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Andrews, Ian A. – Canadian Social Studies, 2000
Describes the du Maurier Open, a women's tennis tournament. Explains that tennis becomes an elite sport at the level of the du Maurier Open. Presents a crossword puzzle that focuses on many of the female tennis stars and provides the across and down clues, a word list, and the answer key. (CMK)
Descriptors: Athletes, Athletics, Educational Games, Elementary Secondary Education
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Gerdes, Paulus – Teaching Children Mathematics, 2001
Presents an educational mathematical activity from Africa. Shows how one child explored the game of Julirde, a game of the mosque emphasizing problem solving and symmetry. Offers several suggestions for exploring the game from the central African country of Cameroon in the elementary school mathematics classroom. (ASK)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Foreign Countries
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Robinson, Jessica; Lewars, Tamu; Perryman, La Shanda; Crichlow, Toria; Smith Kimberly; Vignoe, John – Business Communication Quarterly, 2000
Considers how classroom simulations help students master concepts in cross-cultural workplace communication. Notes three problems that face most instructors who wish to incorporate simulation games into their cross-cultural classroom instruction. Discusses how in the creation of cross-cultural simulation games, it helps instructors by solving the…
Descriptors: Business Communication, Business Education, Class Activities, Cross Cultural Training
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Din, Feng S.; Calao, Josephine – Child Study Journal, 2001
Investigated whether kindergarten students who played Sony PlayStation educational video games for 40 minutes daily for 11 weeks learned better than peers who did not play such games. Found that the experimental group gained significantly more than the control group in spelling and decoding on the Wide Range Achievement Test-R3. Found no…
Descriptors: Academic Achievement, Decoding (Reading), Educational Games, Experiments
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Andrews, Ian A. – Canadian Social Studies, 1999
Discusses the influences socialist ideas have had upon Canada and its people, in particular, their system of governmental control over medical facilities and services. Provides a crossword puzzle that focuses on the prominent Canadian socialist leaders of the twentieth-century. Includes the clues and word list. (CMK)
Descriptors: Educational Games, Foreign Countries, Government Role, Ideology
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Drysdale, Frank; Hancock, Barry – Australian Primary Mathematics Classroom, 1997
Describes how the card game Numero helps students improve their knowledge of basic number facts while having fun. Suggests ways in which Numero can best be used in the classroom. (ASK)
Descriptors: Arithmetic, Educational Games, Elementary Education, Elementary School Mathematics
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Morris, Helen – Mathematics Teaching in the Middle School, 2000
Most games have descended from ancient pastimes with simple resources. Illustrates 23 games from around the world discussing different mathematical concepts. (ASK)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Junior High Schools
Freeman, Christopher – Understanding Our Gifted, 2005
There are two kinds of logical reasoning: "inductive" and "deductive". Inductive reasoning proceeds from effect back to cause, from special case to general principle. Detectives use it, examining the clues and conjecturing the actions that caused them. On the other hand, deductive reasoning proceeds from cause to effect, from principle to…
Descriptors: Mathematics Curriculum, Academically Gifted, Logical Thinking, Thinking Skills
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Dalke, Anne – Journal of General Education, 2004
Academic study generally highlights the work of consciousness, which operates in terms of a few variables, simple causal relations, and coherent stories. A course on "Big Books of American Literature" brought to the foreground the activities of the more generally neglected unconscious: an extraordinarily rich repertoire of behavior that operates…
Descriptors: United States Literature, Educational Games, Teaching Methods, Higher Education
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Coffey, David C.; Richardson, Mary G. – Mathematics Teaching in the Middle School, 2005
This article addresses misconceptions related to what makes an unfair game fair and describes from a personal perspective the process of discovering for oneself when a particular mathematical method works. (Contains 3 figures and 2 tables.)
Descriptors: Misconceptions, Educational Games, Probability, Mathematics Instruction
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Houle, Amanda – Change: The Magazine of Higher Learning, 2006
This article describes the author's experiences as a student participating in a general education program called "Reacting to the Past," in which college students play elaborate games set at pivotal moments in the past, their roles informed by great texts. She found that the experience of reenacting pivotal historical moments produced an intensely…
Descriptors: General Education, History Instruction, Educational Games, Role Playing
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Goodman, David; Bradley, Nori L.; Paras, Bradley, Williamson, Ian J.; Bizzochi, James – Journal of Adolescence, 2006
While the positive uses for video games in an educational setting have also been established, the educational aim is usually made explicit. The goal of this research was to develop a video game wherein the educational aspect was implicitly embedded in the video game, such that the gameing activity remained interesting and relevant. Following a…
Descriptors: Video Games, Educational Games, Team Sports, Athletes
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Eckel, Catherine; McInnes, Melayne Morgan; Solnick, Sara; Ensminger, Jean; Fryer, Roland; Heiner, Ronald; Samms, Gavin; Sieberg, Katri; Wilson, Rick – Journal of Economic Education, 2005
The authors describe a classroom game that introduces the concept of compensating wage differentials by allowing students to negotiate over the assignment of jobs and wages. Two jobs are designed so that neither job requires special skills, but one is significantly more unpleasant than the other. By varying the job titles and duties, students can…
Descriptors: Wages, Safety, Labor Economics, Labor
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Woltjer, Geert B. – Journal of Economic Education, 2005
For many students macroeconomics is very abstract; it is difficult for them to imagine that the theories are fundamentally about the coordination of human decisions. The author developed a simulation game called Steer the Economy that creates the possibility for students to make the decisions of the firms that are implicit in macroeconomic models.…
Descriptors: Macroeconomics, Educational Games, Economics Education, Computer Simulation
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Griffin, Michael R.; Johnson, Romona; Thomas, Jessica; Spell, Melissa; Popham, John; Croft, Brent; Umpleby, Albert; Verbel, Eric – Teaching Elementary Physical Education, 2005
Disc activities are an excellent elementary content area for both skill and fitness enhancement. They may occur through progressive skill and drill practice, small sided-game examples, modifications of traditional disc activities appropriate to large groups, and with adjustments designed to increase activity and fitness levels. For games in this…
Descriptors: Physical Education, Physical Fitness, Elementary School Students, Physical Activities
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