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Schwagermann, Rolf; Walz, Rosemarie – 1984
This set of materials for German second language instruction was designed for students who can be taught most effectively through a functional, conversational approach. It is intended as a supplement to the regular course of study so that all students, regardless of ability level, can be provided with an effective instructional program. It…
Descriptors: Class Activities, Dialogs (Language), Educational Games, German
Iorio, Pasquale; Zimmerman, Philip – 1980
This set of materials for French second language instruction was designed for students who can be taught most effectively through a functional, conversational approach. It is intended as a supplement to the regular course of study so that all students, regardless of ability level, can be provided with an effective instructional program. It…
Descriptors: Class Activities, Dialogs (Language), Educational Games, French
Fronk, Dorothy; Martelli, Thomas – 1980
This set of materials for Italian second language instruction was designed for students who can be taught most effectively through a functional, conversational approach. It is intended as a supplement to the regular course of study so that all students, regardless of ability level, can be provided with an effective instructional program. It…
Descriptors: Class Activities, Dialogs (Language), Educational Games, Instructional Materials
Brown, Mary C. – 1985
"Tell-A-Phone" is a role-play game which involves language-impaired children in executing or answering telephone calls, in order to learn to use language effectively in a social context. The game format establishes a setting for increasing use of skills in the areas of semantics, syntax, morphology, and phonology. The clinician directs or modifies…
Descriptors: Articulation Impairments, Communication Skills, Educational Games, Elementary Education
Takalo, Ronald – 1985
While it is a common complaint that there are no established standards for determining what constitutes quality foreign language software, a 1984 review of the literature revealed that there exists more consensus than confusion. Although there are not many articles that directly address the issue of quality software, many writers do touch on the…
Descriptors: Computer Assisted Instruction, Courseware, Educational Games, Independent Study
Woodruff, Margaret S. – 1978
This guide consists of 156 language games and class activities. It is a compilation of the activities used in a first-year German course at the University of Texas at Austin. Each activity is described by level of student experience and within one of three overall categories: materials used (objects, props, cards, pictures, stories), objectives…
Descriptors: Alphabets, Annotated Bibliographies, Associative Learning, Behavioral Objectives
Ruane, Mary – 1986
With recent developments in assessment and syllabus formats in Ireland, the foreign language classroom has changed considerably, especially in the promotion of oral skills at the upper levels. Differences are found in the variety of classroom activities, with the emphasis now on group activities, and in the organization of learning and…
Descriptors: Class Activities, Classroom Communication, Classroom Techniques, Educational Games
Fish and Wildlife Service (Dept. of Interior), Washington, DC. – 1985
The materials in this educational packet consist of an overview, three lesson plans, student data sheets, and a poster. The overview describes the flow of a river from its source to its mouth. A glossary and list of reference materials are included. The lesson plans provide a statement of purpose, list of learning outcomes, and instructional…
Descriptors: Animals, Ecology, Educational Games, Environmental Education
Cruickshank, Donald R.; And Others – 1987
This subject bibliography on simulations and games in education is composed of three parts. First there is an index of the 60 categories covered--e.g., Administrator Education, Exceptional Children, Physical Education, Teacher Education. Next there is an overview or short description of each of the 60 categories. Finally, there is the bibliography…
Descriptors: Adult Education, Computer Assisted Instruction, Educational Games, Educational Resources
Dunne, Barbara B. – 1979
The Maryland Marine Science Education Project has produced a series of mini-units in marine science education for the junior high/middle school classroom. This unit focuses on food chains in an estuary. Although the unit specifically treats the Chesapeake Bay, it may be adapted for use with similar estuarine systems. In addition, the unit may be…
Descriptors: Biological Sciences, Ecology, Educational Games, Elementary School Science
Kee, Daniel W. – 1981
The use of hand-held electronic devices and microcomputers in places of public access and in the home are discussed. First, the different activities supported by this technology are described, with emphasis on the commonality of game playing to both hand-held devices and microcomputers. The need for research to investigate the motivational…
Descriptors: Childhood Interests, Childrens Games, Cognitive Processes, Educational Games
Colorado Migrant Education Resource Center (CoMerc), Longmont. – 1980
"The Reality Game" is intended to provide players with an opportunity to experience the harsh lifestyle of a migrant family in their daily struggle for survival. By shedding light on many variables impeding the education of migrant children, the players should be able to infer implications for their academic and personal growth. The gameboard…
Descriptors: Cultural Context, Educational Environment, Educational Games, Learning Activities
Ellington, Henry; And Others – 1981
Games, simulations, and case studies in science education are discussed in this book. The book consists of two major parts. Part 1 which is divided into three sections, is a review of the potential role of games, simulations, and case studies in science education. The first section (chapters 1 and 2) takes a broad look at the game/simulation/case…
Descriptors: Biology, Chemistry, College Science, Educational Games
Peer reviewedLindberg, Dormalee, H. – Childhood Education, 1974
Offers activities for the classroom based on these premises: children should feel valued as individuals; a positive self-concept promotes cognitive growth; enjoyable learning is retained longer; games provide necessary repetition for retention and transfer; and self-evaluation enhances learning. (ED)
Descriptors: Art Activities, Class Activities, Classroom Environment, Educational Games
Stapleton, Richard J. – 1978
Teachers calling on students to answer questions in class regarding homework assignments and general knowledge frequently invoke the Drama Triangle (Karpman, 1968). Many of these questions automatically put the teacher in the Persecutor or Rescuer role and students in the Victim role. Retaliatory transactions by students often put the teacher in…
Descriptors: Class Activities, Classroom Communication, Educational Games, Elementary Secondary Education


