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Peer reviewedGoldman, James A., Ed. – Journal of Chemical Education, 1974
Descriptors: Chemistry, College Science, Educational Games, Equipment
PDF pending restorationStolovitch, Harold D. – 1984
This chapter presents two significant gaming concepts, one old and one new, and demonstrates how interactive teaching/learning situations can be structured through their application to attain prespecified objectives which require communication, group decision making, planning, or simple interactive skills. Frame games, the older concept, are…
Descriptors: College Students, Educational Games, Higher Education, Instructional Development
Ellington, Henry – 1987
An overview of participative exercises of the game/simulation/case study type is provided, and seven distinct types of exercises are identified and briefly described; i.e., "pure" games; "pure" simulations; "pure" case studies; simulation games; games used as case studies; simulated case studies; and simulation games used as case studies. The…
Descriptors: Case Studies, Cognitive Objectives, Educational Games, Foreign Countries
Higgins, John J. – 1981
Two keywords "input" and "get," in the BASIC programming language provide a metaphor of the processes of response and intervention in a dialogue situation. Computer teaching activities can be programmed using one or both of these commands. There are at least five main types: the quiz or overt teaching program, the text processsing program, the…
Descriptors: Cloze Procedure, Computer Assisted Instruction, Educational Games, Programed Instructional Materials
Ohio State Univ., Columbus. Cooperative Extension Service. – 1983
Two games are presented which demonstrate the complexity of the hazardous waste problem through an introduction to the: (1) economics of waste disposal; (2) legislation surrounding waste disposal; (3) necessity to handle wastes with care; (4) damages to the environmental and human health resulting from improper disposal; (5) correct ways to…
Descriptors: Educational Games, Elementary Secondary Education, Environmental Education, Role Playing
Canipe, Stephen L. – 1982
Groucho is a computer game designed to teach energy conservation concepts to upper elementary and junior high school students. The game is written in Applesoft Basic for the Apple II microcomputer. A complete listing of the program is provided. The game utilizes low resolution graphics to reward students for correct answers to 10 questions…
Descriptors: Computer Programs, Conservation Education, Educational Games, Elementary Education
Peer reviewedFoster, Mary Sue; Kitch, Sally L. – Art Education, 1974
Authors investigated methods of turning research into a form that would be available to the public and would contribute to that public's understanding and awareness of crafts. (Author/RK)
Descriptors: Art Education, Artists, Catalogs, Critical Thinking
Peer reviewedDungworth, David – English Language Teaching Journal, 1974
Suggests exercises to increase fluency with numbers for use primarily with children and teenagers learning English as a second language. (KM)
Descriptors: Class Activities, Educational Games, English (Second Language), Numbers
Hogeboom, Willard – Media and Methods, 1975
Descriptors: Bibliographies, Catalogs, Educational Games, Employment
Apelt, Walter; Bunselmeyer, Richard – Fremdsprachenunterricht, 1975
Rules are presented for the planning and acting out of "speaking games." Further, the methodical designing and the functioning of "speaking games" are discussed, using five actual examples as models. (Text is in German.) (IFS/WGA)
Descriptors: Class Activities, Educational Games, English (Second Language), Language Instruction
Peer reviewedWard, Alan – Science Activities, 1975
Presents illustrations of numerous optical illusions which can be used in the classroom to amuse and to stimulate discussion. (MLH)
Descriptors: Class Activities, Educational Games, Games, Instructional Materials
May, Lola J. – Grade Teacher, 1969
Descriptors: Educational Games, Elementary School Mathematics, Mathematics Instruction, Mathematics Materials
Tansey, P. J.; Unwin, Derick – Brit J Educ Stud, 1969
Descriptors: Annotated Bibliographies, Class Activities, Educational Games, Game Theory
Olin, Ferris, Comp. – 1976
This resource bibliography lists and briefly annotates non-sexist books, records, films, tapes, games, kits, and miscellany that present, in a fair manner, information by or about women in areas where, until recently, little had been published, and/or because they depict males and females as equals in non-traditional roles. Citations are arranged…
Descriptors: Annotated Bibliographies, Educational Games, Educational Media, Educational Resources
Canipe, Stephen L. – 1977
The "Crisis" game that is described in this paper is designed to present children with a vocabulary of terms commonly heard when people discuss the energy problem, and to provide an immediate use and reinforcement of those terms in a low-risk game situation. Included in the description are the directions for playing the game, an illustration of…
Descriptors: Educational Games, Elementary Education, Energy Conservation, Motivation


