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Leighter, James L.; Rudnick, Lisa; Edmonds, Theresa J. – Journal of Applied Communication Research, 2013
Designing solutions to social problems requires some degree of interpretive accountability to the sociocultural systems in which design solutions must live. Our case studies show how ethnography of communication research generates distinctive resources for design. (Contains 5 notes.)
Descriptors: Social Problems, Problem Solving, Communication Research, Sociocultural Patterns
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Isotani, Seiji; Mizoguchi, Riichiro; Isotani, Sadao; Capeli, Olimpio M.; Isotani, Naoko; de Albuquerque, Antonio R. P. L.; Bittencourt, Ig. I.; Jaques, Patricia – Computers & Education, 2013
When the goal of group activities is to support long-term learning, the task of designing well-thought-out collaborative learning (CL) scenarios is an important key to success. To help students adequately acquire and develop their knowledge and skills, a teacher can plan a scenario that increases the probability for learning to occur. Such a…
Descriptors: Foreign Countries, Semantics, Vignettes, Cooperative Learning
Rau, Martina A. – ProQuest LLC, 2013
Most learning environments in the STEM disciplines use multiple graphical representations along with textual descriptions and symbolic representations. Multiple graphical representations are powerful learning tools because they can emphasize complementary aspects of complex learning contents. However, to benefit from multiple graphical…
Descriptors: Intelligent Tutoring Systems, Visual Aids, Intermediate Grades, Elementary School Students
Bair, Richard A. – ProQuest LLC, 2013
The inclusion of three-dimensional (3D) virtual tools has created a need to communicate the engagement of 3D tools and specify learning gains that educators and the institutions, which are funding 3D tools, can expect. A review of literature demonstrates that specific models and theories for 3D Virtual Reality (VR) learning do not exist "per…
Descriptors: Computer Simulation, Learner Engagement, Constructivism (Learning), Electronic Learning
Frye, Jonathan M. – ProQuest LLC, 2013
For decades, game designers and game studies experts have largely sought to understand video game players through a lens of experience and observation. Meanwhile, social science research has focused on the empirical understanding of video game players using a variety of psychological constructs. This study focuses on the creation and evaluation of…
Descriptors: Video Games, Profiles, Social Sciences, Industry
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Kim, Ok-Kyeong; Atanga, Napthalin A. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2013
Drawing on data from teachers using various elementary mathematics curriculum programs, this study highlights prevalent decisions teachers make to enact the task from the written curriculum and the potential of such decisions for student learning. In doing so, we examine teachers' instructional design decisions, especially those that teachers make…
Descriptors: Mathematics Instruction, Elementary School Mathematics, Decision Making, Academic Achievement
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Roberts, Regina Lee; Taormina, Mattie – Behavioral & Social Sciences Librarian, 2013
This article describes a year-long application of critical information literacy theory for social-science-related library workshops. Each of these workshops had a customized section that included working with special collections and university archives. The students who participated ranged from incoming freshman to seniors at Stanford University.…
Descriptors: Archives, Information Literacy, Curriculum Development, Workshops
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Williams van Rooij, Shahron – International Journal of Training and Development, 2013
There are well-documented competency standards for instructional/training designers and for project managers. However, there is little research about what skills and abilities employers expect from those seeking to become instructional/training design project managers, particularly within specific industry sectors. Focusing on the US professional…
Descriptors: Competence, Instructional Design, Human Capital, Professional Services
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Martinez-Alba, Gilda – Strategies: A Journal for Physical and Sport Educators, 2015
In many states, preservice physical education teachers are required to take reading courses to obtain their teaching certificate. However, many future physical educators are not enthusiastic about this requirement. In fact, many candidly state, "I don't like reading" and "I am not becoming a PE teacher so I can teach reading."…
Descriptors: Preservice Teacher Education, Physical Education Teachers, Reading, Writing (Composition)
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Carré, Catherine – Canadian Journal of Learning and Technology, 2015
This case study deals with the implementation of an e-learning program in a business school in Canada. Cabot Business School decided to offer the program in a blended format so as to increase the flexibility of the program for clientele enrolled in the undergraduate certificate program. A pilot was initiated in 2009 starting with four hybrid…
Descriptors: Foreign Countries, Blended Learning, Instructional Design, Case Studies
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Wu, Wen-Chi Vivian; Petit, Emily; Chen, Ching-Huei – Computer Assisted Language Learning, 2015
This exploratory computer assisted-language learning (CALL) study used a computer-mediated communication (CMC) interface to allow English as a foreign language (EFL) writing students in classes at two universities to give each other anonymous peer feedback about essay-writing assignments reacting to selected news stories. Experts also provided…
Descriptors: Computer Mediated Communication, Grammar, Scores, English (Second Language)
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Kissau, Scott; Algozzine, Bob – ReCALL, 2015
Research has called into question the suitability of fully-online instruction for certain teacher preparation courses. Methodology coursework, in particular, has been singled out in research as ill-suited to online instruction. Recent research, for example, involving second language (L2) teacher candidates has demonstrated that aspiring teachers…
Descriptors: Self Efficacy, Teacher Effectiveness, Online Courses, Teaching Methods
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Moskal, Patsy; Thompson, Kelvin; Futch, Linda – Online Learning, 2015
BlendKit is a 5-week course designed by the University of Central Florida in an open, online format specifically for the professional development of higher education faculty and designers preparing to design and teach blended learning courses. The evaluation of this course provides us with interesting and valuable information on the success of…
Descriptors: Blended Learning, Professional Development, Higher Education, College Faculty
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Lin, Hao-Chiang Koong; Chao, Ching-Ju; Huang, Tsu-Ching – Educational Technology Research and Development, 2015
According to Krashen's affective filter hypothesis, students who are highly motivated have their self-consciousness. When they enter a learning context with a low level of anxiety, they are much more likely to become successful language acquirers than those who do not. Affective factors such as motivation, attitude, and anxiety, have a direct…
Descriptors: Anxiety, Tutoring, Second Language Learning, College Students
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Hussey, Heather D.; Richmond, Aaron S.; Fleck, Bethany – Psychology Learning and Teaching, 2015
Instructional design for psychology courses is ever changing. Recently, there has been an explosion of scholarly literature related to flipped classroom pedagogy in higher education. This essentially entails inverting a course so that lectures are viewed outside of class, and class time is devoted to active learning through activities such as…
Descriptors: Instructional Design, Psychology, Blended Learning, Educational Technology
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