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Kebritchi, Mansureh – British Journal of Educational Technology, 2010
Even though computer games hold considerable potential for engaging and facilitating learning among today's children, the adoption of modern educational computer games is still meeting significant resistance in K-12 education. The purpose of this paper is to inform educators and instructional designers on factors affecting teachers' adoption of…
Descriptors: Instructional Design, Elementary Secondary Education, Computers, Educational Games
Capponi, Maria Francisca; Nussbaum, Miguel; Marshall, Guillermo; Lagos, Maria Ester – Educational Technology & Society, 2010
This paper presents a methodology of discovering social action patterns in collaborative learning activities for use in improving activity design, and in particular for restructuring existing designs involving face-to-face social actions to enhance their social dynamics and thus better ensure the achievement of a specified aim. An activity in this…
Descriptors: Foreign Countries, Secondary School Science, Interaction, Classroom Environment
Wallace, Scott A.; McCartney, Robert; Russell, Ingrid – Computer Science Education, 2010
Project MLeXAI [Machine Learning eXperiences in Artificial Intelligence (AI)] seeks to build a set of reusable course curriculum and hands on laboratory projects for the artificial intelligence classroom. In this article, we describe two game-based projects from the second phase of project MLeXAI: Robot Defense--a simple real-time strategy game…
Descriptors: Games, Intercollegiate Cooperation, Curriculum Design, Curriculum Implementation
Mendez, Juan A.; Gonzalez, Evelio J. – Computers & Education, 2010
As it happens in other fields of engineering, blended learning is widely used to teach process control topics. In this paper, the inclusion of a reactive element--a Fuzzy Logic based controller--is proposed for a blended learning approach in an introductory control engineering course. This controller has been designed in order to regulate the…
Descriptors: Online Courses, Web Based Instruction, Internet, Blended Learning
Peer reviewedEdwards, Clifford H. – Contemporary Education, 1973
Descriptors: Accountability, Behavioral Objectives, Instructional Design
Peer reviewedBenson, Dennis K.; And Others – Simulation and Games, 1972
This article describes scenario development and suggests plans for the use of scenarios in simulations and games. (BB)
Descriptors: Game Theory, Instructional Design, Simulation
Kilty, J. M. – Visual Education, 1971
Descriptors: Filmstrips, Instructional Design, Projection Equipment
Wackerman, Joan – NSPI Journal, 1980
Describes Instructional Systems Design (ISD) and the subjectively assesses the worth of the approach by briefly addressing three of the most common complaints against it: (1) Does ISD spoon-feed the learner? (2) Is ISD more concerned with front and analysis than actual production and delivery of instructional material? (3) Is ISD nonhumanistic?…
Descriptors: Evaluation, Instructional Design, Instructional Systems
Simonson, Michael R. – Journal of Instructional Development, 1979
Presents six research-based guidelines for the design of instruction which can be applied by instructional developers to increase achievement of affective objectives. (Author)
Descriptors: Affective Objectives, Guidelines, Instructional Design
Peer reviewedvan Merrienboer, Jeroen J. G.; Martens, Rob – Educational Technology Research and Development, 2002
Discussion of modern instructional theories focuses on the use of computer-based instructional design tools to help deal with the growing complexity of the design process and the resulting instructional systems. Presents a framework to distinguish different kinds of instructional design tools. (Author/LRW)
Descriptors: Computer Assisted Instruction, Instructional Design
Peer reviewedSpector, J. Michael – Educational Technology Research and Development, 2002
Discusses knowledge management systems (KMS) and their application to instructional design. Highlights include a history of computing and instructional systems; computer-supported collaborative work environments; object-oriented systems; reusability; a conceptual framework for distributed instructional design; and examples of support tools.…
Descriptors: Cooperation, Instructional Design, Instructional Systems
Peer reviewedvan Merrienboer, Jeroen J. G.; Clark, Richard E.; de Croock, Marcel B. M. – Educational Technology Research and Development, 2002
Describes the four-component instructional design system (4C/ID-model) developed for the design of training programs for complex skills. Discusses the structure of training blueprints for complex learning and associated instructional methods, focusing on learning tasks, supportive information, just-in-time information, and part-task practice.…
Descriptors: Instructional Design, Models, Training Methods
Peer reviewedMerrill, M. David – Performance Improvement, 2002
Summarizes first principles of instruction and presents a revised approach to instructional development that has been found to be most effective in overcoming the recent criticism of traditional ISD (instructional systems design), while at the same time implementing these first principles of instruction. (Author/LRW)
Descriptors: Instructional Design, Instructional Effectiveness, Models
Peer reviewedMurphy, David – Educational and Training Technology International, 1992
Investigates the appropriateness of the word "design" in "instructional design." Topics addressed include the nature of design; design problems; design solutions; the design process; implications for the nature of instructional design; and implications for the professional development of instructional designers. (17 references)…
Descriptors: Designers, Instructional Design, Professional Development
Stepich, Don – Performance and Instruction, 1991
Discusses instructional strategies that can be used in any skill domain and uses Gagne's conditions of learning as a model to suggest internal and external conditions of expertise. Differences between experts and novices are examined, including the amount of information they can bring to a new situation, the organization of that information, and…
Descriptors: Instructional Design, Learning Processes, Models

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