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Kirman, Joseph M. – Canadian Social Studies, 1992
Presents an educational game for helping secondary school students learn about the role of Raoul Wallenberg in protecting European Jews from Nazi abuse in Hungary. Explains game objectives, materials needed, and procedures. Includes a map of 1945 Budapest that serves as the game board. (SG)
Descriptors: Activism, Civil Liberties, Educational Games, Foreign Countries
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Lederman, Linda C. – Simulation & Gaming, 1994
Review of the use of simulations and games in communication education over the past 25 years focuses on the nature of participation in simulations and games, the importance of debriefing, and implications of both for the relationships between students and teachers in the classroom. (LRW)
Descriptors: Communication (Thought Transfer), Educational Games, Higher Education, Learning Strategies
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Rogoway, Raymond A. – Physics Teacher, 1991
An activity in which students practice vector addition and interact with every other student in class is described. Directions for playing the game and a copy of the vector name tag needed to play the game are included. (KR)
Descriptors: Educational Games, Physics, Problem Solving, Science Activities
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Dickneider, William – Social Studies, 1992
Discusses the advantages of using the stock market to add new dimensions to social studies classes. Suggests that changes in society will make knowledge of financial markets essential for students. Includes two lesson plans with handouts that use the Disney company and changes in the operation of the stock market to capture student interest. (DK)
Descriptors: Capitalism, Competition, Economics, Economics Education
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Andrews, Ian A. – Canadian Social Studies, 1993
Presents two puzzles based on Canadian geography intended for use in secondary classrooms. The crossword puzzle is based primarily on place-name geographic knowledge. The word find puzzle focuses exclusively on Canadian rivers. (CFR)
Descriptors: Educational Games, Foreign Countries, Geography, Geography Instruction
Burns, Marilyn; Winson, Beth – Instructor, 1993
Presents activities that introduce mathematics to primary and intermediate level elementary students. At the primary level, students read a story about fresh cookies that must be divided and shared. At the intermediate level, instructions are provided for a game that introduces elementary algebra. (SM)
Descriptors: Algebra, Book Reviews, Class Activities, Division
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Glasberg, Davita Silfen; And Others – Teaching Sociology, 1990
Challenges the assumption that library skills are not a legitimate aspect of sociology courses. Argues that library skills are learned most effectively through an active process of participation and experience. Suggests and describes a library scavenger hunt as an effective learning exercise. (DB)
Descriptors: Educational Games, Higher Education, Introductory Courses, Learning Activities
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Sulock, Joseph M. – Journal of Economic Education, 1990
Presents several time-effective classroom games that can be used to help students discover the consequences of two important concepts in public finance: the free rider problem and the voting paradox. Maintains that these games encourage student involvement and stimulate class discussion. (DB)
Descriptors: Class Activities, Economics, Economics Education, Educational Games
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Wolfe, Joseph; Crookall, David – Simulation & Gaming, 1998
Speculates on why such little progress has been made regarding the effective application of educational simulation/games and suggests that the field's eclectic foundation has been good for its development but bad for its rigorous assessment. Antecedents for meaningful research and generating a body of literature are outlined. (Author/LRW)
Descriptors: Educational Games, Evaluation Needs, Evaluation Problems, Research Methodology
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Morris, Karen – Primary Science Review, 1998
Explains how games can be used to stimulate interest and aid conceptual understanding. Focuses on working with Year Six children and simulation exercises designed to support understanding of feeding relationships and food chains. (DDR)
Descriptors: Educational Games, Elementary Education, Foreign Countries, Science Activities
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Spohn, Jennifer Robinson; Timko, Tamara C.; Sainato, Diane M. – Education and Treatment of Children, 1999
Three preschool children with developmental disabilities participated in a social-skills intervention involving use of collage placemats with pictures to foster turn-taking verbal interactions with peers at the lunch table. The intervention resulted in doubling the rate of interactions with peers. Generalization to regular lunchtime occurred when…
Descriptors: Communication Skills, Developmental Disabilities, Educational Games, Instructional Effectiveness
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Ciancio, Dennis; Sadovsky, Adrienne; Malabonga, Valerie; Trueblood, Linda; Pasnak, Robert – Child Study Journal, 1999
Studied use of games to teach simple classification and seriation constructs to 3-1/2-year-old children. Found substantial and maintained improvement on classification and seriation. Found that children generalized their new understanding of classification and seriation to different problems, and found that evidence for a more general cognitive…
Descriptors: Childrens Games, Classification, Cognitive Development, Cognitive Processes
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Pryle, Marilyn Bogusch – Voices from the Middle, 2000
Argues that regular homophone practice enhances vocabulary knowledge, spelling skills, pronunciation ability, and overall reading proficiency. Describes how card games played with decks of homophones helped to accomplish these things. Notes particular benefits of homophone games to English-as-a-second-language students, and outlines key advantages…
Descriptors: Class Activities, Educational Games, Intermediate Grades, Language Arts
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Ingram, Carolyn; Ray, Karen; Keane, David R.; Landeen, Janet – Journal of Nursing Education, 1998
Nursing students (n=131) were randomly assigned to groups; half used an educational game involving problem-based learning, half were conventionally taught. Groups switched treatments in the second term. First-term posttests showed higher scores for the game group; second-term posttests showed no differences, suggesting the impact of the game…
Descriptors: Academic Achievement, Comparative Analysis, Educational Games, Higher Education
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Fox, Marty; Gaynor, John J.; Cribben, Larry – American Biology Teacher, 1998
Shares an approach to tree identification that can be adapted to use with all levels from middle school through college. Stresses student involvement and cooperation in a botanical scavenger hunt. Describes the development of the treasure map and how to use the guide sheet. (DDR)
Descriptors: Biology, Cytology, Educational Games, Higher Education
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