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Peer reviewedThompson, Charles S.; Van de Walle, John – Arithmetic Teacher, 1981
A teaching sequence providing a smooth transition from concrete materials to the subtraction algorithm is presented. (MP)
Descriptors: Algorithms, Educational Games, Elementary Education, Elementary School Mathematics
Peer reviewedBright, George W.; And Others – Journal for Research in Mathematics Education, 1980
The frequency with which games must be used in order to help students maintain multiplication skills is the subject of this study. (MP)
Descriptors: Basic Skills, Educational Games, Elementary Education, Elementary School Mathematics
Peer reviewedSeibold, David R.; Steinfatt, Thomas M. – Simulation and Games, 1979
Qualifies the use of game simulations to test communication-related theories, explicates a mixed-motive game experiment (Creative Alternative) which permits systematic investigation of interpersonal influence processes, and discusses the use of the Creative Alternative game to study the effects of alternative compliance-gaining strategies.…
Descriptors: Communication (Thought Transfer), Educational Games, Information Theory, Interpersonal Relationship
Zeller, L.; And Others – Francais dans le Monde, 1979
Four essays provide practical guidelines for (1) conducting an analysis of supplementary pedagogical materials prior to their use; (2) playing a French card game; (3) using French horoscope columns in the classroom; and (4) teaching idiomatic expressions containing animal terms. (AM)
Descriptors: Class Activities, Educational Games, Educational Media, French
Peer reviewedBeede, Rudy B. – Arithmetic Teacher, 1980
A game with a flexible format that can be used at any grade level and with almost any content is described. The game can be used to provide diagnostic information to the teacher, practice, review, or reinforcement. (MK)
Descriptors: Educational Diagnosis, Educational Games, Elementary School Mathematics, Elementary Secondary Education
Sive, Mary Robinson – Curriculum Review, 1979
The author suggests that educators are not using enough nonprint materials or are not using them correctly. She lists inexpensive nonprint materials in the areas of reading, writing, and computation which are worth previewing. (KC)
Descriptors: Basic Skills, Computation, Educational Games, Elementary Secondary Education
Corbellari, Michel; And Others – Francais dans le Monde, 1980
Three essays discuss: (1) the use of word games in the language classroom, (2) the use of humor in correcting students' errors, and (3) using comic strips in the French language classroom. (AM)
Descriptors: Comics (Publications), Educational Games, Figurative Language, French
McKnight, Regis Q.; Harnapp, Vern – Georgia Social Science Journal, 1979
Describes a game construction model which can be applied to an instructional game or a simulation game for elementary and junior high social studies classes. The game deals with motivations and hardships of the Pilgrims as they traveled to the New World. Journal availability: see SO 507 149. (Author/DB)
Descriptors: Cooperation, Educational Assessment, Educational Games, Educational Innovation
Peer reviewedSmith, Douglas D. – Journal of Chemical Education, 1979
Describes a chemistry word elimination game that can be used to provide an instructive student activity. (BT)
Descriptors: Chemistry, Class Activities, Educational Games, Games
Peer reviewedScience and Children, 1979
In this review of science curriculum materials marketed commercially, the game of "Extinction" and "Sensing the Sea" curriculum guides in marine education are described. (SA)
Descriptors: Classroom Games, Ecology, Educational Games, Educational Resources
Jaski, Ernest B. – Journal of Business Education, 1976
Describes the development, use, and outcomes of a simulation decision-making game designed to help close the classroom/business relevancy gap in a marketing course at Southwest College, Chicago. Notes plans for city-wide use of the successful simulation. (TA)
Descriptors: Business Education, Computer Assisted Instruction, Educational Games, Management Games
Kamp, B. Dan – Journal of Counseling Services, 1976
Development and testing of the Park and Recreation Development Simulator (PARDS) are described with predictive implications of the game results. PARDS can be used as a continuing education tool for training professionals, thereby increasing knowledge of the field and acting as a simulation experience in occupations. (Author/HLM)
Descriptors: Career Choice, Career Counseling, Career Exploration, Educational Games
Ridout, Ronald – Revue des Langues Vivantes, 1976
This article discusses the use of word puzzles in the teaching of English as a second language. Example puzzles involve exercises in verb inflection, word meaning, and idiomatic expressions. (CLK)
Descriptors: Educational Games, English (Second Language), Instructional Materials, Language Instruction
Hauptman, Philip C. – TESL Talk, 1976
Problem-solving is a necessary stage for all learning. Students who are learning English must pass through such a stage. The teacher must isolate problem-solving activities for use in the classroom. Role-playing, music and games (language puzzles, verbal or board games, action games) are suitable activities. (CFM)
Descriptors: Class Activities, Educational Games, English (Second Language), Language Instruction
Peer reviewedMasur, Elise Frank – Journal of Child Language, 1997
Examined mothers' provision of novel and familiar toy animals during play interactions with infants at ages 0;10, 1;1, 1;5, and 1;9. Analyses indicated that mothers facilitated their children's determination of reference and differentially adjusted their naming practices to novel, comprehended, and familiar animals. Results indicate that maternal…
Descriptors: Analysis of Covariance, Educational Games, Infants, Interaction Process Analysis


