NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 7,201 to 7,215 of 9,507 results Save | Export
Peer reviewed Peer reviewed
Christopher, Andrew N.; Marek, Pam – Teaching of Psychology, 2002
Discusses a game in which students must guess the flavor of LifeSaver candy without the aid of sight and smell. Explains that this demonstration assists students to understand the phenomenon of random occurrences. Describes how the presentation is conducted as well as the outcomes of the demonstration. (CMK)
Descriptors: Active Learning, Critical Thinking, Educational Games, Educational Research
Peer reviewed Peer reviewed
Denniston, Erin – Science and Children, 2002
Recommends the use of puzzles to help elementary school children sharpen their problem solving skills. Describes the use of a Puzzle Day to promote problem solving. (DDR)
Descriptors: Concept Formation, Critical Thinking, Educational Games, Elementary Education
Peer reviewed Peer reviewed
Cutler, Kay M.; Gilkerson, Deanna; Parrott, Sue; Bowne, Mary Teresa – Young Children, 2003
Summarizes some of the math standards for prekindergarten to Grade 2 developed by NAEYC and NCTM. Presents developmentally appropriate methods of introducing math concepts, involving math games revised from other game styles and math games based on children's literature. Includes examples of and steps for making math games from children's…
Descriptors: Childrens Literature, Developmentally Appropriate Practices, Educational Games, Elementary School Students
Adler, Harry – English Teachers' Journal (Israel), 1996
Discusses the use of puzzles and jokes to encourage student interest in an English-as-a-Second-Language class. The object of this project was to relate to a more human context, the playfulness that pushes aside arbitrary school time each spring when Purim comes. (CK)
Descriptors: Educational Games, Elementary School Students, English (Second Language), Foreign Countries
Peer reviewed Peer reviewed
Dixon, J.; Watkinson, R. – Mathematics in School, 1997
Describes two activities involving sorting, counting, and determining relationships that use sameness and difference, spatial skills, pattern identification, number bonds, and generalization. (DDR)
Descriptors: Educational Games, Educational Strategies, Elementary Education, Grouping (Instructional Purposes)
Dye, Bryan – Micromath, 2002
A strategy game is an online interactive game that requires thinking in order to be played at its best and whose winning strategy is not obvious. Provides information on strategy games that are written in Java or JavaScript and freely available on the web. (KHR)
Descriptors: Computer Uses in Education, Educational Games, Elementary Secondary Education, Internet
Peer reviewed Peer reviewed
Jayakanthan, R. – Electronic Library, 2002
Discusses computer games being used for education and training. Describes educational computer games; simulation games in military training; adventure games in business and corporate environments; interface design; pedagogical knowledge; domain expertise; and future possibilities. (LRW)
Descriptors: Computer Games, Computer Interfaces, Computer Simulation, Educational Games
Peer reviewed Peer reviewed
Clark, Leon E. – Social Education, 2000
Presents a classroom exercise, "The Forced Migration Game," where students select three countries they would prefer to migrate to and three they would not like to migrate to. Explains the aim is to launch courses dealing with the study of other cultures. Includes three imperatives for studying other cultures. (CMK)
Descriptors: Cultural Awareness, Cultural Education, Educational Games, Educational Strategies
Peer reviewed Peer reviewed
Kreutzer, Natalie Jones – General Music Today, 2001
Explores music education within Zimbabwe focusing on the Shona children. Discusses educational research related to cognition. Highlights seven singing games used with Shona children and relates each game to cognitive research. Explains that the research is based upon videotaped sessions of children participating in the games. (CMK)
Descriptors: Early Childhood Education, Educational Games, Educational Research, Foreign Countries
Glew, Frank – Camping Magazine, 1990
Describes a simulation exercise for campers and an accompanying curriculum unit--"Thresholds of Extinction"--that addresses the issues of endangered species. Uses this context to illustrate steps in the process of values development: awareness, gathering data, resolution (decision making), responsibility (acting on values), and…
Descriptors: Activity Units, Camping, Educational Games, Endangered Species
Peer reviewed Peer reviewed
Haas, Mary E. – Social Studies and the Young Learner, 1988
Describes a classroom game that challenges students to identify characteristics of a place, learn the location of a nation, use reference books, solve a problem through critical thinking, and classify data by degree of usefulness. (LS)
Descriptors: Class Activities, Critical Thinking, Educational Games, Elementary Education
Laveault, Dany; Corbeil, Pierre – Simulation/Games for Learning, 1990
Discussion of the impact of simulation games on learning focuses on a study of a college history course that compared game results with historical facts. A content analysis of the comparisons is presented, models of learning acquisition are discussed, and the learning stages that occur in a simulation game are described. (three references) (LRW)
Descriptors: Comparative Analysis, Content Analysis, Educational Games, Game Theory
Peer reviewed Peer reviewed
Onslow, Barry – Arithmetic Teacher, 1990
Uses pentominoes to examine the concepts of congruence, similarity, transformations, tessellations, networks, perimeter, area, and volume in a problem-solving, cooperative learning environment. Discusses the construction of three-dimensional pentominoes. (YP)
Descriptors: Cooperative Learning, Educational Games, Elementary Education, Elementary School Mathematics
Peer reviewed Peer reviewed
Campbell, Melvin D. – Arithmetic Teacher, 1989
Presents games for practicing and reinforcing the basic facts of addition, subtraction, multiplication, and division in spite of differences in age and ability. Describes the materials and rules for the games. (YP)
Descriptors: Arithmetic, Computation, Drills (Practice), Educational Games
Boiron, Michel; And Others – Francais dans le Monde, 1989
Four activities for the French classroom are described, including vocabulary development games using pictures of animals and a puzzle of the Eiffel Tower, simulation of the conflict over the Eiffel Tower's construction, and a reading comprehension exercise using Spanish, French, nonsense Spanish and French, and cloze versions of a text. (MSE)
Descriptors: Class Activities, Classroom Techniques, Cultural Education, Educational Games
Pages: 1  |  ...  |  477  |  478  |  479  |  480  |  481  |  482  |  483  |  484  |  485  |  ...  |  634