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Pratt, Linda K.; And Others – 1978
Seven simulation games were played and evaluated by twenty-six graduate students as part of a course in simulation/gaming. Each student also completed the Myers-Briggs Type Indicator, a personality type inventory which assigns each person to one of 16 types based on their placement on each of four dichotomous dimensions. The students' evaluation…
Descriptors: Class Activities, Educational Games, Evaluation, Graduate Students
Nesbitt, William A. – 1968
Simulation games, antedated by war games such as CHATURANGA and chess, are still in an early stage of their design, development, and use for the classroom. Evidence of their learning advantages is little and uncertain; but their users, students and teachers, are enthusiastic; and they may become an integral part of the K-12 curriculum. Simulations…
Descriptors: Attitude Change, Class Activities, Classroom Techniques, Educational Games
Boxall, Ron; And Others – 1977
This resource review provides information on a wide range of mathematical aids currently available to teachers in Queensland (Australia) primary schools, and is arranged in the form of a report about each aid. The aids are classified as general aids, specific aids, or games. Each report contains details regarding suppliers and costs, a photograph…
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Instructional Materials
Gillet, Jean Wallace; Kita, M. Jane – 1978
The word sort is a technique which capitalizes upon a child's natural feature analysis abilities. In a word sort the learner physically arranges words printed on small cards into groups. This technique can be used in many ways to help children draw conclusions about how words are related. There are two types of sorts: in "closed sorts"…
Descriptors: Class Activities, Concept Formation, Educational Games, Elementary Education
Lamon, William E., Ed. – 1977
The information contained in this booklet deals with metric measurement units. It discusses the history of the metric system and the advantages and rationale behind its use. It then provides a discussion of each of the concepts of metric measurement for area, length, volume, mass and weight, and temperature and how to implement them in a classroom…
Descriptors: Activity Units, Class Activities, Educational Games, Elementary Secondary Education
Joyal, Lloyd H.; And Others – 1977
The need to promote mathematical creativity and suggestions for developing it are discussed in this document. The largest portion of this document consists of a collection of problem sheets, arranged according to 26 content areas. Puzzles, activities, and a variety of problems are included, with an answer key. An annotated bibliography of selected…
Descriptors: Attitudes, Creativity, Educational Games, Elementary Education
Parks, Arlie Muller – 1975
The game design procedure outlined in this article assures the designer of an educational game which will help students to learn the material stated in the game's objectives and will provide the teacher with a means of testing the student's ability to meet those objectives. Steps involved in the design are: determining the behavioral objective or…
Descriptors: Behavioral Objectives, Communication (Thought Transfer), Educational Games, Educational Strategies
Bridgeport Public Schools, CT. – 1973
A research bibliography for use by persons involved in implementing career education concepts, the document contains all of the commercially produced multimedia used by Connecticut's exemplary project in career education. The resources listed include books, films, filmstrips, records, cassettes, games, picture story study prints, kits, and…
Descriptors: Annotated Bibliographies, Audiodisc Recordings, Audiovisual Aids, Career Education
Adler, Irving – 1975
The material in this reprint, with minor editorial changes, is from the chapter "Doing the Impossible" in MONKEY BUSINESS by Irving Adler. This 25-page booklet contains brief accounts of historical attempts to prove impossible problems in mathematics. The mathematical recreations in this booklet of geometric constructions include the trisection…
Descriptors: Algebra, Educational Games, Enrichment, Geometric Concepts
Edwards, Stephen D. – 1975
Although considered by most scholars as minor research, descriptive studies can make important contributions toward the development of simulation game research. Descriptive research studies are often simply case studies of the experiences of persons who have field tested, observed, or participated in a simulation game exercise. This kind of…
Descriptors: Educational Games, Educational Research, Elementary Secondary Education, Problem Solving
Scott, Norval C., Comp. – 1968
The Zip Pak for the pre-primer reading level was developed for use with migrant Mexican American children who have reading deficiencies. The area of failure with these children has not been with the visual discrimination involved in decoding, but with the interpretation of the material to be decoded. Therefore, the 5 lessons in this student…
Descriptors: Abstract Reasoning, Educational Games, Learning Activities, Mexican Americans
Livingston, Samuel A. – 1972
This paper reports the results of research conducted by the Academic Games program since its beginning in 1967. The research is classified and examined in three major categories: The Influence of Game-Playing on the Socialization of Children; Games as Controlled Research Environments, and Effectiveness of Games in Education. In addition, the paper…
Descriptors: Attitudes, Childrens Games, Class Activities, Education
Chapman, Katherine; Cousins, Jack E. – 1974
This report, third in a series, contains descriptive and analytical information on the use of simulation/games in elementary and secondary social studies classrooms. One hundred and thirteen teachers who are well versed in the use of simulation/games and who use them in their classes were surveyed. Among the findings are the following: (1) the…
Descriptors: Educational Games, Educational Innovation, Educational Research, Elementary Secondary Education
Thoeny, Alan R.; Horton, Frank B., III – 1970
An attempt is made in this working paper to synthesize the existing empirical evidence concerning the utility of simulation games in social studies teaching, training, and research. The data are drawn from several sources: published literature dealing with simulation games, descriptions of games in use, communications with people who use games,…
Descriptors: Discovery Learning, Educational Games, Interpersonal Competence, Learning Motivation
Johns Hopkins Univ., Baltimore, MD. Center for the Study of Social Organization of Schools. – 1970
This report describes goals, results, and work-in-progress for each of the programs through which the Center is attempting to develop a scientific knowledge of how schools affect students and to use this information for the invention of better school practices and educational forms. The major programs are 1) school organization--to determine how…
Descriptors: Career Development, Educational Environment, Educational Games, Educational Research


