Publication Date
| In 2026 | 0 |
| Since 2025 | 217 |
| Since 2022 (last 5 years) | 1189 |
| Since 2017 (last 10 years) | 2911 |
| Since 2007 (last 20 years) | 5032 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Practitioners | 1623 |
| Teachers | 990 |
| Students | 129 |
| Researchers | 88 |
| Parents | 78 |
| Media Staff | 23 |
| Administrators | 19 |
| Policymakers | 12 |
| Community | 9 |
| Counselors | 7 |
| Support Staff | 2 |
| More ▼ | |
Location
| Turkey | 176 |
| Taiwan | 156 |
| Australia | 150 |
| Canada | 105 |
| Spain | 85 |
| United Kingdom | 84 |
| China | 79 |
| Indonesia | 73 |
| Germany | 72 |
| California | 66 |
| Brazil | 61 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 11 |
| Meets WWC Standards with or without Reservations | 19 |
| Does not meet standards | 6 |
Peer reviewedSlesnick, Twila – Simulation and Games, 1983
Describes a computer curriculum for 7- to 12-year-old children which is designed to integrate the computer into multiple subject areas and stimulate the development and sharpening of critical-thinking skills. The course is divided into eight conceptual units, each containing educational computer games or simulations and some related off-line…
Descriptors: Computer Assisted Instruction, Computer Literacy, Critical Thinking, Discovery Learning
Lamb, Martin – Journal of Computer-Based Instruction, 1982
Describes an interactive computer game in which players compose music at a computer screen. They experiment with pitch and melodic shape and the effects of transposition, augmentation, diminution, retrograde, and inversion. The user interface is simple enough for children to use and powerful enough for composers to work with. (EAO)
Descriptors: Computer Graphics, Display Systems, Educational Games, Elementary Secondary Education
Peer reviewedKoelewyn, Arie C.; Corby, Katherine – RQ, 1982
A library instruction computer game created at Newberry College, South Carolina challenges players' skill at using the "Readers' Guide," and by noting elapsed time needed to create a bibliography of citations on a given topic, encourages an increase in skill. Computer equipment used, illustrative examples, and five references are noted.…
Descriptors: Citations (References), College Libraries, Computer Assisted Instruction, Databases
Marshall, Stewart; And Others – Simulation/Games for Learning, 1982
Argues that simulation and gaming techniques could provide an ideal vehicle for overcoming the failure of most communication skills courses to motivate science students and to achieve their educational objectives. Two simulation exercises developed for teaching communication skills to science students are described. Two figures accompany the text.…
Descriptors: College Students, Communication Skills, Course Evaluation, Educational Games
Peer reviewedVan de Walle, John A.; Thompson, Charles S. – School Science and Mathematics, 1981
Problem-solving activities of one form or another are encouraged at all times, with problem-solving lessons recommended at least every 10 to 12 days throughout the year. A number of ways to carry out such a heavy schedule are outlined. (MP)
Descriptors: Educational Games, Elementary Secondary Education, Instructional Materials, Learning Activities
Alvino, James – Instructor, 1982
Included are 13 enrichment activities for gifted elementary school students in the subjects of mathematics, classroom seating arrangements, logic, language arts, and science. (CJ)
Descriptors: Class Organization, Educational Games, Elementary Education, Elementary School Mathematics
Peer reviewedTuttle, Harry Grover – Foreign Language Annals, 1981
Discusses the importance of the study and practice of inference to help students develop independent reading ability. Presents classroom techniques which assist them in discerning inferences of location through transportation, landmarks, elements, actions, smells, and shapes. (Author/MES)
Descriptors: Class Activities, Classroom Techniques, Context Clues, Educational Games
Peer reviewedSmith, Courtland L.; Stander, Jeffrey M. – Simulation and Games, 1981
Observation of undergraduate students in an anthropology course was used to evaluate the impacts of learning strategies, group size, and sex composition of groups on successful interaction with a computer simulation. Sixteen references are listed. (Author/LLS)
Descriptors: Anthropology, Computers, Educational Games, Evaluation
Peer reviewedMandell, Alan; Kannan, Madeline – Science Teacher, 1981
Describes two games which may be used with pairs or teams of students in earth/space science courses to reinforce and enrich content and to review subject matter. A microcomputer program in BASIC II is provided. (CS)
Descriptors: Computer Programs, Computers, Earth Science, Educational Games
Spaans, Z. T. – Creative Computing, 1981
A program designed in the BASIC programing language to provide drill and practice with positive and negative numbers is presented. (MP)
Descriptors: Algebra, Computer Assisted Instruction, Computer Software, Drills (Practice)
Peer reviewedJensen, Rosalie; O'Neil, David R. – Arithmetic Teacher, 1981
A variety of mathematical activities is given using pegboard and golf tees. (MP)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Instructional Materials
Stanford, Lawrie – SASTA Journal, 1981
Provides instructions and rules for a game to teach covalent bonding in which a set of plastic atoms are combined to produce stable covalent bonds. (DS)
Descriptors: Atomic Structure, Chemical Bonding, Chemistry, Educational Games
Willoughby, Stephen S. – Momentum, 1981
Advocates elementary math instruction that uses realistic problems or examples and that teaches children to think. Suggests methods for accomplishing these objectives, including the use of mathematical games. (SJL)
Descriptors: Basic Skills, Educational Games, Elementary Education, Elementary School Mathematics
Peer reviewedPereira-Mendoza, Lionel – Arithmetic Teacher, 1981
A multitude of activities with dice involving topics such as place value, addition and subtraction of whole numbers, fractions, and probability are presented. All of the activities listed have been field tested and are taught as games. (MP)
Descriptors: Educational Games, Elementary School Mathematics, Elementary Secondary Education, Games
Peer reviewedMarx, George – Physics Education, 1981
Describes simulation games involving random phenomena concepts. Reviews the role of such games in teaching abstract scientific concepts. (SK)
Descriptors: College Science, Educational Games, Higher Education, Mathematical Applications


