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Coelho, Liz – TESL Talk, 1976
This paper describes the significant dialectal differences which exist between most West Indian dialects and Canadian English and outlines activities which can be used in a program for West Indian students in Canadian secondary schools. (CFM)
Descriptors: Contrastive Linguistics, Creoles, Curriculum Development, Dialects
Peer reviewedDynneson, Thomas – Anthropology and Education Quarterly, 1977
In 1975 Dynneson summarized six major projects, five simulations and games, five texts and some supplementary materials which drew upon or reflected the discipline of anthropology. This article extends the 1975 Dynneson review and includes seven new items: two courses and units, one simulation, three texts, and one film strip. (Author/JM)
Descriptors: Audiovisual Aids, Class Activities, Courses, Curriculum Development
Peer reviewedde Caprariis, Pascal P. – Journal of College Science Teaching, 1985
Outlines an activity in which students clarify choices among personal and ecological values. Variables (including concerns of the natural environment and personal income) are rated from high to low within a total constraint set by the instructor. Uses of the activity in a college geology course for nonscience majors are discussed. (DH)
Descriptors: College Science, Ecology, Educational Games, Environmental Education
Peer reviewedCloke, Paul – Journal of Geography in Higher Education, 1987
Defines the field of rural geography. Argues that educational games may be used to introduce students to topics in this field. Describes a role playing and decision making game which focuses on the development of control procedures within the rural planning process. (JDH)
Descriptors: College Instruction, Decision Making, Educational Games, Geography
Peer reviewedMolla, Steven R.; And Others – CALICO Journal, 1988
Spion, an adventure game for intermediate and advanced college German students, requires players to communicate with a fictitious agent in complete, correct German sentences. The spy game was written in PROLOG, runs on an IBM-PC, and is available at no cost for noncommercial purposes. (Author/CB)
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Courseware, Educational Games
Peer reviewedSeay, Mary L. – English Journal, 1987
Recounts a teacher's successful search for a game that would reinforce her students' grasp of English grammar. (NKA)
Descriptors: Class Activities, Competition, Educational Games, Grade 11
Peer reviewedde Quincy, Paul – CALICO Journal, 1986
Describes six types of software (manipulative, problem-solving, text reconstruction, text construction, simulation, and adventure) and the possible roles of each in computer-assisted language learning. (Author/CB)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, English (Second Language)
Peer reviewedBarak, Azy; And Others – Simulation and Games, 1987
Describes study of undergraduate students that was designed to assess the effectiveness of a simulation game in increasing empathic understanding. Dependent measures used to test the effectiveness of the games are described, the discrimination index is explained, results are analyzed, and future research needs are suggested. (31 references) (LRW)
Descriptors: Analysis of Variance, College Freshmen, Counseling Techniques, Educational Games
Peer reviewedJensen, Robert J. – Arithmetic Teacher, 1988
Argues that calculator activities, even in the early grades, can present situations in which basic mathematical thinking processes come into play. The activity described involves developing efficient calculator guess-and-test strategies and requires only an introductory notion of the four basic operations of arithmetic. (PK)
Descriptors: Calculators, Class Activities, Computation, Educational Games
DeRosa, Bill – Children & Animals, 1987
Describes a game in which students deal with some of the factors involved in being a responsible pet owner. Includes a list of the materials needed for the game and provides the game board and the game pieces, along with a fold-out poster about neutering and spaying pets. (TW)
Descriptors: Animal Caretakers, Educational Games, Elementary Education, Elementary School Science
Peer reviewedKuhlmann, Jim – Mathematics Teacher, 1986
This activity for grades 6-12 is designed to promote an increased interest in mathematics and its study. Directions for the game "Math Trivia" are given, with questions ready for cards and additional questions listed. (MNS)
Descriptors: Educational Games, Elementary Secondary Education, Learning Activities, Mathematical Enrichment
Peer reviewedJohnson, James E. – Arithmetic Teacher, 1987
The focus is on the ability to create and relinquish hypotheses in problem solving. Given are activities that illustrate how to stress the importance of producing and evaluating new ideas. A hidden rule game, microcomputer software, and an attribute game are described. (MNS)
Descriptors: Cognitive Processes, Computer Software, Educational Games, Elementary Education
Peer reviewedBuchanan, Nina K. – College Teaching, 1986
An exercise designed to provide students with an opportunity to take responsibility for learning an assigned reading and to share ideas with their colleagues is described. The exercise also provides a safe atmosphere in which to practice communication skills, critical thinking, and decision making. (MLW)
Descriptors: College Instruction, Discussion Groups, Educational Games, Higher Education
Marturano, Arlene – Journal of Outdoor Education, 1985
Describes pilot study conducted with fifth grade non-readers or poor readers which uses a child's physical activities in the outdoors to lead to, direct, and develop the printed word. Provides eight reading lesson ideas using interaction with objects in nature to create reading materials. (LFL)
Descriptors: Educational Games, Elementary Education, Experiential Learning, Grade 5
Peer reviewedKirkby, Dave – Mathematics in School, 1986
An example is given for deriving mathematical content from a game. The game and eight activities are included for both basic and advanced versions. (MNS)
Descriptors: Educational Games, Elementary School Mathematics, Elementary Secondary Education, Junior High School Students


