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Armstrong, Beverly; Moore, Charlotte – Humane Education, 1982
Offers suggestions for using sow bugs in the classroom, including maintenance, source (found virtually everywhere in damp soil), background information, bibliography, and bulletin board idea. Includes instructions and materials (clue cards) for a fact-finding and hypothesis-testing game in which students determine what kind of an animal…
Descriptors: Animals, Educational Games, Elementary Education, Elementary School Science
Instructor, 1982
Suggestions for teachers conducting open houses, in which parents see the progress and work of their children, are presented. Various ways to display student work, make a positive impression, and elicit parent participation are described. (CJ)
Descriptors: Educational Games, Elementary Education, Learning Centers (Classroom), Parent Participation
Peer reviewedFeezel, Jerry D. – Communication Education, 1982
Describes a learning game developed to simulate verbal communication. Focuses on words and meanings and has applications to semantics, interpersonal communication, listening, nonverbal communication, and creativity in general. (PD)
Descriptors: Educational Games, Elementary Secondary Education, Higher Education, Instructional Materials
Peer reviewedHaley, J. Marie – Mathematics and Computer Education, 1982
Presents the game of Keno as an interesting, realistic model for applying mathematics that can be an excellent aid in teaching some basic probability concepts. It is felt that having students examine the probabilities may convince them that winning at Keno is unlikely, and it is an unfair game. (MP)
Descriptors: College Mathematics, Educational Games, Games, Higher Education
Isaacson, Dan – Creative Computing, 1982
A set of three problem-solving programs designed as drills that give practice in mental arithmetic are reviewed. The programs are viewed to have several weaknesses in style, but are noted as worthy of consideration for purchase. The material is designed to motivate students to practice all four basic operations. (MP)
Descriptors: Computation, Drills (Practice), Educational Games, Elementary Secondary Education
O'Connor, Vincent F. – Classroom Computer News, 1982
A way to use programs that orient students to use of the computer and establish a schedule for pupil access is presented. The distinction between using the computer as a medium for instruction and using it as a topic of instruction is viewed as not entirely clear-cut. (MP)
Descriptors: Computer Literacy, Computers, Educational Games, Elementary Secondary Education
McKnight, Regis Q.; McBride, Susan – Georgia Social Science Journal, 1980
States that more use should be made of simulation games in elementary school social studies classrooms because pupils enjoy games and can learn a lot from playing them. Describes a simulation game which is modeled on the function of a zoning board. Objectives and evaluation are discussed. (DB)
Descriptors: Educational Assessment, Educational Games, Educational Needs, Educational Objectives
Peer reviewedMathematics Teacher, 1981
The following teaching ideas are presented: a game called 110 used to provide drill in remedial mathematics; an examination of a general formula for the lateral area of a nonright cylinder; nontraditional approaches to extraneous roots and quadratic equations; and an introduction to standard deviations. (MP)
Descriptors: Algebra, Drills (Practice), Educational Games, Geometric Concepts
Curriculum Review, 1981
Reviews 18 recent texts, supplements, kits, games, and professional references designed to develop problem-solving skills in mathematics, K-12. (SJL)
Descriptors: Book Reviews, Educational Games, Elementary Secondary Education, Mathematics Instruction
Peer reviewedHinders, Duane C. – Mathematics Teacher, 1981
The uses of random number generators are illustrated in three ways: (1) the solution of a probability problem using a coin; (2) the solution of a system of simultaneous linear equations using a die; and (3) the approximation of pi using darts. (MP)
Descriptors: Algebra, Educational Games, Learning Activities, Monte Carlo Methods
Peer reviewedZipko, Stephen J. – Science Activities, 1980
Described is an environmental awareness simulation game involving the life function of food getting. Instructions, charts, task sheets and questions are included for each segment of the game. (DS)
Descriptors: Educational Games, Elementary Secondary Education, Environmental Education, Outdoor Education
Peer reviewedKay, Nora – Journal of Visual Impairment and Blindness, 1980
A study was undertaken to determine whether five blind children could learn to use a spatial sensor to enhance their interaction with the environment. The results of the study, in which the teaching occurred in game format, was that four of the Ss were very quickly able to use the sensor. (PHR)
Descriptors: Blindness, Educational Games, Elementary Secondary Education, Environment
Peer reviewedWodarski, Lois Ann; And Others – Journal of Nutrition Education, 1980
This article describes a study in which Teams-Games-Tournaments (TGT) was implemented for three weeks into elementary classes and for four weeks in high school classes. Results show significant improvement in students' nutrition knowledge. (Author/SA)
Descriptors: Curriculum Development, Educational Games, Elementary Secondary Education, Health Education
Beverina, Denise; Zjawin, Dorothy – Instructor, 1980
Suggests creating a selection of individually-packaged mathematics games which elementary students can use to improve their math skills in spare time at school or at home. Fourteen games are described. (SJL)
Descriptors: Drills (Practice), Educational Games, Elementary Education, Elementary School Mathematics
Gaugl, John F.; Hodges, Donald – Physiologist, 1980
Details rules and lists of cards for a card game based on rummy as an aid in the teaching of cardiovascular physiology, appropriate for first- and second-year osteopathic medical students. (CS)
Descriptors: Cardiovascular System, College Science, Educational Games, Higher Education


