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Yelland, Nicola – Computing Teacher, 1993
Argues that young children learn LOGO programing language more effectively through guided discovery using games and techniques that encourage exploration of the software. Specific examples of games, drawings and accomplishments of Australian children are included. (EA)
Descriptors: Computer Graphics, Computer Software, Discovery Learning, Educational Games
Peer reviewedMaltese, Ralph – English Journal, 1995
Describes the way one teacher utilizes a variety of language games by which the power of language is analyzed and fostered among students of English. Describes methods for engaging students in language games. Argues that games, to be effective, must give students a chance at success. (HB)
Descriptors: Educational Games, English Curriculum, English Instruction, Language
Peer reviewedCobern, William W. – Journal of Science Teacher Education, 1991
A card exchange activity that can be used to draw students into consideration of the philosophy of science is described. Over 30 statements representing the categories of theoretical emphasis, empirical emphasis, antiscience view, scientism, and balanced view are included. (KR)
Descriptors: Educational Games, Elementary Education, Higher Education, Philosophy
Peer reviewedThatcher, Donald C. – Simulation & Gaming, 1990
Considers the nature of learning and examines the role of simulations and games in promoting learning. Topics discussed include relating general systems theory to the process of learning; Kolb's model of experiential learning; the debriefing process in games and simulations; and the role of the teacher. (13 references) (LRW)
Descriptors: Educational Games, Experiential Learning, Learning Strategies, Learning Theories
Kerviel, Sylvie – Western European Education, 1990
Discusses a mathematics competition in which 18,000 pupils in the educational district of Orleans (France) participated. Describes objectives, including promoting collective work, and stimulating interest in mathematics and science. (DB)
Descriptors: Competition, Educational Games, Elementary Secondary Education, Foreign Countries
Peer reviewedBrougere, Gilles – Simulation & Gaming, 1999
This introduction to a special issue on play and simulation/gaming examines the distinction often made between children's play and adult gaming. It illustrates the diversity of play activities and the pedagogical uses of gaming, and demonstrates that these two fields of reflection have everything to gain through mutual enrichment. (AEF)
Descriptors: Adults, Childrens Games, Computer Games, Educational Games
Peer reviewedGernes, Don – Mathematics Teacher, 1999
To introduce students to the concept of proving a theorem, a simple deductive system is necessary where the rules are few and can be understood quickly. Presents games with this aim in mind. (ASK)
Descriptors: Deduction, Educational Games, Mathematics Activities, Mathematics Instruction
Peer reviewedHooley, Donald E. – Mathematics Teacher, 1999
Offers a real problem for students with younger siblings that uses a board game and illustrates the use of modeling and simulation. (ASK)
Descriptors: Educational Games, Mathematical Models, Mathematics Activities, Mathematics Instruction
Peer reviewedLoney, Robert W.; Murphy, H. Joseph; Miller, Victor J. – Journal of Dental Education, 2000
Evaluated the effectiveness of an educational game, "The Prosthodontic Olympics," to improve the speed of dental students in their performance of selected laboratory procedures. The students race to complete a procedure which is then judged for quality. Evaluation indicated participants increased their speed by as much as 50 percent without…
Descriptors: Competition, Dental Students, Dentistry, Educational Games
Peer reviewedStephenson, Paul – Mathematics in School, 1998
Presents a game in which students are told to say 'Fizz' on multiples of two and 'Buzz' on multiples of three while the teacher proceeds to count upward by one. (ASK)
Descriptors: Computation, Educational Games, Elementary Education, Elementary School Mathematics
Peer reviewedLach, Michael; Loverude, Michael – American Biology Teacher, 1998
Presents a series of simple and inexpensive hands-on activities with a host of extension lesson ideas that can be used to actively introduce students to the scientific theory of evolution. Lessons are designed to thwart common student difficulties. Classes are structured around a predator-prey simulation game that creates a springboard for…
Descriptors: Biology, Educational Games, Evolution, Group Activities
Peer reviewedHolton, Derek; Ahmed, Afzal; Williams, Honor; Hill, Christine – International Journal of Mathematical Education in Science and Technology, 2001
Suggests six characteristics of mathematical play. Analyzes the problem-solving process for the Six Circles and observations of students solving calculator and integration problems in relation to theories of play and cognitive gain. Discusses some difficulties of implementing a 'play' approach in the classroom and proposes further research…
Descriptors: Cognitive Processes, Educational Games, Elementary Secondary Education, Learning Theories
Duenker, Nicky – Pathways: The Ontario Journal of Outdoor Education, 1996
A learning activity designed for an Association of Experiential Educators workshop asked participants to lead their group through a maze symbolizing the obstacles and frustration encountered when implementing experiential education programs. Includes goals, set-up, sample presentation, and suggestions for debriefing participants. (LP)
Descriptors: Consciousness Raising, Educational Games, Experiential Learning, Faculty Development
Peer reviewedOmoto, Charlotte K. – American Biology Teacher, 1998
Presents an exercise to be used after students have been introduced to Mendelian genetics and the Punnett square. Allows students to grasp the mechanics of Mendelian genetics. (DDR)
Descriptors: Biology, Educational Games, Genetics, Higher Education
Peer reviewedGolan, Hedva; Gumpel, Thomas P. – Psychology in the Schools, 2000
Examines an alternative model of social skills and social competence training through conceptualizing social skills deficits according to a dichotomous model with elementary school special education students. Data suggests increases in prosocial behaviors as a result of the monitoring procedures. Presents suggestions for further research.…
Descriptors: Class Activities, Educational Games, Elementary School Students, Foreign Countries


