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Peer reviewedAronoff, Frances Webber – Music Educators Journal, 1971
Descriptors: Children, Educational Games, Music Appreciation, Music Education
Peer reviewedBalaban, Richard – Social Studies, 1982
Sixth-grade students relive the history of the fall of Rome in a simulation game. An example of student comparisons of Roman and Barbarian strategic advantages indicates how the game increased their understanding of the causes of the fall of the Roman Empire. (AM)
Descriptors: Ancient History, Educational Games, Elementary Education, Grade 6
Peer reviewedLife, Richard; Bennett, Paul W. – History and Social Science Teacher, 1982
Grade nine level students in Canadian studies are introduced to and immersed in the major "crises" affecting Quebec and Canada during the Quiet Revolution and to the present day in this simulation exercise. Students are asked to come to grips with the central problems of Quebec in crisis. (RM)
Descriptors: Area Studies, Class Activities, Educational Games, Secondary Education
McAuley, Karen; And Others – Instructor, 1981
A collection of elementary games and activities dealing with word origins and derivations, changing meanings, rhymes, compounds, neologisms, and names. (Author/SJL)
Descriptors: Educational Games, Elementary Education, Etymology, Learning Activities
Peer reviewedTurner, Thomas N. – Social Education, 1981
Suggests using games to teach students how to ask effective questions. Games include "I've Got a Secret,""What's My Career,""To Tell the Truth,""Jeopardy,""Stump the Teacher,""Ten Q," and "Question Circle." (KC)
Descriptors: Educational Games, Elementary Education, Inquiry, Problem Solving
Learning, 1978
Games to develop mathematics skills for elementary school children are described. (JD)
Descriptors: Class Activities, Educational Games, Elementary Education, Mathematics
Stolovitch, Harold D. – NSPI Journal, 1979
The innovative technology of simulations and games offers an attractive alternative for satellite transmission programing. They can help provide programs that involve the participants and make maximum use of the unique characteristics of long-distance transmission. (Author/JEG)
Descriptors: Communications Satellites, Educational Games, Game Theory, Role Playing
Peer reviewedWildman, Stuart; Reeves, Maggie – Nurse Education Today, 1996
A management simulation game that trains student nurses for clinical practice was evaluated using 528 responses from 557 participants. The vast majority found it an enjoyable and appropriate way to learn skills in a safe environment. Teamwork and information sharing with peers were also valuable. (SK)
Descriptors: Educational Games, Higher Education, Management Development, Nursing Education
Murray, Jenny – Mathematics Teaching, 2003
Discusses the card game Numero and its use in the classroom to teach mathematics. Includes a pack of playing cards, an instructor's booklet, and an instructional video. Advocates using Numero as a teaching tool as it is adaptable to all ages. (NB)
Descriptors: Educational Games, Elementary Secondary Education, Mathematics Activities, Mathematics Instruction
Peer reviewedHill, Jonnie L.; Lance, Cynthia G. – Simulation & Gaming, 2002
Discussion pf the stress associated with the educational use of games and simulations focuses on a study of graduate students that used the Myers-Briggs Type Indicator to determine that people with certain personality types experience stress at different intensities. Also found that all participants, regardless of personality type, needed…
Descriptors: Educational Games, Graduate Students, Higher Education, Personality Traits
Beltran, Roger Rodriguez – Francais dans le Monde, 1996
Focuses on how to work crossword puzzles, such as those published in magazines or specialized publications. The article emphasizes the importance of the dictionary for this activity, which can be a pleasant cultural exercise in vocabulary development and spelling instruction. (Author/CK)
Descriptors: Dictionaries, Educational Games, French, Learning Strategies
Peer reviewedGreen, David – Teaching Statistics, 1997
Reports on a project that highlights the difficulties encountered when considering randomness. Findings indicate that the concept of randomness tends to make very subtle intellectual demands when considering it. Presents a game that may be helpful in developing understanding of two-dimensional random differences. (JRH)
Descriptors: Educational Games, Foreign Countries, Mathematical Concepts, Secondary Education
Erickson, Sheldon – AIMS, 1996
Describes an activity in which students learn about sorting and classifying. Involves students determining what animal or geometric figure is on their back by asking their peers yes/no questions. (JRH)
Descriptors: Classification, Educational Games, Elementary Education, Learning Activities
Peer reviewedMahoney, John F. – Mathematics Teacher, 2003
Benjamin Banneker, a self-taught African American mathematician, kept a journal containing a number of mathematical puzzles. Explores four of these puzzles, 200 years later, with the aid of 21st century technology. (Author/NB)
Descriptors: Educational Games, Mathematics Activities, Mathematics Instruction, Puzzles
Cryer, Patricia – Simulation/Games for Learning, 1989
Examines the literature on marketing and uses the four elements of product, price, place, and promotion to elicit guidance for those who wish to market educational games, simulations, and workshops. Devising a marketing strategy centered on the customer is discussed, and the distinction between goods and services is described. (11 references)…
Descriptors: Costs, Educational Games, Instructional Materials, Marketing


