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Salle, Alexander – North American Chapter of the International Group for the Psychology of Mathematics Education, 2014
This exemplary case study describes the learning process of two sixth-graders that learn from an animated worked-out example and an accompanying self-explanation prompt in the domain of fractions. It is based on a corresponding field study. The analysis focuses on the interaction with the computer, the communication between the students, the…
Descriptors: Grade 6, Animation, Instructional Materials, Learning Processes
Kwasu, I. A.; Abubakar; Ema, E. – Journal of Education and Practice, 2015
This paper presents a profile on how teachers in senior secondary schools in Bauchi state Nigeria utilise animated instructional resource (AIR) in the teaching of biology. A structured questionnaire used to generate data on the availability, accessibility and application of the AIR for classroom instruction by teachers. The instrument for data…
Descriptors: Secondary School Teachers, Animation, Teaching Methods, Science Instruction
Gladding, Gary; Gutmann, Brianne; Schroeder, Noah; Stelzer, Timothy – Physical Review Special Topics - Physics Education Research, 2015
This paper is part of a series of studies to improve the efficacy of online physics homework activities by integrating narrated animated solutions with mastery inspired exercises. In a clinical study using first- and second-year university students, the mastery group attempted question sets in four levels, with animated solutions between each…
Descriptors: Physics, Science Instruction, Homework, Educational Technology
Swanson, Dewey; Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2015
The Computer Information and Technology Department (CIT) program of Purdue University is offered at our regional campus in Columbus, Indiana. Like many programs throughout the country, we face issues in recruiting new students. Over the last seven to eight years, we have faced declining enrollment, even as our main campus at West Lafayette saw…
Descriptors: Educational Games, Student Motivation, Information Technology, Summer Programs
Géryk, Jan – International Educational Data Mining Society, 2015
The efficacy of animated data visualizations in comparison with static data visualizations is still inconclusive. Some researches resulted that the failure to find out the benefits of animations may relate to the way how they are constructed and perceived. In this paper, we present visual analytics (VA) tool which makes use of enhanced animated…
Descriptors: Animation, Visualization, Visual Stimuli, Program Effectiveness
D'Amico, Antonella – International Journal of Emotional Education, 2018
"Developing Emotional Intelligence" is an Italian language multimedia tool created for children between 8 and 12 years of age. The software is based on the four 'branches' of model of emotional intelligence proposed by Mayer and Salovey and aims to evaluate and improve abilities in perception of emotions; using emotion to facilitate…
Descriptors: Emotional Intelligence, Educational Technology, Technology Uses in Education, Multimedia Instruction
Ivashkevich, Olga – Studies in Art Education: A Journal of Issues and Research in Art Education, 2013
This article uses queer performance theorist José Muñoz's metaphor of disidentification to interpret digital narratives produced by adolescent girls in the juvenile arbitration program. Muñoz views public artistic performances of marginalized subjects as a liminal strategy. While they cannot embody the normative ("good" middle…
Descriptors: Adolescents, Females, Personal Narratives, Identification
Wu, Leon Yufeng; Yamanaka, Akio – Educational Media International, 2013
In light of the increased usage of instructional media for teaching and learning, the design of these media as aids to convey the content for learning can be crucial for effective learning outcomes. In this vein, the literature has given attention to how concurrent on-screen text can be designed using these media to enhance learning performance.…
Descriptors: Preservice Teachers, Multimedia Instruction, Learning, Performance
Ekanayake, Hiran B.; Fors, Uno; Ramberg, Robert; Ziemke, Tom; Backlund, Per; Hewagamage, Kamalanath P. – International Journal of Distance Education Technologies, 2013
This paper presents a study focused on comparing real actors based scenarios and animated characters based scenarios with respect to their similarity in evoking psychophysiological activity for certain events by measuring galvanic skin response (GSR). In the experiment, one group (n = 11) watched the real actors' film whereas another group (n…
Descriptors: Animation, Vignettes, Physiology, Psychology
Shahani, Vijay M.; Jenkinson, Jodie – Chemistry Education Research and Practice, 2016
We explored analogies used for introducing students to the concept of potential energy wells. Two analogy systems were developed, a spring system and a novel system consisting of electrostatic spheres. These two, distinct analogies were housed within an interactive tool that allowed students to manipulate the analogous systems and witness changes…
Descriptors: Chemistry, Undergraduate Students, College Science, Science Instruction
Olugbenga, Aiyedun Emmanuel – Malaysian Online Journal of Educational Technology, 2016
Creative Arts is a core and compulsory subject in Nigerian upper basic classes, but the students' performance over the years indicated high failure. Instructional strategies play a pivotal role in improving students' performance. Computer-based instructions such as animated drawings could be a possible solution. This research adopted the design…
Descriptors: Foreign Countries, Teaching Methods, Creativity, Art Education
Savran, Michelle – SchoolArts: The Art Education Magazine for Teachers, 2012
In this article, the author describes the process of making "The Sneaky Sneaker Spies and the Mysterious Black Ink," a six-minute animation starring five art students who form a detective club. This animation is available online for art teachers to use in their own classrooms. After showing this video in class, art teachers could have students try…
Descriptors: Studio Art, Art Activities, Animation, Video Technology
Crompton, Zoe; Davies, Emma – Primary Science, 2012
Children enjoy making movies but can it help them to understand science? In this article, the authors discuss how creating stop-frame animations of salt dissolving can deepen children's understanding of this process. (Contains 1 figure.)
Descriptors: Science Instruction, Elementary School Science, Animation, Video Technology
Hinshaw, Craig – SchoolArts: The Art Education Magazine for Teachers, 2012
Animation is one of the last lessons that come to mind when thinking of kindergarten art. The necessary understanding of sequencing, attention to small, often detailed drawings, and the use of technology all seem more suitable to upper elementary. With today's emphasis on condensing and integrating curriculum, consider developing animation lessons…
Descriptors: Studio Art, Art Activities, Animation, Kindergarten
Nikirk, Martin – Tech Directions, 2012
Many studies have shown that students lose some of what they learn during the school year over the summer months. Because the author strongly feels that his students need to keep working at their technical skills year-round, he encourages them to keep active with school-related activities until they return in the fall. In this article, the author…
Descriptors: Learning Activities, Summer Programs, Vocational Education, Computer Games