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Luckhardt, Mildred – Illinois Teacher of Home Economics, 1979
Describes a game developed by the author for her beginning housing course in which college home economics students prepared simulated community housing developments on paper. Objective of the game was to demonstrate that high-density housing is a more efficient use of land and facilities than low-density, single-family dwellings. (MF)
Descriptors: Class Activities, College Students, Community Planning, Educational Games
Barkley, Margaret V. – Illinois Teacher of Home Economics, 1979
Ways to implement individualized instruction according to each student's learning style are outlined, such as programed instruction, student tutoring, community experiences, games, group work, and learner goal-setting. Includes a list of learning styles and suggestions for materials management, assignment recording, and grading. (MF)
Descriptors: Class Activities, Cognitive Style, Educational Games, Individual Instruction
Peer reviewedVisible Language, 1979
Describes research projects and experiments in graphic design conducted at a number of colleges and universities. (GT)
Descriptors: Alphabets, Design, Educational Games, Experiments
Peer reviewedCelnikier, L. M. – American Journal of Physics, 1980
Presents a dice-playing game which mathematically unsophisticated students and school children can play to learn empirically the principles of radioactive dating and population growth. (HM)
Descriptors: Class Activities, Educational Games, Educational Media, Physics
Potts, Michael – Creative Computing, 1980
The need for a strong package of computer software in a computer science-oriented program is discussed. Ways of accumulating software and selective reviews of available computer assisted instruction (CAI) programs are also presented. (MP)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Programs, Computer Science
Chamberlain, Pat; And Others – Instructor, 1980
Intended as a crash course for teachers of non-English-speaking children, this article provides suggestions for choosing instructional materials, activities that will ease the children into English, and ideas for dealing with the emotional needs of the non-English-speaking child. (Author/SJL)
Descriptors: Acculturation, Classroom Communication, Classroom Techniques, Educational Games
Peer reviewedLiedtke, Werner – Arithmetic Teacher, 1980
The use of educational games as an instructional tool is promoted and criteria are presented that teachers could use in selecting games. (MP)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Enrichment Activities
Peer reviewedJex, S. – Mathematics in School, 1980
Activities designed to help pupils develop spatial abilities with cubes and right angles are presented. Instructions for manufacturing the special three-dimensional objects described are included. (MP)
Descriptors: Educational Games, Geometric Concepts, Instructional Materials, Learning Activities
Peer reviewedWeinstein, Pauline Smith – Arithmetic Teacher, 1981
Student interest in dinosaurs is used as a motivational aid in mathematical games and activities. (MP)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Grade 1
Peer reviewedBlum, Abraham – Journal of Research in Science Teaching, 1979
Investigates the effectiveness of a structured learning game in overcoming learning difficulties encountered by Israeli students when studying the life cycles of fungi because of lack of structural conceptualization. The Fungi Life Cycle Game (FLCG) was used by undergraduate students enrolled in a phytopathology course. (HM)
Descriptors: Biology, College Science, Educational Games, Educational Research
Peer reviewedCardinale, Robert L.; Anderson, Frances E. – Art Education, 1979
The authors present a definition of art games and a rationale for their use, particulary with special students. They also describe three specific games: The People Game, Go Look, and Texo, and explain how each might aid in remediating learning problems. (SJL)
Descriptors: Art Education, Educational Games, Elementary Secondary Education, Exceptional Child Education
Peer reviewedNelson, Robert L. – Gifted Child Quarterly, 1979
The author explores the rationale and methods for injecting play and reality into the education of the gifted. After recounting the present situation in which education lacks both relevance and play, some suggestions of learning simulations which model reality are presented. (PHR)
Descriptors: Class Activities, Educational Games, Elementary Secondary Education, Gifted
Woidt, Boto – Englisch, 1978
Describes a "preliminary" course for English as a foreign language in Grades 5-6, including games and situational conversations. An outline is given, ordered on the basis of increasing difficulty. Hints are given for extending the repertoire of games. Finally, the value of written texts is discussed. (IFA/WGA)
Descriptors: Childrens Games, Class Activities, Conversational Language Courses, Course Descriptions
Peer reviewedJakubs, John F.; And Others – Journal of Geography, 1977
Described is a simulation game concerned with the expeditious location of a sewage plant in a hypothetical urban area. Over 15 college or high school students can play the game, which involves government bargaining, citizen reaction, and side payments. (Author/AV)
Descriptors: Class Activities, Educational Games, Geography Instruction, Higher Education
Hoggatt, Jack; Downey, Karen – Journal of Business Education, 1976
A transactional analysis exercise useful in developing human relations abilities is presented for secretaries. The main purpose of the exercise is to make people aware of how they affect others and to improve their relationship with others. Decision-making and time management are other aspects of the activity. (TA)
Descriptors: Business Education, Decision Making Skills, Educational Games, Human Relations Programs


