-added model of learning achievement that includes test scores measured at adolescence, thereby reducing the potential for omitted variable bias. We demonstrate that schooling increases…
Descriptors: Foreign Countries, Young Adults, Thinking Skills, Value Added Models
From Gaming to Computational Thinking: An Adaptive Educational Computer Game-Based Learning Approach
Hooshyar, Danial; Pedaste, Margus; Yang, Yeongwook; Malva, Liina; Hwang, Gwo-Jen; Wang, Minhong; Lim, Heuiseok; Delev, Dejan – Journal of Educational Computing Research, 2021
Educational games have been increasingly used to improve students' computational thinking. However, most existing games have focused on the theoretical knowledge of computational thinking, ignoring the development of computational thinking skills. Moreover, there is a lack of integration of adaptivity into educational computer games for…
Descriptors: Educational Games, Computer Games, Game Based Learning, Computation
K., Suprabha; Subramonian, G. – Journal of Educational Technology, 2021
Class room instruction should be a self-regulated process and the learner should be self-motivated to explore problems and situations. Learning for the students who learn through web as a source of knowledge, the learning environment should be shifted to a learner centered rather than teacher centered environment. The advantage of social skills…
Descriptors: Blended Learning, Intervention, Secondary School Students, Interpersonal Competence
Grizioti, Marianthi; Kynigos, Chronis – British Journal of Educational Technology, 2021
In this paper, we discuss the need for new approaches to research regarding coding to support students in developing practices in computational thinking, such as abstraction and decomposition, in multidisciplinary contexts. We explore students' activities with a tool integrating constructionist textual programming activity with game-based learning…
Descriptors: Computer Games, Thinking Skills, Interdisciplinary Approach, Coding
Yaneva, Victoria; Clauser, Brian E.; Morales, Amy; Paniagua, Miguel – Journal of Educational Measurement, 2021
Eye-tracking technology can create a record of the location and duration of visual fixations as a test-taker reads test questions. Although the cognitive process the test-taker is using cannot be directly observed, eye-tracking data can support inferences about these unobserved cognitive processes. This type of information has the potential to…
Descriptors: Eye Movements, Test Validity, Multiple Choice Tests, Cognitive Processes

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