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Pack, Alice C., Ed. – 1973
This volume of a publication devoted to providing ideas and guidance for teachers of English as a second language includes articles on teaching reading, vocabulary, pronunciation, grammar, and culture. (MN)
Descriptors: Artificial Languages, Childrens Literature, Cloze Procedure, Cultural Education
Keller, Eric; Warner, Sylvia Taba – 1979
A "gambit" is any of the hundreds of brief, idiomatic rejoinders, rhetorical phrases, or comments that are essential to fluent conversation. This textbook fosters familiarity with such phrases in English by encouraging their use in the carrying out of a series of provocative class exercises, including a handwriting analysis and a "love test."…
Descriptors: Adult Education, Class Activities, Discourse Analysis, Educational Games
Gage, Al, Ed.; And Others – 1981
This booklet presents numerous classroom-tested ideas for learning activities and games to be used in the foreign language class. The ideas for the activities were contributed by teachers in Oklahoma. The games are presented in five sections on the analogy of a football game: (1) "Formations" contains ideas for bulletin board exhibits and…
Descriptors: Bulletin Boards, Class Activities, Educational Games, Elementary Secondary Education
Chambliss, Stella W. – 1977
Activities and games that have been used successfully in elementary classrooms are contained in this booklet intended for use by educators who wish to develop simple and inexpensive individualized reading materials. The activities emphasize the improvement of a variety of skills, including knowledge of antonyms, categorizing, compound words, main…
Descriptors: Behavioral Objectives, Educational Games, Elementary Education, Individualized Reading
Brown, John Seely; Burton, Richard R. – 1977
A new diagnostic modeling system for automatically synthesizing a deep structure model of a student's misconceptions or bugs in his/her basic mathematics skills provides a mechanism for explaining why a student is making a mistake as opposed to simply identifying the mistake. This report consists of four sections. The first provides examples of…
Descriptors: Arithmetic, Basic Skills, Computation, Computer Assisted Instruction
Rasmus, Carolyn J., Ed.; Fowler, John, Ed. – 1977
This manual is for the use of elementary school teachers. It presents a systematic approach to teaching movement and ways of teaching physical education activities in the classroom rather than in a gymnasium or out-of-doors. Activity games that will help children develop flexibility, motor skills, and a sense of space and cooperation with others…
Descriptors: Class Activities, Educational Games, Elementary Education, Exercise (Physiology)
Turner, Thomas N.; Alexander, J. Estill – 1980
The research on the effect of attitudes on reading is reviewed in this paper to support the position that the affective part of learning is as important to learning to read well as are the cognitive skills. Suggestions for improving reading attitudes are given. Activities are suggested for five forms of creative reading: (1) model imitations, in…
Descriptors: Creative Thinking, Critical Reading, Educational Games, Elementary Secondary Education
WALKER, CLAIRE – 1966
TWO CONSIDERATIONS ARE STILL BASIC IN TEACHING RUSSIAN. FIRST A STUDENT MUST ACQUIRE A REALISTIC UNDERSTANDING OF THE TASK INVOLVED IN LEARNING RUSSIAN AND MUST ACCEPT THE RESPONSIBILITY FOR APPLYING HIMSELF TOWARD KNOWN OBJECTIVES RATHER THAN MERELY PUTTING IN TIME. IF A STUDENT IS TO HAVE A CLEAR PICTURE OF HIS GOALS HE COULD BE TOLD THAT ABOUT…
Descriptors: Audiolingual Methods, Class Activities, College Language Programs, Course Objectives
1966
RECOMMENDATIONS ARE GIVEN FOR STARTING CHILDREN ON LEARNING HANDWRITING SKILLS. FROM OBSERVATIONS MADE OF SOME 5-YEAR-OLD CHILDREN IN PROJECT HEADSTART, THE AUTHOR DEVELOPED THE DESCRIBED PROCEDURES "TO GET CHILDREN WRITING LEGIBLY BUT NOT NECESSARILY BEAUTIFULLY AS SOON AS POSSIBLE." SOME OF THE SUBJECTS DISCUSSED WERE (1) BEST SIZE OF…
Descriptors: Achievement, Class Activities, Educational Games, Grade 1
Stevens, Bette Le Feber – 1980
This booklet on the metric system and its presentation in the foreign language class has three main sections: (1) background material, including a brief history of the metric system and a rationale for teaching it in the foreign language class; (2) information for the teacher; and (3) learning activities. The second section includes terminology,…
Descriptors: Class Activities, Cultural Education, Educational Games, Experiential Learning
Rushby, N. J. – 1978
This bibliography lists 86 references, most of which are annotated, to papers and journal articles on computer assisted learning (CAL) in the Soviet Union. Topics dealt with include problem solving models, decision strategies, programmed instruction, algorithms, simulation, educational games, databases, and testing. The references have been…
Descriptors: Algorithms, Annotated Bibliographies, Computer Assisted Instruction, Computer Managed Instruction
Etnyre, Dennis – 1976
All materials in the Upper Mississippi River ECO-Center bibliography are classified by Dewey Decimal number, so the listings for each section are organized in ascending order by Dewey number, and within Dewey classification, are roughly alphabetical by author. The bibliography includes some 400 citations with sections on books, curriculum aids,…
Descriptors: Audiovisual Aids, Bibliographies, Books, Cooperatives
Evans, David R. – 1979
The games and simulations presented in this monograph represent an appropriate technology for the literacy instructor to use with adult students as a stimulus for discussion and analysis and as a motivational technique. Chapters in this monograph present reasons to use games and simulations, explanations of what games and simulations are,…
Descriptors: Adult Basic Education, Adult Reading Programs, Educational Games, Educational Media
Wiseman, Molly J. – 1976
The board game and discussion provided in this pamphlet are designed to encourage awareness of future possibilities in the use of school media, to illustrate to students how transmission of news may change in the next ten years and how news and information exchanges might be possible between schools, and to encourage decision making and active…
Descriptors: Audiovisual Communications, Class Activities, Communications, Decision Making
Allen, Layman E. – 1972
This paper describes in detail the paper-and-pencil POE (Pelham Odd 'R Even) game, in which units of space are the allocated resources. The game is designed to provide an introduction to the rule structure common to the games of EQUATIONS, WFF 'N PROOF, and ON-SENTS & NON-SENTS. Techniques of playing POE, including goals, solutions, moves, scoring…
Descriptors: Class Activities, Educational Games, Experiential Learning, Game Theory
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