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Peer reviewedGoldstein, MaryAnn – Mathematics Teacher, 1994
Describes a mathematics review game that can be adapted to any content topic and which calls for the active participation of all students throughout the activity. (MKR)
Descriptors: Educational Games, Group Activities, Mathematics Curriculum, Mathematics Education
Peer reviewedUsnick, Virginia E. – School Science and Mathematics, 1991
The differences between drill activities and practice activities and the reasons why there are differences are discussed. Two games that uses playing cards to provide students with untimed opportunities to practice their facts are described. (KR)
Descriptors: Arithmetic, Concept Formation, Drills (Practice), Educational Games
Peer reviewedRiggs, Howard N.; And Others – Canadian Social Studies, 1993
Describes six ideas for encouraging student participation in elementary and secondary social studies. The ideas include model parliaments, writing journals and biographies, and using guest speakers. (CFR)
Descriptors: Biographies, Content Area Writing, Educational Games, Elementary Secondary Education
Chesebrough, David – Learning, 1991
Presents suggestions for helping students learn about probability using coins and a simple spreadsheet. The article details how to brainstorm, gather the necessary data, prepare the spreadsheet, learn from the data, and extend the learning. (SM)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, Elementary Education
Peer reviewedSchwartz, Donald – Social Studies Review, 1990
Suggests that the most effective way to motivate student enthusiasm and interest in the social studies classroom is through the use of educational simulations. Discusses the advantages and disadvantages of simulations, and presents three of the most effective commercial simulations available today. (DB)
Descriptors: Class Activities, Computer Simulation, Educational Games, Elementary Secondary Education
Stabb, Mark – Pathways: The Ontario Journal of Outdoor Education, 1990
Describes adaptation of children's Musical Chairs game, illustrating different animals'"quest for cavities." Game uses role play to simulate wildlife "cavity excavators" and secondary-user animals that compete for nesting holes. Classifies 44 animals according to nesting practice and gives hole sizes for 25. Promotes ecology, conservation studies.…
Descriptors: Animal Behavior, Birds, Childrens Games, Conservation (Environment)
Peer reviewedWesley, Threasa L. – Catholic Library World, 1990
Describes an orientation program that was developed at Northern Kentucky University to supplement the specific job training provided for student employees in the university libraries. Goals that include an increased knowledge of library operations and strengthened commitment to assigned work are discussed, and the program's effectiveness is…
Descriptors: Academic Libraries, College Students, Educational Games, Higher Education
Peer reviewedWheatley, Walter J. – Simulation & Gaming, 1999
Discusses the significance of play in culture; quotes an old proverb "a lesson taught with an entertaining facet is a lesson retained." Presents 13 children's games that are currently being used in management-training and development programs. Describes the purpose, activity, preparation and debriefing involved for each game. (Author/AEF)
Descriptors: Adults, Childrens Games, Educational Games, Games
Peer reviewedGary, Rebecca; Marrone, Stephen; Boyles, Catherine – Journal of Continuing Education in Nursing, 1998
Nurse educators in Saudi hospitals are challenged by diversity, language barriers, and alternative ways of knowing and learning. Gaming (Jeopardy!, puzzles, board games) provides flexibility and a nonthreatening atmosphere in which to mediate different communication patterns and learning styles. (SK)
Descriptors: Cognitive Style, Cross Cultural Training, Cultural Pluralism, Diversity (Student)
Peer reviewedBankauskas, Deborah – Young Children, 2000
Presents suggestions for teaching chess to young children as part of the problem-solving component of a kindergarten mathematics curriculum. Discusses the introduction of pairs of chess characters, playing challenge games with teachers to enhance skill development, and writing down the rules of the game. Notes that children's problem-solving and…
Descriptors: Classroom Techniques, Early Childhood Education, Educational Games, Games
Peer reviewedKoirala, Hari P.; Goodwin, Phillip M. – Mathematics Teaching in the Middle School, 2000
Introduces mathematical guessing games to teach algebra that motivate students in learning mathematics by stimulating their curiosity and problem-solving abilities. (ASK)
Descriptors: Algebra, Educational Games, Elementary School Mathematics, Grade 5
Huylebrouck, D. – Humanistic Mathematics Network Journal, 1996
Introduces games, puzzles, patterns, and drums from the African countries of Rwanda and Burundi. Contains 25 references. (ASK)
Descriptors: Cultural Influences, Educational Games, Elementary Secondary Education, Foreign Countries
Peer reviewedTurner, Joy – Montessori Life, 1998
Discusses implications for Montessori Teachers of research findings relating children's phonological awareness and reading skills. Notes the importance of using a rich prereading background with manageable and multisensory alphabetic instruction and oral-language games to prepare children to read. Maintains that word-play games provide early,…
Descriptors: Beginning Reading, Early Childhood Education, Educational Games, Emergent Literacy
Peer reviewedStadler, Michael A. – Teaching of Psychology, 1998
Proposes that a game called Black Box is a useful tool for introducing various features of scientific reasoning to introductory research methods classes. Outlines the rules of the game and suggests analogies that instructors can make between the game and concepts commonly mentioned in discussions of scientific reasoning. (DSK)
Descriptors: Active Learning, Educational Games, Higher Education, Introductory Courses
Peer reviewedPowell, Arthur B.; Temple, Oshon L. – Teaching Children Mathematics, 2001
Explains the game of Oware, an African board game that provides rich opportunities for all children to build and extend arithmetical ideas and number sense, develop strategic thinking, and explore important social behaviors. (Contains 22 references.) (ASK)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Ethnomathematics


