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Elena-Ancu?a Santi; Gabriel Gorghiu; Costin Pribeanu – Problems of Education in the 21st Century, 2024
Test anxiety or academic anxiety is an emotional state characterized by intense fear, nervousness, and stress that occurs in the context of academic assessments such as exams, tests, projects, or presentations. Test anxiety negatively affects efficiency in academic tasks, leading to decreased academic performance. Test anxiety in students can be…
Descriptors: Correlation, Self Efficacy, Learner Engagement, Test Anxiety
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Gena Nelson; Hannah Carter; Peter Boedeker; Mackenna Vander Tuin – Learning Environments Research, 2024
The purpose of this systematic review was to identify how the home learning environment (HLE) was measured in group design, early math intervention studies conducted in the home. Specifically, we evaluated the physical (e.g. frequency of activities) and affective (e.g. parents' beliefs, children's attitudes) aspects of the HLE. We included…
Descriptors: Parents, Young Children, Early Intervention, Mathematics Education
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Chi-Un Lei; Wincy Chan; Yuyue Wang – International Journal of Sustainability in Higher Education, 2024
Purpose: Higher education plays an essential role in achieving the United Nations sustainable development goals (SDGs). However, there are only scattered studies on monitoring how universities promote SDGs through their curriculum. The purpose of this study is to investigate the connection of existing common core courses in a university to SDG…
Descriptors: Foreign Countries, Courses, College Faculty, Undergraduate Study
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Timothy Abraham; Katie Hanifin – International Journal of Designs for Learning, 2024
The decision to move away from lecture-led instruction in the college classroom is not simple. Planning for and managing a more interactive classroom brings unique challenges and opportunities. A biomechanics instructor and an instructional designer from Utica University compared teacher-led instruction to brain-based instruction and share their…
Descriptors: College Instruction, Teaching Methods, College Faculty, Biomechanics
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James Elliott – Journal of Learning Development in Higher Education, 2024
This paper discusses the implementation of exemplar essays within an undergraduate first-year diagnostic radiography module to encourage active learning and the development of academic literacies. Nine essays ([approximately]400 words each) were provided over six sessions, using lecturer-guided discussion to explore the academic virtues and…
Descriptors: Allied Health Occupations Education, Writing (Composition), Active Learning, Essays
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Gihan S. Edirisinghe; Maria A. M. Trindade; Lan Luo – Decision Sciences Journal of Innovative Education, 2024
The COVID-19 pandemic forced instruction into remote formats, rendering active learning efforts in business classrooms infeasible. In response, we adopt a novel model for interactive classroom activities by hosting classroom games on Google Sheets, the free and widely used cloud-based spreadsheet application. First developed for a synchronous Zoom…
Descriptors: Internet, Computer Software, Interaction, Computer Mediated Communication
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Steven Meisel; Dilip Mirchandani – Management Teaching Review, 2024
Sustainable development is a powerful, significant, and occasionally controversial topic in management education. It usually refers to "development that meets the needs of the present without compromising the ability of future generations to meet their own needs." The broad view of sustainable development is articulated on the United…
Descriptors: International Organizations, Sustainable Development, Teaching Methods, Business Administration Education
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Zeynep Temiz; Mustafa Çevik – Early Years: An International Journal of Research and Development, 2024
The Science, Technology, Engineering, Arts and Mathematics (STEAM) approach has a variety of benefits for all children as it triggers multiple senses through hands-on activities, experiential learning, exploration opportunities on different scientific topics, and various tools and materials. Five STEAM activities were designed and implemented with…
Descriptors: STEM Education, Art Education, Early Childhood Education, Learning Activities
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Brian P. Woods – Journal of Chemical Education, 2024
In this in-class activity, organic chemistry undergraduates try to place an assortment of molecules in chronological order from oldest to most recently synthesized. In the students' first attempt, they use their knowledge of reactions and synthesis to analyze the organic compounds for their structural complexity. Before a second attempt, the names…
Descriptors: Organic Chemistry, Entrepreneurship, Learning Activities, Undergraduate Students
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William Neil Littell; Brittany L. Peterson – Communication Teacher, 2025
Artificial intelligence (AI) is fundamentally reshaping classroom experiences. In this activity, students in a graduate-level project management class engaged in real-time conversations with AI- powered chatbots as though they were actual people. Students were required to perform a stakeholder analysis on the key stakeholders involved in their…
Descriptors: Artificial Intelligence, Synchronous Communication, Computer Software, Executive Function
Emmanuel Dumbuya – Online Submission, 2025
The exponential growth of online learning has catalyzed significant pedagogical innovations and transformed the educational landscape. This paper explores the emerging trends in online learning, including the shift towards blended learning, the rise of personalized learning, and the integration of technology-enhanced pedagogical practices. The…
Descriptors: Educational Trends, Electronic Learning, Educational Innovation, Teaching Methods
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Yu-Chi Chen; Huei-Tse Hou – Asia-Pacific Education Researcher, 2025
To promote motivation and interaction among learners for relationship education in online learning, we designed a digital gamified learning activity for relationship education combined with conceptual and reflective scaffolding. We measured the learning achievement of learners' knowledge, motivation, anxiety and flow during the activity. This…
Descriptors: Educational Technology, Gamification, Learning Activities, Interpersonal Relationship
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Musa Saimon; Zsolt Lavicza; Tony Houghton; Fredrick Mtenzi; Pablo Carranza – Discover Education, 2025
STEAM (Science, Technology, Engineering, Arts and Mathematics) Education is one of the approaches that teachers adopt as they shift from content delivery focused teaching to skills development teaching. Also, effective STEAMING requires connection to issues outside the classroom (outdoor STEAM) and hence the coinage of the term Transdisciplinary…
Descriptors: Outdoor Education, Art Education, STEM Education, Sustainability
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Tamilla Triantoro; Tuvana Rua; Guido Lang – Information Systems Education Journal, 2025
This study explores the effectiveness of experiential learning in teaching generative AI to entrepreneurs and small business owners. The in-person training program, grounded in Kolb's Experiential Learning Theory, aimed to enhance participants' understanding, attitudes, and perceived benefits of AI adoption. Through a structured cycle of Concrete…
Descriptors: Artificial Intelligence, Entrepreneurship, Computer Software, Experiential Learning
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Seokmin Kang; Chun-Hao Chang; Sungyeun Kim – Educational Technology & Society, 2025
Virtual tools are rapidly supplementing physical tools in classrooms. Although extensive research has compared the benefits of using virtual and physical manipulatives, few studies have systematically explored the learning benefits of using a physical and a virtual tool. As the major learning goal in science, technology, engineering, and…
Descriptors: Educational Technology, Technology Uses in Education, Manipulative Materials, STEM Education
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