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Beishuizen, Jos; Wilhelm, Pascal; Schimmel, Marieke – Computers and Education, 2004
Inquiry learning requires the ability to understand that theory and evidence have to be distinguished and co-ordinated. Moreover, learners have to be able to control two or more independent variables when formulating hypotheses, designing experiments and interpreting outcomes. Can sixth-grade (9-10 years) children be trained to acquire these…
Descriptors: Inquiry, Learning Strategies, Predictor Variables, Computer Simulation
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DeKanter, Nick – TechTrends: Linking Research & Practice to Improve Learning, 2005
The new definition of interactivity has as its focal point the skills of people, not the capabilities of the technology. The goal is to enhance the interaction between people and the learning that can only occur among curious and motivated individuals working together. The social nature of people, the increasing capabilities of technology and the…
Descriptors: Computer Simulation, Computer Uses in Education, Artificial Intelligence, Computer Assisted Instruction
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Klopfer, Eric; Yoon, Susan; Perry, Judy – Journal of Science Education and Technology, 2005
This paper reports on teachers' perceptions of the educational affordances of a handheld application called Participatory Simulations. It presents evidence from five cases representing each of the populations who work with these computational tools. Evidence across multiple data sources yield similar results to previous research evaluations of…
Descriptors: Computer Simulation, Computer Uses in Education, Teacher Attitudes, Independent Study
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Li, Yuan H.; Schafer, William D. – Applied Psychological Measurement, 2005
Under a multidimensional item response theory (MIRT) computerized adaptive testing (CAT) testing scenario, a trait estimate (theta) in one dimension will provide clues for subsequently seeking a solution in other dimensions. This feature may enhance the efficiency of MIRT CAT's item selection and its scoring algorithms compared with its…
Descriptors: Adaptive Testing, Item Banks, Computation, Psychological Studies
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Zacharia, Zacharias; Anderson, O. Roger – American Journal of Physics, 2003
Investigates the effects of interactive computer-based simulations presented prior to inquiry-based laboratory experiments on students' conceptual understanding of mechanics, waves/optics, and thermal physics. Uses conceptual tests to assess conceptual understandings of each topic. Indicates that the use of the simulations improved students'…
Descriptors: Computer Simulation, Computer Uses in Education, Concept Formation, Higher Education
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Allen, Bradford D. – Teaching Mathematics and Its Applications: An International Journal of the IMA, 2004
The analysis and simulation of spiral growth in plants integrates algebra and trigonometry in a botanical setting. When the ideas presented here are used in a mathematics classroom/computer lab, students can better understand how basic assumptions about plant growth lead to the golden ratio and how the use of circular functions leads to accurate…
Descriptors: Plants (Botany), Computer Software, Models, Algebra
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Lahav, Orly; Mioduser, David – Journal of Special Education Technology, 2004
The ability to explore unknown spaces independently, safely and efficiently is a combined product of motor, sensory, and cognitive skills. Normal exercise of this ability directly affects an individual?s quality of life. Mental mapping of spaces and of the possible paths for navigating these spaces is essential for the development of efficient…
Descriptors: Spatial Ability, Quality of Life, Blindness, Multisensory Learning
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Fajen, Brett R. – Journal of Experimental Psychology: Human Perception and Performance, 2005
This study explored visual control strategies for braking to avoid collision by manipulating information about speed of self-motion. Participants watched computer-generated displays and used a brake to stop at an object in the path of motion. Global optic flow rate and edge rate were manipulated by adjusting eyeheight and ground-texture size.…
Descriptors: Psychomotor Skills, Experimental Psychology, Models, Visual Perception
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Wilhelm, Jennifer Anne; Confrey, Jere – International Journal of Mathematical Education in Science and Technology, 2003
This paper reports a study designed to probe the abstraction ability that US Algebra I students can achieve in moving the concepts rate of change and accumulation between motion and money contexts. The Algebra I students used the technologies motion detectors and Interactive Banking software during a replacement unit focused on slope, ratio, and…
Descriptors: Motion, Algebra, Calculus, Graphing Calculators
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Abraham, John – Journal of College Science Teaching, 2004
As the evidence of the benefits of multidisciplinary education accumulates many schools and instructors are finding ways of hybridizing courses to include substantial components of what are otherwise distinct sciences. Often, such course development is done with an eye toward industry, which requires a workforce capable of synthesizing varied…
Descriptors: Sciences, Industry, Biology, Engineering
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Garner, Lesley C.; Gallo, Michael A. – Journal of College Science Teaching, 2005
This study examined the effect of physical and virtual field trips on undergraduate, nonscience majors. No significant differences were seen in achievement, attitudes, learning styles, interactions between field trip and learning styles, or students' ability to answer questions at different levels. Results imply that both field trips promote…
Descriptors: Field Trips, Virtual Classrooms, Computer Simulation, Undergraduate Students
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Cass, Marion E.; Rzepa, Henry S.; Rzepa, David S.; Williams, Charlotte K. – Journal of Chemical Education, 2005
The ability to design and to aspire of the future design of three-dimensional molecular animations to teach molecular symmetry is an exciting outcome of computer-driven technologies. Some of the details and vital issues addressed in developing a set of Web pages to teach molecular symmetry at Imperial College London using crafted animations are…
Descriptors: Internet, Web Sites, Computer Uses in Education, Animation
Ryoo, Kihyun – ProQuest LLC, 2009
The significant increase of English Language Learners (ELLs) in the United States raises complex questions about how to provide these students with access to high quality education that can improve both their content knowledge of school subjects and their English proficiency, particularly their academic English proficiency. The development of…
Descriptors: Academic Discourse, Curriculum Design, Computer Simulation, Second Language Learning
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Zhang, Li; Gillies, Marco; Dhaliwal, Kulwant; Gower, Amanda; Robertson, Dale; Crabtree, Barry – International Journal of Artificial Intelligence in Education, 2009
This paper describes a multi-user role-playing environment, referred to as "e-drama", which enables groups of people to converse online, in scenario driven virtual environments. The starting point of this research, is an existing application known as "edrama", a 2D graphical environment in which users are represented by static…
Descriptors: Disabilities, Cartoons, Interpersonal Relationship, Interaction
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Kim, Julia M.; Hill, Randall W., Jr.; Durlach, Paula J.; Lane, H. Chad; Forbell, Eric; Core, Mark; Marsella, Stacy; Pynadath, David; Hart, John – International Journal of Artificial Intelligence in Education, 2009
Negotiation skills are essential in everyday life, whether in a professional or personal context. Negotiation enables two parties to address misunderstandings and avoid conflicts through an exchange that depends as much on the interpersonal skills of the negotiators as the tactics employed. Acquiring these skills requires not only sound conceptual…
Descriptors: Foreign Countries, Concept Formation, Cultural Context, Intelligent Tutoring Systems
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