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School Library Media Activities Monthly, 1986
Provides six library media activities designed for use in connection with specific curriculum units in art, science, and social studies. The activities focus on appreciating Georgia O'Keefe, sound travel, rock identification, Thanksgiving customs, state road maps, and world religions. The descriptions include objectives, grade levels,…
Descriptors: Acoustics, Art Appreciation, Educational Games, Elementary Education
Peer reviewedSowell, Evelyn J. – Arithmetic Teacher, 1987
The purposes, materials, and roles of teachers and students in developmental and practice lessons are contrasted. Two lessons designed to help students acquire understanding of geometric figures and of place value and two games for each are included. (MNS)
Descriptors: Concept Formation, Drills (Practice), Educational Games, Elementary Education
Cryer, Patricia – Simulation/Games for Learning, 1986
Presents theoretical perspectives of change of Benne, Chin, Lewin, and Rogers, and draws out strategies that designers of games, simulations, and workshops may find useful. Highlights include rational/empirical, normative/re-educative, and power/coercive strategies; Lewin's force-field model; and Rogers' stage model. (MBR)
Descriptors: Change Strategies, Developmental Stages, Educational Games, Information Dissemination
Peer reviewedScience and Children, 1985
Two identical boards and sets of playing pieces can help teach science vocabulary while improving skills in observing, describing, giving clear and complete directions, and listening to and questioning those directions. Children or groups communicate without seeing each other's board. Examples of topics/board design and suggestions for teachers…
Descriptors: Communication Skills, Early Childhood Education, Educational Games, Elementary School Science
Peer reviewedWolfe, Joseph; Roberts, C. Richard – Simulation and Games, 1986
Describes a longitudinal study designed to determine whether a positive correlation exists between the economic performance of college seniors in a business decision-making simulation (The Business Management Laboratory) and business career success 5 years later as measured by salary level, salary improvement, promotions, and job satisfaction.…
Descriptors: Academic Achievement, Business Administration Education, Correlation, Educational Games
Peer reviewedPhillips, Martin K. – CALICO Journal, 1986
Argues that a framework is needed for computer-assisted language learning (CALL) which would provide criteria for decisions about priorities and emphases. A comparison of two different types of CALL programs is made for the insights they may offer into developmental principles. (SED)
Descriptors: Classroom Techniques, Cognitive Style, Comparative Analysis, Computer Assisted Instruction
Lavine, C. S. – Outdoor Communicator, 1985
Describes outdoor learning experiences in a one-day workshop that introduced teachers, scout leaders, and playground directors to Outdoor Biology Instructional Strategies (OBIS)--a program using games, crafts, simulations, and investigations to sharpen the ecological concepts of children ages 6-16. Includes address for obtaining additional…
Descriptors: Ecology, Educational Games, Elementary Secondary Education, Environmental Education
Huntington, Fred – InCider, 1984
Provides guidelines on selecting software for preschoolers and a buyer's guide with entries arranged by manufacturer. Each entry includes: name of the software package; current price; a list of special features (paddle/joystick required, graphic, and sound); and brief comments (such as subject and/or skill area and format). (JN)
Descriptors: Arithmetic, Basic Skills, Computer Oriented Programs, Computer Software
Peer reviewedKlabbers, Jan H. G. – Simulation and Games, 1985
Links forecasting and planning with policymaking in social and societal systems and presents a planning and forecasting methods taxonomy which combines with policymaking and interactive simulation as an inquiry method for planning. A case study of university manpower development illustrating interactive simulation/gaming and its potentials for…
Descriptors: Case Studies, Classification, Computer Simulation, Decision Making
Barnett, Terry – Simulation/Games for Learning, 1986
Describes a study of secondary school children's perceptions of educational games and simulations to determine correlations between individual personality dimensions (psychoticism, extraversion, neuroticism) and pupils' perceptions of enjoyment and learning. Data were also grouped into personality clusters which were compared with data on…
Descriptors: Academic Achievement, Correlation, Educational Games, Geography
Peer reviewedCronin, Linda L.; Padilla, Michael J. – Science and Children, 1984
Describes science activities related to endangered species designed to sensitize students to the process of extinction; learn of the human role in that process; and emphasize the importance of National Wildlife Week. Provides activities and games such as drift traps, webbing, making corrections, What animal am I?, and Noah's Ark. (JM)
Descriptors: Animals, Biology, Ecology, Educational Games
Peer reviewedOckenga, Earl – Arithmetic Teacher, 1984
Nine activities are presented in which the calculator can be used to create interest in the study of fractions. Estimation skills are emphasized. (MNS)
Descriptors: Calculators, Decimal Fractions, Educational Games, Elementary Education
Peer reviewedPowers, George B. – Journal of Chemical Education, 1984
Describes an advanced, senior-level biochemistry course designed for students planning to pursue careers in nursing, engineering, and agriculture. The course follows a college-type format to expose students to college level course work. Course description, outline, and supplementary materials are included. (JM)
Descriptors: Biochemistry, Chemistry, Course Content, Educational Games
Peer reviewedCurcin, Ranka; And Others – TESL Canada Journal, 1984
Includes six short articles (one written in French) which describe classroom activities to aid English as a second language learners in writing, reading, and speaking. The activities include use of the telephone, brainstorming, games, and videotaped material. Each is geared to a specific age and/or ability level. (SED)
Descriptors: Class Activities, Educational Games, English (Second Language), Oral Language
Kuechle, Nancy – Computers, Reading and Language Arts, 1983
Describes how gifted fifth-grade students wrote simulation game programs on a TRS-80 Model I computer for a remedial reading class. (AEA)
Descriptors: Academically Gifted, Computers, Educational Cooperation, Educational Games


