NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 4,861 to 4,875 of 9,519 results Save | Export
Waugh, Charles G. – Community College Social Science Journal, 1980
Presents the rules for an educational game in which students reinforce psychology lecture material by creating and dramatizing defense mechanisms such as reaction formation, displacement, and fantasy. Provides definitions and examples of the various defense mechanisms that can be portrayed. (JP)
Descriptors: Educational Games, Psychology, Relevance (Education), Student Motivation
Ericson, Jane Harris; And Others – Journal of Physical Education and Recreation, 1979
Variations of some common games such as Bingo are applied to dance and used to teach, review, and test dance skills, history, rhythm, style, and terminology. (JMF)
Descriptors: Dance, Educational Games, Physical Education, Program Descriptions
Peer reviewed Peer reviewed
Ericksen, Donna; And Others – Mathematics Teacher, 1995
Describes a two-person game based on the Pythagorean Theorem. Includes game board and question cards. (MKR)
Descriptors: Educational Games, Geometry, High Schools, Learning Activities
Peer reviewed Peer reviewed
Thiagarajan, Sivasailam – Simulation & Gaming, 1992
Presents a seven-phase model for debriefing following experiential activities. Eight d-games (i.e., framegames that structure debriefing) related to the phases in the debriefing process are described, and applications of the d-games are illustrated with reference to a common base activity. (13 references) (Author/MES)
Descriptors: Educational Games, Evaluation Methods, Experiential Learning, Models
Salopek, Jennifer J. – Training and Development, 1999
Discusses how training games have changed and become more prevalent. Looks at characteristics of games and suggests how they should and should not be used in training. Describes 26 types of games and the use of icebreakers. (JOW)
Descriptors: Adult Education, Educational Games, Training, Training Methods
Peer reviewed Peer reviewed
Taylor, Mark F.; Jackson, Sally W. – American Biology Teacher, 1996
Describes a board game, ImmunoScenarios, which was developed to reinforce the ideas about the immune system discussed in lecture classes. Emphasizes important characteristics of the body's specific defense system including specificity, cooperation among various cells, and memory. Includes directions for playing, student handouts, and scenarios.…
Descriptors: Biology, Educational Games, Higher Education, Science Activities
Sugar, William; Betrus, Anthony – Educational Technology, 2002
Discusses the difficulties in defining instructional technology, suggests core competencies, proposes five instructional designer archetypes, and describes the development of an instructional card game designed for graduate students in instructional design to expose them to major responsibilities of an instructional designer and give them insight…
Descriptors: Competence, Educational Games, Educational Technology, Graduate Study
Peer reviewed Peer reviewed
Bell, Christine – Social Education, 2005
About eight days before final exams, teacher, Christine Bell, gives her students a study guide and a new assignment: to create their own board game. She groups students into threes. They have a week or so to prepare their game, the form of which should be based on anything of interest. The key is that the content of their game must include one…
Descriptors: Study Guides, Educational Games, Classroom Techniques, Tests
Peer reviewed Peer reviewed
Direct linkDirect link
IGI Global, 2018
The rapid growth in online and virtual learning opportunities has created culturally diverse classes and corporate training sessions. Instruction for these learning opportunities must adjust to meet participant needs. "Online Course Management: Concepts, Methodologies, Tools, and Applications" is a comprehensive reference source for the…
Descriptors: Online Courses, Electronic Learning, Distance Education, Educational Trends
Peer reviewed Peer reviewed
Direct linkDirect link
Judd, Wallace – Mathematics Teaching in the Middle School, 2007
This reprinted article from the November 1976 issue of "Arithmetic Teacher" describes a series of calculator games suitable for all levels from kindergarten through calculus.
Descriptors: Educational Games, Calculators, Mathematics Instruction, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Dondi, Claudio; Moretti, Michela – British Journal of Educational Technology, 2007
This paper presents a methodological proposal elaborated in the framework of two European projects dealing with game-based learning, both of which have focused on "quality" aspects in order to create suitable tools that support European educators, practitioners and lifelong learners in selecting and assessing learning games for use in…
Descriptors: Foreign Countries, Learning Processes, Lifelong Learning, Instructional Materials
Peer reviewed Peer reviewed
Direct linkDirect link
Kiili, Kristian – British Journal of Educational Technology, 2007
Educational games may offer a viable strategy for developing students' problem-solving skills. However, the state of art of educational game research does not provide an account for that. Thus, the aim of this research is to develop an empirically allocated model about problem-based gaming that can be utilised to design pedagogically meaningful…
Descriptors: Experiential Learning, Educational Games, Problem Solving, Models
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Williams, Donald L. – InSight: A Collection of Faculty Scholarship, 2007
The use of educational games such as crossword puzzles, word search puzzles, modified television game shows, or commercial board and card games are attempts to make learning more fun and motivational regardless of the level of educational experience. This article explains how I have employed the melding of many of these games into one motivational…
Descriptors: Educational Strategies, Educational Games, Educational Attainment, Scores
Peer reviewed Peer reviewed
Direct linkDirect link
Warner, Laverne; Wilmoth, Linda – Dimensions of Early Childhood, 2007
Mrs. Keenan, a preschool teacher, observed her 3-year-old granddaughter Riley pull, tug, and stack piles of holiday boxes on the floor. She remembered that her child care director had suggested using boxes as a curriculum theme, but she hadn't given much thought about the idea until now. She said to herself, "I wonder if my children would be as…
Descriptors: Preschool Education, Learning Activities, Art Activities, Educational Games
Peer reviewed Peer reviewed
Direct linkDirect link
Lankford, Bruce; Watson, Drennan – Simulation & Gaming, 2007
The RIVER BASIN GAME is a dialogue tool for decision makers and water users tested in Tanzania and Nigeria. It comprises a physical representation of a river catchment. A central channel flows between an upper watershed and a downstream wetland and has on it several intakes into irrigation systems. Glass marbles, representing water, roll down the…
Descriptors: Foreign Countries, Natural Resources, Figurative Language, Earth Science
Pages: 1  |  ...  |  321  |  322  |  323  |  324  |  325  |  326  |  327  |  328  |  329  |  ...  |  635