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Peer reviewedHantula, James – History Teacher, 1977
Describes WORDMZ, a computer program which can generate a number or letter maze. History teachers or students can input names, terms, or dates of interest; specify the size of a desired maze; and create different mazes with the same words in each. Concludes that mazes can be effective in motivating students. (AV)
Descriptors: Computer Programs, Educational Games, Elementary Secondary Education, History Instruction
Peer reviewedTonkovich, Jeanne M. – French Review, 1987
Methods used to teach French as a second language to first- through sixth-graders includes games and activities to make learning fun, such as circle and ball games, flannel boards, and songs. (CB)
Descriptors: Children, Drama, Educational Games, Elementary Education
Peer reviewedLopus, Jane Schaerges – Social Studies Review, 1985
The Stock Market Game is a computerized simulation that involves high school students in trading eligible New York Stock Exchange stocks in an effort to make capital gains. Time required is ten weeks. The game is described; economic concepts that can be taught using the game are listed. (RM)
Descriptors: Class Activities, Computer Assisted Instruction, Concept Teaching, Economics Education
Peer reviewedFriedlander, Alex; Taizi, Nomi – Mathematics in School, 1987
Three open-phrase games are presented which offer interesting experiences with substitution of numbers. Four open-sentence games are also described, two dealing with the initial stages of finding a partial solution and two requiring students to find the complete solution of an open sentence. (MNS)
Descriptors: Algebra, Concept Formation, Educational Games, Learning Activities
Peer reviewedSpada, Hans; And Others – International Journal of Educational Research, 1987
The ecological knowledge of university students was analyzed under psychological and educational aspects via a computer simulation, an environmental game consisting of a variant of the Commons Dilemma, and a computerized text base on an actual environmental problem. Conditions impairing acquisition and use of ecological knowledge were discovered.…
Descriptors: College Students, Computer Simulation, Decision Making, Ecology
Wilson, Cindy C.; And Others – Health Education (Washington D.C.), 1988
The Simulation Game is proposed as a means of sensitizing professionals to problems and dilemmas of key team members (social workers, nurses, health educators, physicians, and clinical psychologists) in geriatric health care. The game involves role playing from cards which present difficult issues and cases in such care. (CB)
Descriptors: Educational Games, Health Education, Health Services, Older Adults
Peer reviewedCorbeil, Pierre – History Microcomputer Review, 1988
Suggests that simulations and new technologies present new ways to look at historical questions. Discusses approaches from basic board game simulations to the use of artificial intelligence. States that educators must accept new technologies as instructional tools and that the concept of history must be modified to work with these tools. (GEA)
Descriptors: Computer Uses in Education, Educational Games, Higher Education, History Instruction
Sturgis, Judy – Learning, 1988
Use of a checkbook can hook even the most reluctant mathematics students into learning mathematical and problem-solving skills. (CB)
Descriptors: Accounting, Educational Games, Elementary Education, Learning Activities
Peer reviewedKirkby, Dave – Mathematics in School, 1986
Three mathematical games which are developments of well-known games are described: Rummy, War, and Remembering. Seven packs of cards are illustrated. (MNS)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Geometric Concepts
Peer reviewedMathematics Teacher, 1985
A drill-and-practice game called "Digits Delight"; the story of Parabella (and Hyp and Elli); and a method for finding inverse functions, using Rubik's cube and algebra, are included. (MNS)
Descriptors: Algebra, Computation, Educational Games, Functions (Mathematics)
Peer reviewedArithmetic Teacher, 1985
Two activities are presented. The first involves geometric concepts using the alphabet, while the second is a game to provide practice in finding factors of composite numbers. (MNS)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Learning Activities
Peer reviewedPowers, Richard B. – Journal of Environmental Education, 1986
Describes a simulation game that emphasizes cooperative rather than explorative strategies for managing a biological resource. Presents evaluation findings and compares student ratings with evaluations from a similar cross-cultural game. The evaluation form used is included in an appendix. (ML)
Descriptors: College Science, Educational Games, Environmental Education, Higher Education
Peer reviewedChemical and Engineering News, 1986
Reports results from the International Chemistry Olympiad where a student from the United States won a gold medal for the first time. The Olympiad seeks to identify the best high school chemistry students in the world. (JM)
Descriptors: Academic Achievement, Chemistry, Competition, Educational Games
Peer reviewedTapson, Frank – Mathematics in School, 1986
Three board games are presented, with playing directions and comments to the teacher (MNS)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Geometric Concepts
Huntington, Fred – InCider, 1984
Discusses the use of computer adventure games and simulations to teach children critical thinking. Provides lists of mid-elementary to adult-level adventure games (with manufacturer and current price) and software helpful in teaching critical thinking (indicating name of package, manufacturer, age level, and current price for each entry). (JN)
Descriptors: Computer Simulation, Computer Software, Critical Thinking, Educational Games


