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Robinson, John – 1984
This booklet, written for elementary teachers and counselors, provides information for a three-session stress and culture shock program for fifth and sixth grade students in overseas schools. Session 1 presents an introduction to the program, including discussion questions. Session 2 focuses on stress and culture shock through examples and…
Descriptors: Children, Coping, Counseling Techniques, Cultural Images
Peer reviewedBruni, James V.; Silverman, Helene – Arithmetic Teacher, 1974
Activities and materials are suggested for giving practice in developing the concepts of grouping and place value. Grouping by tens leads into activities involving "money." Using the metric system, these ideas can be extended to measurement. (LS)
Descriptors: Class Activities, Educational Games, Elementary School Mathematics, Experiential Learning
Peer reviewedWilliams, Horace E. – Mathematics Teacher, 1974
A method for generating 3x3 magic squares is developed. A series of questions relating to these magic squares is posed. An invesitgation using matrix methods is suggested with some questions for consideration. (LS)
Descriptors: Algorithms, Class Activities, Educational Games, Enrichment Activities
Burton, Richard R.; Brown, John Seely – 1976
This paper describes a paradigm for tutorial systems capable of automatically providing feedback and hints in a game environment. The paradigm is illustrated by a tutoring system for the PLATO game "How the West Was Won." The system uses a computer-based "Expert" player to evaluate a student's moves and construct a "differential model" of the…
Descriptors: Computer Assisted Instruction, Educational Games, Elementary Education, Feedback
Weaver, Richard L. – 1976
Fifty-seven sources of verbal and nonverbal communications activities for use in elementary, secondary, or college classrooms are listed and described. Publishers' addresses and ordering information are given for most items. Annotations describe the type of activities in each book and provide an overall evaluation of each book's usefulness. (AA)
Descriptors: Annotated Bibliographies, Books, Communication (Thought Transfer), Educational Games
Peer reviewedDevries, David L.; Edwards, Keith J. – Journal of Educational Psychology, 1974
The results indicated that administering team rewards to heterogeneous groups of students helped reduce race and sex barriers inhibiting student interaction. The team effect on reducing cross-racial barriers was particularly potent for the helping relationship. (Author/BJG)
Descriptors: Desegregation Effects, Desegregation Methods, Educational Games, Females
Peer reviewedKay, Malcolm J. – School Science Review, 1975
Describes the procedure and materials of a game designed for teaching alimentary systems. One set is used to teach a whole class. (GS)
Descriptors: Anatomy, Biology, Class Activities, Educational Games
Lee, Richard H. – Audiovisual Instr, 1969
Descriptors: Class Activities, Educational Games, Educational Television, Interschool Communication
Texas Education Agency, Austin. Div. of Curriculum Development. – 1981
This guide identifies objectives for the teaching of Spanish in kindergarten through Grade 2 and provides ideas for developing language and culture skills in children. Included are: (1) a rationale for beginning second language study in the primary grades; (2) a description of the characteristics of five- to seven-year-olds and the type of program…
Descriptors: Class Activities, Cultural Activities, Educational Games, Educational Objectives
Population Inst., Washington, DC. – 1978
This brief listing describes games, activities, awareness exercises and projects which explore the realities and myths about the nature, history and potential of men and women. Among the activities are projects designed for children and adults, for individuals, groups, clubs, couples and classes. They can be used in self-education efforts, in…
Descriptors: Educational Games, Elementary School Curriculum, Group Activities, Questionnaires
Wollam, Scott – 1979
Described is a multi-faceted money system which utilizes positive and negative reinforcement while at the same time incorporating peer pressure and reinforcement for behavior modification. The system uses such items as money, checks, deposit slips, and bank books. Children have jobs such as pencil sellers, banker, or door monitor, and receive pay…
Descriptors: Behavior Change, Class Activities, Classroom Techniques, Economics
Parsons, Ralph – 1978
The effect of playing a logic game, Master Mind, on student learning in physics was examined in this study. An experimental group of 16 Electronics Engineering Technology students played the game during class one hour per week for seven weeks. A control group of nineteen students took the course without playing the logic game. Results showed that…
Descriptors: Cognitive Development, Cognitive Measurement, Cognitive Processes, Community Colleges
Goetz, Elizabeth M. – 1979
Acquisition of the basic concepts of mathematics such as matching, number and counting, sets and classifying, comparing, measuring, shape, space, and parts and wholes, may be followed by two types of activities. First, the child may subsequently be presented activities that allow for practice and generalization of those acquired concepts.…
Descriptors: Concept Formation, Drills (Practice), Educational Games, Games
Wilson, Cathy R.; Schug, Mark C. – 1979
The document provides an annotated list of 130 games and simulations for elementary and secondary economics courses, outlines procedures for using games, and reviews research studies on social science games and simulations. It is presented in five chapters. Chapter I lists selection criteria: the simulation/game must use the role playing features…
Descriptors: Annotated Bibliographies, Class Activities, Economics Education, Educational Games
Wolff, Peter – 1966
An assessment of educational game playing in the classroom is presented. The assessment is based mainly on observations and reports of the game Empire (Educational Services Incorporated). In separate sections of the report, the author considers arrangements for game playing, the motivational appeal of educational games, and how and what children…
Descriptors: Educational Assessment, Educational Games, Elementary Secondary Education, Game Theory


