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Richards, John – Classroom Computer News, 1982
A software package designed for touch-typing instruction is reviewed, focusing on features, educational value, design quality, written materials, and ease of use. (MP)
Descriptors: Computer Assisted Instruction, Computer Programs, Educational Games, Elementary Secondary Education
Peer reviewed Peer reviewed
Grossman, Alberta N. – English Journal, 1982
Emphasizes the seriousness of language play, especially when it is used in classrooms that contain students with learning disabilities. (RL)
Descriptors: Class Activities, Classroom Techniques, Educational Games, Elementary Secondary Education
Malone, Thomas W. – Pipeline, 1981
Two questions are examined: (1) What are the features that make computer games so captivating; and (2) How can these features be used to make learning, especially learning with computers, interesting? (MP)
Descriptors: Computer Science, Computers, Educational Games, Educational Technology
Peer reviewed Peer reviewed
Walljasper, Dixie – Nurse Educator, 1982
This article discusses theoretical and practical aspects of gaming, tells how to develop a game, and describes a game created by the author to motivate staff nurses to write patient care plans consistently. (Editor/CT)
Descriptors: Classroom Techniques, Educational Games, Inservice Education, Nurses
Peer reviewed Peer reviewed
Sas, Anthony – Journal of Geography, 1979
Maintains that military geography should have a place in an overall college geography curriculum. Describes how several war games can help students relate geography to land warfare. (Author/DB)
Descriptors: Educational Games, Educational Practices, Geographic Concepts, Geography Instruction
Gardner, Martin – Scientific American, 1980
Presents a mathematical game called the dinner-guest problem that deals with Steiner triple systems. (HM)
Descriptors: Educational Games, Game Theory, Games, Mathematical Applications
Peer reviewed Peer reviewed
Reynolds, Karen E. – Science Teacher, 1980
Described is an annual science bowl held in Havenscourt Junior High, Oakland, California, for ninth grade science students. Patterned after TV's "College Bowl," the science bowl involves panels of students competing to answer objective questions and practical challenges. Indirect benefits to students include increased community support and review…
Descriptors: Educational Games, Science Activities, Science Education, Science Programs
Peer reviewed Peer reviewed
Meyer, Mary Alice – Journal of Allied Health, 1980
Presents a theoretical framework and practical suggestions for incorporating games and simulation into allied health instruction. Discusses research findings that support the use of educational simulation/games as tools for higher cognitive learning and for the improvement of teaching effectiveness as measured by student achievement in the allied…
Descriptors: Academic Achievement, Allied Health Occupations Education, Cognitive Development, Educational Games
Hodgkinson, Keith – Simulation/Games for Learning, 1980
This description of two simple simulations as taught to undergraduate teacher trainers in a history of education course includes materials, procedures, follow-up exercises, and a brief defense of the use of simulations in higher education. (Author/CMV)
Descriptors: Course Descriptions, Curriculum Enrichment, Educational Games, Educational History
Peer reviewed Peer reviewed
Pratt, Linda K.; And Others – Simulation and Games, 1980
Describes a study designed to determine whether students with different personality types react differently to different educational games and simulations. The thinking-feeling dimension of the Myers-Briggs Type Indicator was used to type a group of graduate students who participated in seven simulation games and simulations. (Author/LLS)
Descriptors: Educational Games, Higher Education, Individual Differences, Individualized Instruction
Corbin, David E.; Sleet, David A. – Health Education (Washington D.C.), 1980
Health games and simulations which are inexpensive and require minimal preparation time are presented. Learning activities focus on drug knowledge, reproductive system knowledge, nutrition information, and alcohol abuse. (JN)
Descriptors: Educational Games, Health Activities, Health Education, Resource Materials
Peer reviewed Peer reviewed
Phillips, Susan J.; Endslow, William – School Arts, 1981
Describes a museum experience for fourth, fifth, and sixth graders designed in the form of a treasure hunt/questionnaire. This tour format, which does not require the presence of an art specialist, was used at the Isabella Stewart Gardner Museum in Boston. (SJL)
Descriptors: Art Education, Discovery Learning, Educational Games, Field Trips
Peer reviewed Peer reviewed
Cromley, Robert G. – Journal of Geography, 1980
Describes a simulation, "The Isolated Estate," which introduces geography students to the Von Thonen model and game theory. The objective of the game is to make textbook concepts more realistic. Concepts illustrated through the game include agricultural land use, economic rent, competetive bidding, inequities associated with differential incomes,…
Descriptors: Agriculture, Educational Games, Game Theory, Geography
Peer reviewed Peer reviewed
Stoddard, Ann H. – Clearing House, 1981
Presents a simulation game on labor negotiations for secondary students. (SJL)
Descriptors: Collective Bargaining, Economics Education, Educational Games, Labor Relations
Peer reviewed Peer reviewed
Seginer, Rachel – Simulation and Games, 1980
A study to determine whether a relationship exists between a seventh grader's performance on a simulation game and on an academic ability test suggests that measures of game performance ability may differ from measures of academic ability in three ways. (LLS)
Descriptors: Academic Ability, Bibliographies, Educational Games, Junior High Schools
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