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Peer reviewedMiller, Larry D. – Simulation and Games, 1979
This experiential learning activity highlights the perceptual processes that transpire between two interactants. Participants attempt to match other participants with their prime concern when interacting with someone socially for the first time. Illustrative data from a sample game are presented and discussed. (Author)
Descriptors: Educational Games, Experiential Learning, Group Dynamics, Interaction Process Analysis
Peer reviewedGoldberg, Adele – Computers and Education, 1979
Proposes a programing design curriculum based on three conceptual areas: process, symbolic representation, and methods of interpretation; and describes computer games and simulations in which design skills of simple and conditional sequencing, rule or constraint specification, hypothesis testing, and modeling are employed. (Author/CMV)
Descriptors: Algorithms, Computer Assisted Instruction, Computer Science Education, Computer Software
Peer reviewedNoesjirwan, Jennifer; Freestone, Colin – Simulation and Games, 1979
Presents a simulation game used to verify the theory that culture shock in the form of confusion, hostility, and anxiety occurs when interpersonal communication between interactors from different cultures breaks down. (CMV)
Descriptors: Communication Problems, Cross Cultural Studies, Culture Conflict, Educational Games
Rockler, Michael J. – Simulation/Games for Learning, 1979
Describes and defines the education for improving human potential movement, and examines the contributions of Dewey, Lewin, Maslow, and Thelen. Also discussed are the need for this movement and the role of simulation/gaming in relation to human potential development. Brief descriptions of five games for achieving growth are appended. (Author/CMV)
Descriptors: Educational Games, Educational Theories, Game Theory, Human Development
Peer reviewedPrice, Alan – Exercise Exchange, 1980
Outlines a team game, designed to help students learn to organize the material they have collected for a paper, in which the teacher provides scrambled topic sentences that are to be put into a reasonable order. (TJ)
Descriptors: Educational Games, Higher Education, Organization, Secondary Education
Peer reviewedHopkins, Carol J.; Moe, Alden J. – Reading Horizons, 1978
Lists more than 40 books that give information on the use and construction of reading games. (GT)
Descriptors: Bibliographies, Educational Games, Educational Resources, Elementary Education
Peer reviewedGaines, Robert N.; Bennett, Beth S. – Communication Education, 1979
Presents a crossword puzzle designed to familiarize students with Greek and Latin rhetorical terminology. Leads students to determine the rhetorical concept associated with each Latin term used as a clue; to discover the appropriate Greek term associated with each rhetorical concept; and to write each Greek term in Greek characters. (JMF)
Descriptors: Concept Teaching, Educational Games, Educational Media, Greek
Molenda, Michael – NSPI Journal, 1979
Describes the use of the "Why 10?" game at the beginning and end of a course on instructional development to test its feasibility as a means of evaluating the course. The game showed promise as a valid tool for assessing changes in students' attitudes. (JEG)
Descriptors: Course Evaluation, Educational Games, Evaluation Methods, Games
Peer reviewedClark, Todd – Social Education, 1977
An educator argues that classroom use of simulations is a valuable method for studying social interaction. (Author/RM)
Descriptors: Educational Games, Elementary Secondary Education, Simulation, Social Experience
Vever, Daniel – Francais dans le Monde, 1977
This article consists of an inventory of games useful as instructional materials for the instruction of French as a second language. (Text is in French.) (CLK)
Descriptors: Educational Games, Educational Media, French, Games
Peer reviewedGray, Shirley B.; Mena, Robert A. – Primus, 1997
Presents activities that engage students and promote discussion emphasizing the history of mathematics, diversity, and multiculturalism. Six activities included are Crossword Puzzle, Date of Event, Quotes Matching, Famous Mathematical Expressions, Calendar Scramble, and Map Puzzle. Also lists related World Wide Web sites. Contains 15 references.…
Descriptors: Educational Games, Higher Education, Integrated Activities, Mathematical Concepts
Peer reviewedMorris, Helen – Mathematics in School, 1997
Presents a variety of mathematical games from all over the world using pen and paper, or single-board setups. (ASK)
Descriptors: Class Activities, Educational Games, Elementary Secondary Education, Mathematics Activities
Peer reviewedRenzulli, Linda A.; Aldrich, Howard E.; Reynolds, Jeremy – Teaching Sociology, 2003
Discusses a classroom exercise for stratification and organization courses that demonstrates how social structures can constrain individual actions and still produce outcomes that students attribute to individual effort. Demonstrates student enjoyment of the game format exercise, and how it is an effective way to teach students the importance of…
Descriptors: Educational Games, Educational Strategies, Higher Education, Social Stratification
Peer reviewedUslick, JoAnn; Barr, Susan G. – Teaching Children Mathematics, 2001
Presents a sample of Probability Carnival activities and suggests how they might be adapted for the classroom. (KHR)
Descriptors: Educational Games, Elementary Education, Inventions, Mathematics Activities
Peer reviewedDkeidek, Iyad M. – Journal of Chemical Education, 2003
Presents an educational game designed for first- or second-year high school students who have already studied themes related to the periodic table elements, such as their symbols, electronic configurations, properties, and uses. The game is designed to help students learn the symbols of the elements and their properties or uses in a fun, engaging…
Descriptors: Chemistry, Curriculum Design, Educational Games, Science Activities


